Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Cucho-cuenta-1
Ne Zha
Level 101
God Stats
5W - 5L
1,522 SR
Queue Stats
51W - 52L
1,417 Elo+
Party 3
Medusa
Medusa
MothrFacknWilly
Medusa
Level 67
God Stats
2W - 4L
1,410 SR
Queue Stats
25W - 35L
1,202 Elo+
Solo
Geb
Geb
NoFrailty
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,412 Elo+
Solo
Chronos
Chronos
TG_Eduardo
Chronos
Level 82
God Stats
1W - 3L
1,505 SR
Queue Stats
56W - 54L
1,417 Elo+
Party 3
Team Averages
Level 94
1,487 SR
1,390 Elo+

VS

Team Averages
Level 80
1,555 SR
1,426 Elo+
Hou Yi
Hou Yi
BURNT BACON 452
Hou Yi
Level 65
God Stats
7W - 3L
1,912 SR
Queue Stats
39W - 41L
1,469 Elo+
Party 2
Cerberus
Cerberus
SLUN4689
Cerberus
Level 66
God Stats
10W - 15L
1,313 SR
Queue Stats
342W - 326L
1,397 Elo+
Solo
Discordia
Discordia
cupk8queen626
Discordia
Level 97
God Stats
89W - 81L
1,509 SR
Queue Stats
125W - 154L
1,393 Elo+
Party 1
Mercury
Mercury
gr8tryetstdragon
Mercury
Level 95
God Stats
11W - 16L
1,428 SR
Queue Stats
111W - 131L
1,393 Elo+
Party 1
Hachiman
Hachiman
kapayou32
Hachiman
Level 79
God Stats
30W - 31L
1,614 SR
Queue Stats
32W - 40L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 2 / 0
4,751
475
2,993
6,796
5,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 1 / 1
5,619
562
1,764
6,715
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
4,513
451
2,692
3,478
806
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 0
4,590
459
872
5,579
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
TG_Eduardo
Chronos
11
1 / 0 / 1
5,822
582
1,564
2,444
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,038
504
2,169
3,537
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
SLUN4689
Cerberus
11
1 / 0 / 1
5,962
596
2,747
4,743
3,070
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
cupk8queen626
Discordia
10
0 / 1 / 0
5,854
585
1,102
2,145
602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 4
5,890
589
2,639
5,824
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
kapayou32
Hachiman
10
4 / 0 / 1
5,648
565
3,461
4,377
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
0
0
W
1
0
2
2
L
1
1
1
1.5
L
0
3
0
0
L
0
2
0
0
W
Cerberus
SLUN4689
Cerberus
1
0
1
1.5
L
Chronos
TG_Eduardo
Chronos
1
0
1
1.5
W
Discordia
cupk8queen626
Discordia
0
1
0
0
W
2
2
4
2
W
Hachiman
kapayou32
Hachiman
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,885
Damage
12,118
25,012
Taken
20,626
11,126
Mitigated
7,666
9,186
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,993
679
0
2,041
6,796
5,063
0
2,380
4,080
15,155
0
W
2,169
908
98
1,929
3,537
748
384
382
3,155
0
14,088
L
1,764
827
0
4,287
6,715
1,902
0
31
6,684
0
33,011
L
2,692
849
0
430
3,478
806
0
0
3,478
0
24,002
L
872
93
0
1,341
5,579
2,624
0
0
5,579
7,989
0
W
Cerberus
SLUN4689
Cerberus
2,747
285
0
2,008
4,743
3,070
176
2,131
2,362
27,723
0
L
Chronos
TG_Eduardo
Chronos
1,564
23
0
1,087
2,444
731
0
1,102
1,342
27,003
0
W
Discordia
cupk8queen626
Discordia
1,102
0
0
592
2,145
602
0
878
1,143
30,701
0
W
2,639
751
111
2,514
5,824
1,706
400
1,278
4,481
0
27,004
W
Hachiman
kapayou32
Hachiman
3,461
1,383
0
2,548
4,377
1,540
548
321
4,056
0
33,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,295
Gold Earned
28,392
246
Minions Killed
278
0
Camps Cleared
0
948,874
Distance Traveled
906,359
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,751
475
32
3
0
152,449
0
W
Hou Yi
5,038
504
34
3
0
176,352
0
L
Ne Zha
5,619
562
80
8
0
243,019
1
L
Medusa
4,513
451
49
5
0
180,096
3
L
Geb
4,590
459
8
1
0
200,461
2
W
Cerberus
5,962
596
70
7
0
161,127
1
L
Chronos
5,822
582
77
8
0
172,849
3
W
Discordia
5,854
585
69
7
0
182,944
8
W
Mercury
5,890
589
51
5
0
221,256
3
W
Hachiman
5,648
565
54
5
0
164,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role