Player Matchup

Pele
Pele
AuntieBels
Pele
Level 67
God Stats
1W - 0L
1,769 SR
Queue Stats
13W - 17L
1,536 Elo+
Party 3
Scylla
Scylla
BIGMAK1011
Scylla
Level 27
God Stats
21W - 19L
1,664 SR
Queue Stats
240W - 203L
1,568 Elo+
Party 2
Ymir
Ymir
Sairebear
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,332 Elo+
Party 3
Xbalanque
Xbalanque
drdbizzle
Xbalanque
Level 127
God Stats
10W - 5L
1,133 SR
Queue Stats
243W - 212L
1,560 Elo+
Party 2
Tyr
Tyr
kjbhsdaflkjb
Tyr
Level 142
God Stats
5W - 4L
1,603 SR
Queue Stats
294W - 267L
1,611 Elo+
Party 2
Team Averages
Level 76
1,534 SR
1,521 Elo+

VS

Team Averages
Level 38
1,651 SR
1,542 Elo+
Yemoja
Yemoja
Apexual_Legend
Yemoja
Level 14
God Stats
2W - 1L
1,743 SR
Queue Stats
25W - 12L
1,678 Elo+
Party 1
Nu Wa
Nu Wa
Astrxoo
Nu Wa
Level 57
God Stats
10W - 10L
1,491 SR
Queue Stats
75W - 78L
1,515 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Dagfin69
Cu Chulainn
Level 23
God Stats
11W - 7L
1,590 SR
Queue Stats
34W - 41L
1,455 Elo+
Party 4
Pele
Pele
sKTricky
Pele
Level 28
God Stats
1W - 2L
1,773 SR
Queue Stats
73W - 77L
1,510 Elo+
Party 4
Hou Yi
Hou Yi
southernsgt11
Hou Yi
Level 68
God Stats
36W - 24L
1,658 SR
Queue Stats
234W - 204L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 5
12,982
618
18,307
14,870
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
BIGMAK1011
Scylla
17
2 / 4 / 5
10,583
504
7,110
8,518
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
0 / 5 / 6
9,281
442
2,752
12,217
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
drdbizzle
Xbalanque
19
4 / 3 / 3
11,741
559
12,164
16,567
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 1 / 4
13,572
646
15,799
18,196
18,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
9,363
446
3,232
11,134
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Astrxoo
Nu Wa
16
5 / 5 / 3
10,197
486
12,092
11,743
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Dagfin69
Cu Chulainn
12
0 / 9 / 0
7,709
367
5,648
18,108
11,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
16
2 / 5 / 5
9,875
470
10,273
18,110
7,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 5 / 4
9,677
461
9,030
16,202
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
27
Kills
13
13
Deaths
27
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Nu Wa
Astrxoo
Nu Wa
5
5
3
1.3
W
13
0
5
15.5
W
Scylla
BIGMAK1011
Scylla
2
4
5
1.13
L
Cu Chulainn
Dagfin69
Cu Chulainn
0
9
0
0
W
Ymir
0
5
6
0.6
W
Xbalanque
drdbizzle
Xbalanque
4
3
3
1.83
W
8
1
4
10
L
Pele
2
5
5
0.9
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,132
Damage
40,275
70,368
Taken
75,297
40,841
Mitigated
37,136
30,871
Healing
19,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,232
1,326
2,125
2,013
11,134
9,514
0
2,557
8,493
28,618
0
L
Nu Wa
Astrxoo
Nu Wa
12,092
1,870
0
1,820
11,743
3,269
0
2,279
9,276
68,479
0
W
18,307
3,709
0
10,130
14,870
5,972
218
3,760
10,849
0
99,594
W
Scylla
BIGMAK1011
Scylla
7,110
154
0
2,210
8,518
2,591
0
3,081
5,233
71,263
0
L
Cu Chulainn
Dagfin69
Cu Chulainn
5,648
970
99
4,198
18,108
11,487
432
1,442
16,446
2,532
30,894
W
Ymir
2,752
211
0
1,388
12,217
8,141
251
4,210
7,857
29,944
0
W
Xbalanque
drdbizzle
Xbalanque
12,164
5,981
0
7,116
16,567
5,955
2,524
2,674
13,747
0
110,917
W
15,799
1,845
0
10,027
18,196
18,182
1,087
1,284
16,226
0
93,805
L
Pele
10,273
2,525
0
4,461
18,110
7,004
34
1,690
16,336
0
72,209
L
9,030
5,420
0
4,696
16,202
5,862
0
1,508
14,661
0
62,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,159
Gold Earned
46,821
653
Minions Killed
472
0
Camps Cleared
0
1,982,107
Distance Traveled
1,789,276
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,363
446
52
2
0
356,095
9
L
Nu Wa
10,197
486
132
6
0
343,660
0
W
Pele
12,982
618
144
7
0
459,726
6
W
Scylla
10,583
504
116
6
0
367,585
4
L
Cu Chulainn
7,709
367
58
3
0
355,795
0
W
Ymir
9,281
442
45
2
0
339,396
0
W
Xbalanque
11,741
559
162
8
0
362,490
10
W
Tyr
13,572
646
186
9
0
452,910
1
L
Pele
9,875
470
119
6
0
412,126
0
L
Hou Yi
9,677
461
111
5
0
321,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role