Player Matchup

Cthulhu
Cthulhu
BernkasteL9978
Cthulhu
Level 48
God Stats
6W - 8L
1,500 SR
Queue Stats
653W - 701L
1,533 Elo+
Party 4
Bastet
Bastet
FenniXlamuerte
Bastet
Level 45
God Stats
0W - 1L
1,656 SR
Queue Stats
7W - 12L
1,354 Elo+
Party 3
Chaac
Chaac
HaniHoneyBee
Chaac
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 162L
1,460 Elo+
Party 4
Apollo
Apollo
ThatMichiganKid
Apollo
Level 102
God Stats
38W - 30L
1,626 SR
Queue Stats
603W - 569L
1,524 Elo+
Party 4
Baron Samedi
Baron Samedi
gabymasters_78
Baron Samedi
Level 25
God Stats
2W - 1L
1,909 SR
Queue Stats
33W - 22L
1,621 Elo+
Party 3
Team Averages
Level 48
1,638 SR
1,498 Elo+

VS

Team Averages
Level 72
1,622 SR
1,542 Elo+
Guan Yu
Guan Yu
Bananaband43
Guan Yu
Level 76
God Stats
5W - 2L
1,638 SR
Queue Stats
94W - 93L
1,551 Elo+
Party 1
Izanami
Izanami
NoMercyXH
Izanami
Level 42
God Stats
31W - 21L
1,524 SR
Queue Stats
357W - 335L
1,505 Elo+
Party 2
Nemesis
Nemesis
StoppedLion6
Nemesis
Level 126
God Stats
4W - 2L
1,641 SR
Queue Stats
407W - 341L
1,609 Elo+
Party 2
Ymir
Ymir
SubparGrain4831
Ymir
Level 28
God Stats
31W - 22L
1,558 SR
Queue Stats
122W - 138L
1,506 Elo+
Party 1
Anubis
Anubis
Tetrolic Flow
Anubis
Level 89
God Stats
2W - 1L
1,749 SR
Queue Stats
101W - 102L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,318
443
3,191
10,574
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 0
5,548
462
3,522
9,020
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 0
5,366
447
3,536
7,173
3,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
3 / 2 / 1
5,912
493
6,204
6,418
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
gabymasters_78
Baron Samedi
10
1 / 4 / 1
5,534
461
2,321
6,223
2,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bananaband43
Guan Yu
14
3 / 0 / 0
7,561
630
4,459
6,738
5,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
NoMercyXH
Izanami
10
4 / 1 / 2
6,610
551
5,356
6,743
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
StoppedLion6
Nemesis
12
2 / 1 / 3
6,929
577
5,411
6,284
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 4
6,279
523
5,090
7,013
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 3
7,373
614
5,114
5,507
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
14
14
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bananaband43
Guan Yu
3
0
0
3
L
0
4
2
0.25
L
0
2
0
0
L
0
2
0
0
W
Izanami
NoMercyXH
Izanami
4
1
2
5
W
Nemesis
StoppedLion6
Nemesis
2
1
3
3.5
W
1
2
4
1.5
W
4
0
3
5.5
L
3
2
1
1.75
L
Baron Samedi
gabymasters_78
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,774
Damage
25,430
39,408
Taken
32,285
16,068
Mitigated
15,939
13,905
Healing
16,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bananaband43
Guan Yu
4,459
563
0
3,726
6,738
5,578
92
13
6,425
0
41,075
L
3,191
200
441
3,022
10,574
5,596
0
3,862
6,712
15,219
0
L
3,522
906
0
4,178
9,020
2,418
0
2,100
6,895
0
31,900
L
3,536
1,171
0
2,147
7,173
3,422
0
0
6,924
0
23,782
W
Izanami
NoMercyXH
Izanami
5,356
4,036
0
3,973
6,743
1,878
345
1,293
5,450
0
32,231
W
Nemesis
StoppedLion6
Nemesis
5,411
2,119
0
3,360
6,284
1,993
0
726
5,558
0
42,771
W
5,090
490
229
2,239
7,013
3,986
96
2,238
4,775
26,545
0
W
5,114
132
0
2,795
5,507
2,504
408
1,242
4,265
38,742
0
L
6,204
2,921
0
2,675
6,418
1,823
0
1,493
4,925
0
33,545
L
Baron Samedi
gabymasters_78
Baron Samedi
2,321
52
188
1,254
6,223
2,809
0
2,749
3,458
23,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,678
Gold Earned
34,752
237
Minions Killed
366
0
Camps Cleared
0
1,050,646
Distance Traveled
1,116,600
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,561
630
84
7
0
229,593
1
L
Cthulhu
5,318
443
20
2
0
199,990
4
L
Bastet
5,548
462
73
6
0
238,097
1
L
Chaac
5,366
447
44
4
0
213,664
0
W
Izanami
6,610
551
64
5
0
197,704
2
W
Nemesis
6,929
577
90
8
0
259,725
5
W
Ymir
6,279
523
41
3
0
213,867
0
W
Anubis
7,373
614
87
7
0
215,711
4
L
Apollo
5,912
493
66
6
0
189,698
2
L
Baron Samedi
5,534
461
34
3
0
209,197
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role