Player Matchup

Khepri
Khepri
Aveman99
Khepri
Level 18
God Stats
6W - 7L
1,546 SR
Queue Stats
156W - 126L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
Champ4563
Danzaburou
Level 65
God Stats
20W - 14L
1,515 SR
Queue Stats
423W - 318L
1,535 Elo+
Party 2
Pele
Pele
ChikaChikaWoo
Pele
Level 28
God Stats
9W - 12L
1,471 SR
Queue Stats
118W - 108L
1,511 Elo+
Party 2
Erlang Shen
Erlang Shen
Jocelyn1
Erlang Shen
Level 29
God Stats
40W - 27L
1,653 SR
Queue Stats
547W - 408L
1,499 Elo+
Party 2
Scylla
Scylla
Sunther
Scylla
Level 121
God Stats
0W - 2L
1,282 SR
Queue Stats
225W - 165L
1,517 Elo+
Party 2
Team Averages
Level 52
1,494 SR
1,504 Elo+

VS

Team Averages
Level 78
1,514 SR
1,493 Elo+
Thanatos
Thanatos
Catalanoo
Thanatos
Level 78
God Stats
2W - 2L
1,522 SR
Queue Stats
76W - 78L
1,496 Elo+
Party 1
Cerberus
Cerberus
JJOstrich
Cerberus
Level 39
God Stats
16W - 15L
1,537 SR
Queue Stats
39W - 62L
1,456 Elo+
Party 1
Artemis
Artemis
MrSkullWilson
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
PershingCapital
Chronos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 134L
1,486 Elo+
Solo
Tyr
Tyr
dutchishigh
Tyr
Level 102
God Stats
39W - 47L
1,508 SR
Queue Stats
274W - 267L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aveman99
Khepri
11
1 / 6 / 6
7,672
404
6,341
14,326
11,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Champ4563
Danzaburou
15
5 / 6 / 5
9,837
518
11,398
14,929
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 2
8,801
463
7,308
12,894
7,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
Jocelyn1
Erlang Shen
14
0 / 6 / 1
8,181
431
3,492
13,202
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Sunther
Scylla
16
3 / 5 / 3
9,535
502
9,300
10,151
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Catalanoo
Thanatos
18
7 / 2 / 2
11,034
581
6,697
10,628
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
JJOstrich
Cerberus
12
0 / 6 / 8
8,545
450
7,081
17,393
11,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
18
5 / 4 / 5
11,397
600
13,052
12,813
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 0 / 3
12,208
643
6,574
8,100
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 0 / 5
11,131
586
17,653
12,086
10,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
12
Kills
27
27
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
Aveman99
Khepri
1
6
6
0.67
W
Thanatos
Catalanoo
Thanatos
7
2
2
4
L
Danzaburou
Champ4563
Danzaburou
5
6
5
1.25
L
3
4
2
1
W
Cerberus
JJOstrich
Cerberus
0
6
8
0.67
L
Erlang Shen
Jocelyn1
Erlang Shen
0
6
1
0.08
W
Artemis
5
4
5
1.88
W
7
0
3
8.5
L
Scylla
Sunther
Scylla
3
5
3
0.9
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,839
Damage
51,057
65,502
Taken
61,020
33,240
Mitigated
36,058
14,493
Healing
33,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Aveman99
Khepri
6,341
1,871
0
902
14,326
11,220
0
5,697
8,629
21,139
0
W
Thanatos
Catalanoo
Thanatos
6,697
838
0
12,441
10,628
4,298
0
2,236
8,294
0
62,975
L
Danzaburou
Champ4563
Danzaburou
11,398
4,433
0
4,710
14,929
5,453
711
1,652
13,277
0
63,014
L
7,308
1,595
0
3,224
12,894
7,419
0
1,438
11,456
0
56,995
W
Cerberus
JJOstrich
Cerberus
7,081
1,424
0
6,115
17,393
11,749
420
6,459
10,860
20,728
0
L
Erlang Shen
Jocelyn1
Erlang Shen
3,492
1,838
0
3,989
13,202
5,679
0
1,521
11,681
0
43,329
W
Artemis
13,052
8,368
0
5,805
12,813
4,691
2,137
1,689
11,124
0
87,178
W
6,574
2,918
0
3,373
8,100
4,419
2,742
2,410
5,483
100,173
4,661
L
Scylla
Sunther
Scylla
9,300
860
0
1,668
10,151
3,469
0
2,909
7,242
57,475
0
W
17,653
3,574
0
5,365
12,086
10,901
568
2,352
9,618
0
64,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,026
Gold Earned
54,315
450
Minions Killed
586
0
Camps Cleared
0
1,771,430
Distance Traveled
1,841,993
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,672
404
18
1
0
350,654
1
W
Thanatos
11,034
581
109
6
0
382,064
9
L
Danzaburou
9,837
518
105
6
0
300,398
5
L
Pele
8,801
463
116
6
0
418,657
7
W
Cerberus
8,545
450
38
2
0
351,688
3
L
Erlang Shen
8,181
431
92
5
0
352,775
11
W
Artemis
11,397
600
155
8
0
329,710
2
W
Chronos
12,208
643
167
9
0
389,137
1
L
Scylla
9,535
502
119
6
0
348,946
6
W
Tyr
11,131
586
117
6
0
389,394
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role