Player Matchup

Xbalanque
Xbalanque
Squiiirel
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 45L
1,650 Elo+
Party 1
Ymir
Ymir
lbo51mill
Ymir
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
457W - 347L
1,612 Elo+
Party 1
Tiamat
Tiamat
michael25658
Tiamat
Level 80
God Stats
20W - 10L
1,737 SR
Queue Stats
464W - 326L
1,630 Elo+
Party 1
Team Averages
Level 51
1,579 SR
1,631 Elo+

VS

Team Averages
Level 17
1,519 SR
1,464 Elo+
Apollo
Apollo
J_Black_Knight80
Apollo
Level 27
God Stats
14W - 11L
1,557 SR
Queue Stats
62W - 79L
1,498 Elo+
Solo
Cerberus
Cerberus
under_earth_king
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 2
Agni
Agni
xXGoodQuestionXx
Agni
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Squiiirel
Xbalanque
10
7 / 4 / 5
8,208
821
10,571
9,729
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
11
8 / 0 / 9
8,853
885
7,039
6,470
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
11
4 / 0 / 11
8,121
812
6,554
6,184
6,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
6,745
675
2,744
7,478
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 10 / 2
5,720
572
2,555
13,171
4,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 7 / 1
7,137
714
8,990
8,999
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
19
Kills
4
4
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Xbalanque
Squiiirel
Xbalanque
7
4
5
2.38
W
Ymir
8
0
9
12.5
W
Tiamat
4
0
11
9.5
L
0
10
2
0.1
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,164
Damage
14,289
22,383
Taken
29,648
12,415
Mitigated
9,243
6,911
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,744
1,704
0
1,544
7,478
2,264
0
3,723
3,755
0
15,495
W
Xbalanque
Squiiirel
Xbalanque
10,571
5,407
554
2,996
9,729
3,237
924
4,179
5,186
0
31,803
W
Ymir
7,039
1,592
0
684
6,470
3,114
166
3,867
2,397
17,338
0
W
Tiamat
6,554
551
0
2,677
6,184
6,064
415
2,783
3,218
27,692
0
L
2,555
128
0
637
13,171
4,588
0
7,280
5,891
9,625
0
L
8,990
589
0
2,410
8,999
2,391
0
2,650
6,349
25,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,182
Gold Earned
19,602
114
Minions Killed
93
0
Camps Cleared
0
543,943
Distance Traveled
472,076
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,745
675
26
3
0
144,704
1
W
Xbalanque
8,208
821
46
5
0
158,668
4
W
Ymir
8,853
885
27
3
0
192,020
1
W
Tiamat
8,121
812
41
4
0
193,255
1
L
Cerberus
5,720
572
18
2
0
156,274
1
L
Agni
7,137
714
49
5
0
171,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role