Player Matchup

Anhur
Anhur
SMSM-ii
Anhur
Level 160
God Stats
21W - 3L
2,015 SR
Queue Stats
378W - 169L
1,907 Elo+
Party 1
Hou Yi
Hou Yi
i-3MoRz
Hou Yi
Level 157
God Stats
3W - 1L
1,925 SR
Queue Stats
46W - 14L
1,954 Elo+
Party 1
Danzaburou
Danzaburou
iiYami_
Danzaburou
Level 158
God Stats
5W - 0L
1,987 SR
Queue Stats
255W - 102L
1,912 Elo+
Party 1
Team Averages
Level 158
1,976 SR
1,924 Elo+

VS

Team Averages
Level 129
1,548 SR
1,525 Elo+
Tiamat
Tiamat
LeGuts13
Tiamat
Level 82
God Stats
0W - 3L
1,254 SR
Queue Stats
1W - 5L
1,267 Elo+
Solo
Anubis
Anubis
Merliine
Anubis
Level 145
God Stats
0W - 1L
1,715 SR
Queue Stats
161W - 193L
1,417 Elo+
Solo
Ullr
Ullr
Каizo
Ullr
Level 160
God Stats
28W - 8L
1,674 SR
Queue Stats
117W - 28L
1,891 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SMSM-ii
Anhur
18
10 / 3 / 7
14,676
772
9,434
20,353
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
i-3MoRz
Hou Yi
17
6 / 9 / 9
12,944
681
16,252
22,072
8,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
iiYami_
Danzaburou
18
4 / 5 / 13
13,756
724
16,820
20,293
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LeGuts13
Tiamat
16
6 / 8 / 7
12,857
677
16,068
15,547
10,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Merliine
Anubis
15
2 / 8 / 9
11,798
621
7,931
12,333
4,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Каizo
Ullr
18
9 / 4 / 7
13,718
722
26,038
19,722
12,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
20
Kills
17
17
Deaths
20
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
LeGuts13
Tiamat
6
8
7
1.19
L
Anubis
Merliine
Anubis
2
8
9
0.81
W
Anhur
SMSM-ii
Anhur
10
3
7
4.5
W
Hou Yi
i-3MoRz
Hou Yi
6
9
9
1.17
W
Danzaburou
iiYami_
Danzaburou
4
5
13
2.1
L
Ullr
Каizo
Ullr
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,506
Damage
50,037
62,718
Taken
47,602
22,411
Mitigated
27,335
19,534
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
LeGuts13
Tiamat
16,068
1,281
255
3,608
15,547
10,230
876
22
15,525
39,378
0
L
Anubis
Merliine
Anubis
7,931
123
669
1,985
12,333
4,192
1,122
0
12,333
49,750
0
W
Anhur
SMSM-ii
Anhur
9,434
4,783
0
6,820
20,353
7,001
0
8,165
12,188
0
55,343
W
Hou Yi
i-3MoRz
Hou Yi
16,252
10,405
0
3,588
22,072
8,149
1,757
7,923
14,149
0
62,005
W
Danzaburou
iiYami_
Danzaburou
16,820
5,297
0
9,126
20,293
7,261
1,569
8,295
11,998
0
77,644
L
Ullr
Каizo
Ullr
26,038
7,718
0
3,273
19,722
12,913
1,372
40
19,682
0
90,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,376
Gold Earned
38,373
232
Minions Killed
227
0
Camps Cleared
0
920,669
Distance Traveled
926,263
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,857
677
35
2
0
305,050
3
L
Anubis
11,798
621
70
4
0
289,280
0
W
Anhur
14,676
772
70
4
0
319,474
10
W
Hou Yi
12,944
681
64
3
0
287,122
1
W
Danzaburou
13,756
724
98
5
0
314,073
0
L
Ullr
13,718
722
122
6
0
331,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role