Player Matchup

Ah Puch
Ah Puch
CeceloBR
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
FσxY
Apollo
Level 156
God Stats
15W - 6L
1,844 SR
Queue Stats
259W - 163L
1,658 Elo+
Party 1
Fenrir
Fenrir
IPendragonI
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
zlPipeS2lx
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
яonnan
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 138
1,569 SR
1,532 Elo+

VS

Team Averages
Level 92
1,562 SR
1,420 Elo+
Janus
Janus
LeRikiFort
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Versatile16
Ganesha
Level 67
God Stats
6W - 3L
1,739 SR
Queue Stats
275W - 299L
1,407 Elo+
Solo
Set
Set
ale123py
Set
Level 94
God Stats
5W - 3L
1,684 SR
Queue Stats
267W - 259L
1,426 Elo+
Solo
Cupid
Cupid
an_leandro
Cupid
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 9L
1,287 Elo+
Solo
Da Ji
Da Ji
luksemi38
Da Ji
Level 62
God Stats
11W - 12L
1,604 SR
Queue Stats
349W - 357L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CeceloBR
Ah Puch
10
1 / 0 / 5
6,042
604
4,812
4,058
1,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
FσxY
Apollo
10
9 / 3 / 3
6,819
682
6,617
7,231
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
9
4 / 1 / 4
6,094
609
3,447
6,631
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
zlPipeS2lx
Bakasura
10
1 / 0 / 3
5,582
558
1,081
6,035
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
яonnan
Cerberus
11
3 / 0 / 0
6,304
630
3,784
6,698
3,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
3 / 2 / 0
6,001
600
3,771
4,557
1,458
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Versatile16
Ganesha
7
0 / 4 / 2
4,475
448
2,264
6,502
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
5,041
504
3,975
8,218
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
7
1 / 7 / 0
4,581
458
2,237
5,400
1,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
luksemi38
Da Ji
7
0 / 2 / 1
4,528
453
1,650
5,950
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
18
Kills
4
4
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CeceloBR
Ah Puch
1
0
5
3.5
W
Apollo
FσxY
Apollo
9
3
3
3.5
W
Fenrir
4
1
4
6
L
Janus
3
2
0
1.5
L
Ganesha
Versatile16
Ganesha
0
4
2
0.25
L
0
3
1
0.17
L
Cupid
1
7
0
0.14
L
Da Ji
luksemi38
Da Ji
0
2
1
0.25
W
Bakasura
zlPipeS2lx
Bakasura
1
0
3
2.5
W
Cerberus
яonnan
Cerberus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,741
Damage
13,897
30,653
Taken
30,627
12,562
Mitigated
9,067
16,804
Healing
8,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CeceloBR
Ah Puch
4,812
346
0
3,218
4,058
1,402
542
1,383
2,541
30,988
0
W
Apollo
FσxY
Apollo
6,617
4,398
0
1,944
7,231
2,473
282
1,194
5,961
0
27,906
W
Fenrir
3,447
1,103
0
3,247
6,631
3,226
0
1,520
5,037
0
15,432
L
Janus
3,771
607
0
726
4,557
1,458
0
2,231
2,326
35,821
0
L
Ganesha
Versatile16
Ganesha
2,264
46
0
1,625
6,502
2,504
0
1,201
5,181
8,091
0
L
3,975
1,845
0
3,625
8,218
2,365
0
4,256
3,912
0
28,844
L
Cupid
2,237
1,327
261
231
5,400
1,150
0
0
5,400
0
11,707
L
Da Ji
luksemi38
Da Ji
1,650
454
99
2,026
5,950
1,590
0
908
5,042
0
16,587
W
Bakasura
zlPipeS2lx
Bakasura
1,081
872
0
3,710
6,035
1,720
97
1,552
4,381
0
17,442
W
Cerberus
яonnan
Cerberus
3,784
144
0
4,685
6,698
3,741
686
0
6,698
35,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
24,626
326
Minions Killed
203
0
Camps Cleared
0
953,475
Distance Traveled
886,586
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,042
604
67
7
0
182,295
0
W
Apollo
6,819
682
50
5
0
176,447
0
W
Fenrir
6,094
609
25
3
0
211,229
5
L
Janus
6,001
600
79
8
0
174,976
1
L
Ganesha
4,475
448
6
1
0
182,860
3
L
Set
5,041
504
47
5
0
187,215
1
L
Cupid
4,581
458
26
3
0
145,768
0
L
Da Ji
4,528
453
45
5
0
195,767
1
W
Bakasura
5,582
558
57
6
0
195,475
4
W
Cerberus
6,304
630
127
13
0
188,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role