Player Matchup

Erlang Shen
Erlang Shen
VlipNode
Erlang Shen
Level 59
God Stats
10W - 21L
1,015 SR
Queue Stats
118W - 173L
1,341 Elo+
Solo
Danzaburou
Danzaburou
bananerchad
Danzaburou
Level 68
God Stats
12W - 13L
1,687 SR
Queue Stats
203W - 233L
1,420 Elo+
Solo
Nu Wa
Nu Wa
deathisquick4u2
Nu Wa
Level 105
God Stats
8W - 7L
1,701 SR
Queue Stats
112W - 129L
1,346 Elo+
Solo
Team Averages
Level 77
1,467 SR
1,369 Elo+

VS

Team Averages
Level 46
1,338 SR
1,421 Elo+
Izanami
Izanami
CJTooGodly03
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Me_The_Bard
Merlin
Level 54
God Stats
1W - 10L
1,111 SR
Queue Stats
142W - 176L
1,385 Elo+
Solo
Yemoja
Yemoja
OJtheClutch
Yemoja
Level 34
God Stats
18W - 26L
1,404 SR
Queue Stats
27W - 31L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
VlipNode
Erlang Shen
10
1 / 1 / 8
6,956
696
2,302
6,887
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
bananerchad
Danzaburou
12
7 / 1 / 2
8,436
844
6,215
6,921
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 1 / 6
7,412
741
8,186
6,342
1,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CJTooGodly03
Izanami
9
1 / 6 / 2
6,550
655
3,931
7,572
2,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
9
0 / 2 / 3
6,380
638
5,122
5,098
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
9
1 / 3 / 2
6,913
691
4,660
8,174
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
2
3
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
CJTooGodly03
Izanami
1
6
2
0.33
L
Merlin
0
2
3
0.75
L
Yemoja
1
3
2
0.67
W
Erlang Shen
VlipNode
Erlang Shen
1
1
8
5
W
Danzaburou
bananerchad
Danzaburou
7
1
2
8
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,703
Damage
13,713
20,150
Taken
20,844
7,110
Mitigated
7,966
8,048
Healing
3,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CJTooGodly03
Izanami
3,931
1,610
282
298
7,572
2,416
509
3,637
3,935
0
19,691
L
Merlin
5,122
302
0
973
5,098
1,311
145
2,433
2,665
26,831
0
L
Yemoja
4,660
345
857
1,014
8,174
4,239
90
2,318
5,856
14,066
0
W
Erlang Shen
VlipNode
Erlang Shen
2,302
453
0
3,153
6,887
2,695
499
3,094
3,661
162
12,429
W
Danzaburou
bananerchad
Danzaburou
6,215
1,753
0
1,630
6,921
2,505
588
3,518
3,149
0
28,521
W
8,186
2,543
393
2,872
6,342
1,910
522
2,652
3,502
29,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,804
Gold Earned
19,843
107
Minions Killed
117
0
Camps Cleared
0
503,322
Distance Traveled
443,979
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,550
655
47
5
0
135,959
0
L
Merlin
6,380
638
50
5
0
138,081
3
L
Yemoja
6,913
691
20
2
0
169,939
0
W
Erlang Shen
6,956
696
15
2
0
178,936
0
W
Danzaburou
8,436
844
49
5
0
174,114
0
W
Nu Wa
7,412
741
43
4
0
150,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role