Player Matchup

Yemoja
Yemoja
PierrePapichulo
Yemoja
Level 101
God Stats
10W - 11L
1,608 SR
Queue Stats
181W - 189L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
Savashy KL
Guan Yu
Level 23
God Stats
3W - 1L
1,749 SR
Queue Stats
81W - 55L
1,610 Elo+
Party 1
Aphrodite
Aphrodite
Surfalist
Aphrodite
Level 49
God Stats
40W - 34L
1,671 SR
Queue Stats
40W - 37L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
TTVrecceleas
Cthulhu
Level 29
God Stats
4W - 6L
1,884 SR
Queue Stats
12W - 11L
1,597 Elo+
Party 1
Ullr
Ullr
XxXLilf1ashxXx
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 69
1,682 SR
1,553 Elo+

VS

Team Averages
Level 67
1,617 SR
1,480 Elo+
Da Ji
Da Ji
Amayjing
Da Ji
Level 65
God Stats
9W - 5L
1,590 SR
Queue Stats
63W - 71L
1,494 Elo+
Party 3
Discordia
Discordia
ElÅléssł
Discordia
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
F10cka
Ymir
Level 22
God Stats
7W - 8L
1,554 SR
Queue Stats
35W - 53L
1,416 Elo+
Party 3
Xbalanque
Xbalanque
Godricx
Xbalanque
Level 80
God Stats
4W - 0L
1,800 SR
Queue Stats
73W - 88L
1,479 Elo+
Party 3
Osiris
Osiris
RamRup
Osiris
Level 68
God Stats
4W - 7L
1,644 SR
Queue Stats
63W - 70L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,527
449
6,217
14,976
13,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Savashy KL
Guan Yu
16
6 / 7 / 2
9,930
523
9,491
17,622
10,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Surfalist
Aphrodite
14
1 / 5 / 3
8,653
455
6,192
13,860
5,457
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TTVrecceleas
Cthulhu
15
1 / 3 / 2
8,473
446
3,309
10,718
9,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 8 / 3
7,308
385
3,990
13,682
3,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Amayjing
Da Ji
18
10 / 4 / 6
11,585
610
8,780
14,097
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
ElÅléssł
Discordia
18
3 / 3 / 5
11,328
596
8,235
9,767
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
F10cka
Ymir
15
3 / 1 / 3
10,035
528
2,376
10,625
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Godricx
Xbalanque
18
5 / 3 / 8
11,530
607
19,184
10,858
4,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
RamRup
Osiris
17
5 / 2 / 10
11,210
590
14,606
13,430
8,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
12
Kills
26
26
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Amayjing
Da Ji
10
4
6
3.25
W
Discordia
ElÅléssł
Discordia
3
3
5
1.83
W
Ymir
F10cka
Ymir
3
1
3
4.5
W
Xbalanque
Godricx
Xbalanque
5
3
8
3
L
3
3
1
1.17
W
Osiris
RamRup
Osiris
5
2
10
5
L
Guan Yu
Savashy KL
Guan Yu
6
7
2
1
L
Aphrodite
Surfalist
Aphrodite
1
5
3
0.5
L
Cthulhu
TTVrecceleas
Cthulhu
1
3
2
0.67
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,199
Damage
53,181
70,858
Taken
58,777
42,933
Mitigated
30,830
20,568
Healing
18,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Amayjing
Da Ji
8,780
2,706
0
4,700
14,097
5,183
1,944
3,009
11,038
0
55,973
W
Discordia
ElÅléssł
Discordia
8,235
380
0
1,706
9,767
3,274
410
1,780
7,962
80,659
0
W
Ymir
F10cka
Ymir
2,376
359
0
2,065
10,625
9,353
0
3,179
7,421
32,291
0
W
Xbalanque
Godricx
Xbalanque
19,184
11,187
0
2,823
10,858
4,502
8,260
2,294
8,564
0
87,460
L
6,217
1,337
1,514
2,411
14,976
13,105
0
3,077
11,753
36,187
0
W
Osiris
RamRup
Osiris
14,606
7,597
0
7,283
13,430
8,518
2,212
5,135
8,074
0
61,617
L
Guan Yu
Savashy KL
Guan Yu
9,491
2,376
271
4,623
17,622
10,520
0
1,756
15,660
0
69,554
L
Aphrodite
Surfalist
Aphrodite
6,192
88
2,519
5,831
13,860
5,457
0
3,592
10,000
52,530
0
L
Cthulhu
TTVrecceleas
Cthulhu
3,309
465
0
2,850
10,718
9,895
0
120
10,558
35,567
0
L
3,990
1,461
0
549
13,682
3,956
0
1,378
12,276
0
40,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,891
Gold Earned
55,688
411
Minions Killed
551
0
Camps Cleared
0
1,569,125
Distance Traveled
1,780,244
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,585
610
90
5
0
355,062
1
W
Discordia
11,328
596
151
8
0
355,465
2
W
Ymir
10,035
528
41
2
0
324,730
0
W
Xbalanque
11,530
607
163
9
0
355,240
2
L
Yemoja
8,527
449
46
2
0
312,826
1
W
Osiris
11,210
590
106
6
0
389,747
0
L
Guan Yu
9,930
523
117
6
0
335,170
5
L
Aphrodite
8,653
455
104
5
0
321,165
2
L
Cthulhu
8,473
446
67
4
0
316,454
2
L
Ullr
7,308
385
77
4
0
283,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role