Player Matchup

Bacchus
Bacchus
GMaRaXG
Bacchus
Level 18
God Stats
3W - 5L
1,475 SR
Queue Stats
119W - 127L
1,325 Elo+
Solo
Neith
Neith
MARTIN-KMBP
Neith
Level 7
God Stats
7W - 7L
1,362 SR
Queue Stats
19W - 33L
1,246 Elo+
Solo
Guan Yu
Guan Yu
khlanguinho
Guan Yu
Level 20
God Stats
0W - 2L
1,249 SR
Queue Stats
6W - 9L
1,378 Elo+
Party 1
Thor
Thor
lazaroxd01
Thor
Level 24
God Stats
2W - 2L
1,629 SR
Queue Stats
7W - 9L
1,421 Elo+
Party 1
Hercules
Hercules
yRockefeller
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,378 Elo+
Party 1
Team Averages
Level 17
1,443 SR
1,350 Elo+

VS

Team Averages
Level 24
1,426 SR
1,389 Elo+
Pele
Pele
Luizinho137
Pele
Level 18
God Stats
5W - 8L
1,500 SR
Queue Stats
123W - 113L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
OBarbaRuiva
Ao Kuang
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 114L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
r3durix
Cu Chulainn
Level 28
God Stats
7W - 7L
1,550 SR
Queue Stats
15W - 19L
1,437 Elo+
Solo
Apollo
Apollo
slyzzTD
Apollo
Level 28
God Stats
4W - 9L
1,323 SR
Queue Stats
90W - 120L
1,363 Elo+
Solo
Ratatoskr
Ratatoskr
xVTyTraPz
Ratatoskr
Level 18
God Stats
3W - 0L
1,258 SR
Queue Stats
34W - 52L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GMaRaXG
Bacchus
12
1 / 7 / 8
8,602
478
8,420
13,457
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 7 / 1
7,133
396
5,767
10,878
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
khlanguinho
Guan Yu
13
4 / 7 / 4
8,957
498
8,098
15,298
7,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
7 / 5 / 3
9,790
544
9,800
14,117
5,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
yRockefeller
Hercules
12
1 / 9 / 0
7,368
409
4,304
15,963
13,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 3 / 1
11,817
657
15,135
11,095
6,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
OBarbaRuiva
Ao Kuang
14
2 / 3 / 3
8,888
494
9,003
11,210
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
r3durix
Cu Chulainn
14
11 / 3 / 4
9,890
549
17,679
12,926
12,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
slyzzTD
Apollo
15
6 / 4 / 1
9,477
527
9,747
13,699
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
xVTyTraPz
Ratatoskr
11
0 / 2 / 1
7,306
406
1,118
10,165
3,001
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
15
Kills
35
35
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GMaRaXG
Bacchus
1
7
8
0.71
W
16
3
1
5.5
L
2
7
1
0.36
W
Ao Kuang
OBarbaRuiva
Ao Kuang
2
3
3
1.17
L
Guan Yu
khlanguinho
Guan Yu
4
7
4
0.86
L
7
5
3
1.7
W
Cu Chulainn
r3durix
Cu Chulainn
11
3
4
4.33
W
Apollo
slyzzTD
Apollo
6
4
1
1.63
W
Ratatoskr
xVTyTraPz
Ratatoskr
0
2
1
0.25
L
Hercules
yRockefeller
Hercules
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,389
Damage
52,682
69,713
Taken
59,095
40,691
Mitigated
30,929
9,127
Healing
18,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GMaRaXG
Bacchus
8,420
1,333
0
699
13,457
11,201
84
2,212
10,990
24,015
0
W
15,135
5,497
0
2,118
11,095
6,382
180
1,127
9,968
0
79,072
L
5,767
2,366
0
2,097
10,878
3,233
544
756
10,072
0
26,930
W
Ao Kuang
OBarbaRuiva
Ao Kuang
9,003
2,410
0
4,750
11,210
4,721
1,209
2,521
8,689
34,678
0
L
Guan Yu
khlanguinho
Guan Yu
8,098
1,947
138
3,392
15,298
7,542
124
3,055
12,068
0
40,029
L
9,800
3,348
0
960
14,117
5,053
0
2,464
11,378
0
34,893
W
Cu Chulainn
r3durix
Cu Chulainn
17,679
4,749
243
2,939
12,926
12,074
2,938
2,066
10,860
0
52,220
W
Apollo
slyzzTD
Apollo
9,747
5,642
0
5,165
13,699
4,751
1,872
2,554
11,145
0
47,735
W
Ratatoskr
xVTyTraPz
Ratatoskr
1,118
864
0
2,884
10,165
3,001
586
152
10,013
0
31,997
L
Hercules
yRockefeller
Hercules
4,304
2,329
0
1,841
15,963
13,662
67
0
15,488
0
25,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
47,378
247
Minions Killed
416
0
Camps Cleared
0
1,583,800
Distance Traveled
1,571,177
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,602
478
26
1
0
348,161
1
W
Pele
11,817
657
129
7
0
379,829
3
L
Neith
7,133
396
34
2
0
245,292
0
W
Ao Kuang
8,888
494
77
4
0
259,805
0
L
Guan Yu
8,957
498
64
4
0
337,375
0
L
Thor
9,790
544
71
4
0
324,632
2
W
Cu Chulainn
9,890
549
75
4
0
362,324
2
W
Apollo
9,477
527
81
5
0
290,649
0
W
Ratatoskr
7,306
406
54
3
0
278,570
0
L
Hercules
7,368
409
52
3
0
328,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role