Player Matchup

Amaterasu
Amaterasu
KaioshinDecrypt1
Amaterasu
Level 37
God Stats
0W - 5L
1,343 SR
Queue Stats
98W - 104L
1,515 Elo+
Solo
Medusa
Medusa
ProSloth84
Medusa
Level 128
God Stats
0W - 1L
1,277 SR
Queue Stats
12W - 14L
1,429 Elo+
Party 3
Ymir
Ymir
RoYaL HDxx
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,446 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Szensei
Tsukuyomi
Level 89
God Stats
1W - 4L
1,662 SR
Queue Stats
13W - 17L
1,443 Elo+
Party 3
Tiamat
Tiamat
pogie101
Tiamat
Level 106
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Team Averages
Level 73
1,460 SR
1,467 Elo+

VS

Team Averages
Level 67
1,604 SR
1,467 Elo+
Janus
Janus
NORAPTOR
Janus
Level 46
God Stats
1W - 0L
1,682 SR
Queue Stats
17W - 26L
1,357 Elo+
Party 1
Erlang Shen
Erlang Shen
SolleoVermillion
Erlang Shen
Level 88
God Stats
4W - 5L
1,605 SR
Queue Stats
112W - 136L
1,469 Elo+
Party 2
Neith
Neith
Supersockman1
Neith
Level 11
God Stats
7W - 8L
1,424 SR
Queue Stats
17W - 24L
1,419 Elo+
Party 2
Mulan
Mulan
V-SuperFan
Mulan
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 107L
1,541 Elo+
Party 2
Scylla
Scylla
ViizousFox
Scylla
Level 105
God Stats
5W - 5L
1,808 SR
Queue Stats
58W - 43L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
3 / 8 / 19
14,230
949
13,229
34,648
21,697
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
ProSloth84
Medusa
20
7 / 8 / 17
15,484
1,032
34,599
29,899
13,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
0 / 9 / 12
12,367
824
3,650
24,553
13,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Szensei
Tsukuyomi
20
14 / 6 / 11
17,187
1,146
26,183
27,210
10,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
pogie101
Tiamat
20
3 / 4 / 12
13,713
914
17,667
17,396
10,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NORAPTOR
Janus
20
8 / 5 / 19
15,813
1,054
25,961
17,051
8,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
SolleoVermillion
Erlang Shen
20
5 / 6 / 15
14,512
967
18,223
27,238
24,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 7 / 16
14,563
971
25,615
20,111
8,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
20
1 / 6 / 20
13,676
912
18,466
22,982
14,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
ViizousFox
Scylla
20
14 / 3 / 15
16,056
1,070
40,117
14,444
5,377
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
120
27
Kills
35
35
Deaths
27
71
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
3
8
19
1.56
W
Janus
NORAPTOR
Janus
8
5
19
3.5
L
Medusa
ProSloth84
Medusa
7
8
17
1.94
L
0
9
12
0.67
W
Erlang Shen
SolleoVermillion
Erlang Shen
5
6
15
2.08
W
7
7
16
2.14
L
Tsukuyomi
Szensei
Tsukuyomi
14
6
11
3.25
W
Mulan
1
6
20
1.83
W
Scylla
ViizousFox
Scylla
14
3
15
7.17
L
Tiamat
pogie101
Tiamat
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,328
Damage
128,382
133,706
Taken
101,826
69,126
Mitigated
60,053
23,872
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
13,229
6,441
0
8,357
34,648
21,697
0
14,244
20,042
0
25,936
W
Janus
NORAPTOR
Janus
25,961
1,042
0
1,898
17,051
8,345
0
3,712
13,339
67,372
0
L
Medusa
ProSloth84
Medusa
34,599
14,176
896
2,726
29,899
13,067
0
18,791
10,664
0
96,575
L
3,650
1,030
0
920
24,553
13,821
0
11,933
12,414
11,453
0
W
Erlang Shen
SolleoVermillion
Erlang Shen
18,223
10,666
0
4,653
27,238
24,177
0
7,056
20,182
0
39,852
W
25,615
13,133
0
2,866
20,111
8,111
0
3,172
16,939
0
47,754
L
Tsukuyomi
Szensei
Tsukuyomi
26,183
8,004
0
5,468
27,210
10,469
0
12,456
14,469
0
43,537
W
Mulan
18,466
2,505
0
596
22,982
14,043
0
3,238
19,744
0
42,572
W
Scylla
ViizousFox
Scylla
40,117
693
782
2,722
14,444
5,377
0
4,139
10,305
62,151
0
L
Tiamat
pogie101
Tiamat
17,667
2,793
888
4,617
17,396
10,072
0
7,133
10,039
47,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,981
Gold Earned
74,620
285
Minions Killed
321
6
Camps Cleared
12
1,357,807
Distance Traveled
1,327,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,230
949
22
1
1
311,226
0
W
Janus
15,813
1,054
131
9
0
261,934
0
L
Medusa
15,484
1,032
135
9
3
283,329
0
L
Ymir
12,367
824
19
1
1
189,962
0
W
Erlang Shen
14,512
967
31
2
8
279,448
0
W
Neith
14,563
971
47
3
2
235,134
0
L
Tsukuyomi
17,187
1,146
40
3
1
300,840
0
W
Mulan
13,676
912
57
4
2
274,654
0
W
Scylla
16,056
1,070
55
4
0
276,301
0
L
Tiamat
13,713
914
69
5
0
272,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role