Player Matchup

Nu Wa
Nu Wa
GerrBear
Nu Wa
Level 149
God Stats
4W - 3L
1,780 SR
Queue Stats
280W - 265L
1,495 Elo+
Party 2
Xbalanque
Xbalanque
Spik_N_span08
Xbalanque
Level 68
God Stats
5W - 2L
1,545 SR
Queue Stats
106W - 91L
1,541 Elo+
Party 2
Ares
Ares
Trashymuffin99
Ares
Level 82
God Stats
10W - 8L
1,532 SR
Queue Stats
156W - 154L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
cyber1tv
Kukulkan
Level 34
God Stats
206W - 160L
1,575 SR
Queue Stats
309W - 261L
1,565 Elo+
Solo
Fenrir
Fenrir
xGiio--
Fenrir
Level 27
God Stats
17W - 24L
1,425 SR
Queue Stats
68W - 78L
1,493 Elo+
Party 2
Team Averages
Level 72
1,571 SR
1,515 Elo+

VS

Team Averages
Level 71
1,520 SR
1,496 Elo+
Anhur
Anhur
Niiko1211
Anhur
Level 34
God Stats
3W - 3L
1,528 SR
Queue Stats
51W - 45L
1,439 Elo+
Solo
Cerberus
Cerberus
QuickboltSnipez
Cerberus
Level 85
God Stats
22W - 18L
1,457 SR
Queue Stats
215W - 179L
1,511 Elo+
Party 1
Zeus
Zeus
SmellLikeBeeefs
Zeus
Level 86
God Stats
62W - 46L
1,493 SR
Queue Stats
277W - 277L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
TheFallenAtlas
Kukulkan
Level 138
God Stats
1W - 4L
1,500 SR
Queue Stats
273W - 253L
1,510 Elo+
Party 1
Artemis
Artemis
destinysauls
Artemis
Level 13
God Stats
23W - 17L
1,622 SR
Queue Stats
28W - 24L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GerrBear
Nu Wa
16
6 / 0 / 9
10,672
1,067
14,770
5,319
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Spik_N_span08
Xbalanque
16
4 / 2 / 11
10,093
1,009
3,355
6,261
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 1 / 10
10,558
1,056
8,072
8,396
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
cyber1tv
Kukulkan
16
2 / 0 / 13
9,599
960
9,997
3,809
1,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
xGiio--
Fenrir
15
1 / 0 / 8
8,848
885
1,522
6,958
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

277

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Niiko1211
Anhur
14
0 / 8 / 2
8,225
823
3,798
16,899
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
14
1 / 4 / 2
8,480
848
4,883
9,160
4,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 3
8,766
877
9,411
3,588
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
14
1 / 1 / 1
8,870
887
4,866
4,941
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
destinysauls
Artemis
15
1 / 3 / 1
8,833
883
4,790
6,374
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
17
Kills
3
3
Deaths
17
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
GerrBear
Nu Wa
6
0
9
10.5
L
Anhur
Niiko1211
Anhur
0
8
2
0.13
L
Cerberus
1
4
2
0.5
L
0
1
3
1.5
W
Xbalanque
Spik_N_span08
Xbalanque
4
2
11
4.75
L
Kukulkan
1
1
1
1.5
W
4
1
10
9
W
Kukulkan
cyber1tv
Kukulkan
2
0
13
8.5
L
Artemis
destinysauls
Artemis
1
3
1
0.5
W
Fenrir
xGiio--
Fenrir
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,716
Damage
27,748
30,743
Taken
40,962
13,696
Mitigated
12,867
5,666
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
GerrBear
Nu Wa
14,770
3,727
0
293
5,319
1,693
0
2,670
2,515
52,958
0
L
Anhur
Niiko1211
Anhur
3,798
1,230
0
724
16,899
3,479
0
12,959
3,620
0
13,128
L
Cerberus
4,883
0
0
400
9,160
4,486
0
7,157
1,899
9,261
0
L
9,411
468
66
488
3,588
1,104
0
2,551
909
28,291
0
W
Xbalanque
Spik_N_span08
Xbalanque
3,355
1,663
0
604
6,261
2,367
0
4,331
1,730
0
14,579
L
Kukulkan
4,866
370
0
579
4,941
1,616
0
4,385
442
38,210
0
W
8,072
0
0
2,178
8,396
5,347
0
5,472
2,652
12,541
0
W
Kukulkan
cyber1tv
Kukulkan
9,997
141
1,494
588
3,809
1,624
0
2,657
1,014
36,450
0
L
Artemis
destinysauls
Artemis
4,790
985
0
613
6,374
2,182
0
5,031
1,253
0
20,421
W
Fenrir
xGiio--
Fenrir
1,522
63
0
509
6,958
2,665
0
3,010
3,672
0
6,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,770
Gold Earned
43,174
213
Minions Killed
203
10
Camps Cleared
2
992,383
Distance Traveled
908,743
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,672
1,067
106
11
7
179,606
2
L
Anhur
8,225
823
22
2
0
156,653
0
L
Cerberus
8,480
848
16
2
0
187,380
0
L
Zeus
8,766
877
51
5
0
182,257
0
W
Xbalanque
10,093
1,009
20
2
2
192,472
0
L
Kukulkan
8,870
887
83
8
1
189,604
1
W
Ares
10,558
1,056
10
1
0
199,798
1
W
Kukulkan
9,599
960
66
7
0
200,631
3
L
Artemis
8,833
883
31
3
1
192,849
1
W
Fenrir
8,848
885
11
1
1
219,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role