Player Matchup

Rama
Rama
JDT911
Rama
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,676 Elo+
Party 3
He Bo
He Bo
JoKeRz_ACE101
He Bo
Level 158
God Stats
2W - 0L
1,838 SR
Queue Stats
50W - 32L
1,806 Elo+
Party 3
Vamana
Vamana
SaltyNip
Vamana
Level 43
God Stats
3W - 0L
1,773 SR
Queue Stats
59W - 59L
1,679 Elo+
Solo
Cerberus
Cerberus
ZeSpaceman
Cerberus
Level 29
God Stats
3W - 1L
1,194 SR
Queue Stats
373W - 297L
1,630 Elo+
Party 2
Arachne
Arachne
reezybeek
Arachne
Level 40
God Stats
4W - 3L
1,510 SR
Queue Stats
255W - 221L
1,637 Elo+
Party 2
Team Averages
Level 64
1,563 SR
1,685 Elo+

VS

Team Averages
Level 47
1,661 SR
1,610 Elo+
Mercury
Mercury
Andronimus
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,499 Elo+
Party 1
Xbalanque
Xbalanque
Astrochemistry
Xbalanque
Level 16
God Stats
0W - 1L
1,809 SR
Queue Stats
6W - 4L
1,725 Elo+
Party 1
Ymir
Ymir
DurIock
Ymir
Level 66
God Stats
2W - 2L
1,881 SR
Queue Stats
9W - 9L
1,603 Elo+
Party 1
Tiamat
Tiamat
Powonium
Tiamat
Level 15
God Stats
0W - 2L
1,613 SR
Queue Stats
6W - 4L
1,725 Elo+
Party 1
Odin
Odin
mayolad
Odin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
JDT911
Rama
12
5 / 0 / 6
6,719
672
5,478
3,397
1,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 1 / 4
7,301
730
5,984
3,738
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
SaltyNip
Vamana
11
2 / 1 / 1
6,008
601
2,948
4,739
2,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
ZeSpaceman
Cerberus
9
3 / 0 / 9
6,146
615
5,193
5,827
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
reezybeek
Arachne
10
3 / 1 / 3
5,930
593
2,906
6,123
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Andronimus
Mercury
8
2 / 4 / 0
5,206
521
3,125
6,118
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Astrochemistry
Xbalanque
7
0 / 5 / 0
4,194
419
2,284
6,860
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ymir
DurIock
Ymir
7
0 / 5 / 1
4,486
449
2,151
7,265
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Powonium
Tiamat
8
1 / 4 / 0
5,185
519
3,113
5,775
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
mayolad
Odin
8
0 / 2 / 1
4,548
455
1,971
5,081
2,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
20
Kills
3
3
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
Andronimus
Mercury
2
4
0
0.5
L
Xbalanque
Astrochemistry
Xbalanque
0
5
0
0
L
Ymir
DurIock
Ymir
0
5
1
0.1
W
Rama
JDT911
Rama
5
0
6
8
W
7
1
4
9
L
Tiamat
Powonium
Tiamat
1
4
0
0.25
W
Vamana
SaltyNip
Vamana
2
1
1
2.5
W
Cerberus
ZeSpaceman
Cerberus
3
0
9
7.5
L
Odin
mayolad
Odin
0
2
1
0.25
W
Arachne
reezybeek
Arachne
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,509
Damage
12,644
23,824
Taken
31,099
10,405
Mitigated
13,146
11,918
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Andronimus
Mercury
3,125
1,060
0
250
6,118
3,192
0
2,335
3,704
0
26,152
L
Xbalanque
Astrochemistry
Xbalanque
2,284
1,318
0
1,135
6,860
1,273
0
1,317
5,543
0
11,569
L
Ymir
DurIock
Ymir
2,151
660
0
762
7,265
2,506
0
3,942
3,277
12,988
0
W
Rama
JDT911
Rama
5,478
4,529
0
2,236
3,397
1,008
905
355
3,042
0
44,179
W
5,984
311
0
1,269
3,738
1,215
0
1,703
2,035
37,548
0
L
Tiamat
Powonium
Tiamat
3,113
496
0
1,320
5,775
4,042
0
2,722
2,964
20,244
0
W
Vamana
SaltyNip
Vamana
2,948
1,345
0
2,476
4,739
2,649
659
52
4,537
0
26,268
W
Cerberus
ZeSpaceman
Cerberus
5,193
253
0
1,780
5,827
3,693
15
2,057
3,770
17,631
0
L
Odin
mayolad
Odin
1,971
1,288
0
1,375
5,081
2,133
0
647
4,151
0
10,641
W
Arachne
reezybeek
Arachne
2,906
1,940
0
4,157
6,123
1,840
7
1,097
5,026
0
21,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,104
Gold Earned
23,619
307
Minions Killed
190
0
Camps Cleared
0
956,194
Distance Traveled
937,202
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,206
521
57
6
0
192,926
1
L
Xbalanque
4,194
419
25
3
0
161,517
1
L
Ymir
4,486
449
21
2
0
190,340
2
W
Rama
6,719
672
92
9
0
163,171
4
W
He Bo
7,301
730
88
9
0
186,328
2
L
Tiamat
5,185
519
56
6
0
195,250
3
W
Vamana
6,008
601
57
6
0
196,236
0
W
Cerberus
6,146
615
24
2
0
197,728
0
L
Odin
4,548
455
31
3
0
197,169
3
W
Arachne
5,930
593
46
5
0
212,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role