Player Matchup

Danzaburou
Danzaburou
JKD HITMAN58
Danzaburou
Level 28
God Stats
50W - 46L
1,770 SR
Queue Stats
237W - 249L
1,625 Elo+
Solo
Ah Puch
Ah Puch
Thecapt5633
Ah Puch
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,697 Elo+
Solo
Guan Yu
Guan Yu
iSyruup
Guan Yu
Level 2
God Stats
2W - 0L
1,821 SR
Queue Stats
48W - 22L
1,671 Elo+
Solo
Izanami
Izanami
potatocrumb
Izanami
Level 8
God Stats
15W - 12L
1,779 SR
Queue Stats
19W - 26L
1,590 Elo+
Solo
Ymir
Ymir
xITSAGIRRAFEx
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 31L
1,697 Elo+
Solo
Team Averages
Level 15
1,674 SR
1,656 Elo+

VS

Team Averages
Level 18
1,547 SR
1,727 Elo+
Cthulhu
Cthulhu
DevinP2
Cthulhu
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 18L
1,560 Elo+
Party 1
Artemis
Artemis
KAI Tetsuya
Artemis
Level 28
God Stats
4W - 2L
1,736 SR
Queue Stats
47W - 56L
1,494 Elo+
Solo
Apollo
Apollo
Nom-D-Garbage
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,919 Elo+
Party 1
Ra
Ra
lnsanePlays
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,603 Elo+
Party 1
Aphrodite
Aphrodite
x_daequan_xx
Aphrodite
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 1L
2,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JKD HITMAN58
Danzaburou
11
5 / 3 / 2
6,969
536
8,762
8,988
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Thecapt5633
Ah Puch
14
3 / 1 / 5
8,434
649
7,526
6,063
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
iSyruup
Guan Yu
13
1 / 1 / 0
7,069
544
4,117
8,904
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Izanami
potatocrumb
Izanami
11
0 / 2 / 3
6,202
477
3,797
6,429
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 2 / 4
8,280
637
6,293
6,901
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DevinP2
Cthulhu
11
1 / 3 / 4
6,315
486
3,213
8,733
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
KAI Tetsuya
Artemis
8
0 / 4 / 3
5,275
406
4,119
6,749
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 2 / 4
7,536
580
5,647
9,462
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 5 / 1
6,808
524
3,204
8,595
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
x_daequan_xx
Aphrodite
13
3 / 2 / 0
7,760
597
6,481
9,997
3,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
16
Kills
9
9
Deaths
16
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DevinP2
Cthulhu
1
3
4
1
W
Danzaburou
JKD HITMAN58
Danzaburou
5
3
2
2
L
Artemis
KAI Tetsuya
Artemis
0
4
3
0.38
L
4
2
4
3
W
Ah Puch
Thecapt5633
Ah Puch
3
1
5
5.5
W
Guan Yu
iSyruup
Guan Yu
1
1
0
1
L
1
5
1
0.3
W
Izanami
potatocrumb
Izanami
0
2
3
0.75
W
7
2
4
4.5
L
Aphrodite
x_daequan_xx
Aphrodite
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,495
Damage
22,664
37,285
Taken
43,536
15,365
Mitigated
18,851
13,194
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DevinP2
Cthulhu
3,213
134
0
844
8,733
7,201
0
1,520
7,213
14,818
0
W
Danzaburou
JKD HITMAN58
Danzaburou
8,762
3,598
0
3,670
8,988
3,107
732
1,666
7,322
0
40,058
L
Artemis
KAI Tetsuya
Artemis
4,119
1,376
0
2,046
6,749
1,670
0
567
6,182
0
23,003
L
5,647
2,600
0
3,001
9,462
3,187
0
3,010
6,275
0
38,494
W
Ah Puch
Thecapt5633
Ah Puch
7,526
220
0
2,091
6,063
1,860
47
1,751
4,156
49,223
0
W
Guan Yu
iSyruup
Guan Yu
4,117
938
50
4,614
8,904
5,598
0
4,869
4,035
0
37,941
L
3,204
289
22
2,611
8,595
3,085
0
6,153
2,122
41,639
0
W
Izanami
potatocrumb
Izanami
3,797
2,139
0
2,064
6,429
2,059
931
1,700
4,729
0
30,393
W
6,293
1,741
0
705
6,901
2,741
0
2,576
4,145
45,544
0
L
Aphrodite
x_daequan_xx
Aphrodite
6,481
1,340
386
6,592
9,997
3,708
58
2,045
7,450
50,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,954
Gold Earned
33,694
405
Minions Killed
359
0
Camps Cleared
0
1,172,105
Distance Traveled
1,129,709
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,315
486
23
2
0
244,148
4
W
Danzaburou
6,969
536
63
5
0
212,222
4
L
Artemis
5,275
406
44
3
0
202,301
2
L
Apollo
7,536
580
85
7
0
250,772
0
W
Ah Puch
8,434
649
108
8
0
224,430
2
W
Guan Yu
7,069
544
84
6
0
258,233
5
L
Ra
6,808
524
96
7
0
222,624
4
W
Izanami
6,202
477
61
5
0
230,466
0
W
Ymir
8,280
637
89
7
0
246,754
3
L
Aphrodite
7,760
597
111
9
0
209,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role