Player Matchup

Yemoja
Yemoja
DK-Tchuko
Yemoja
Level 5
God Stats
10W - 18L
1,228 SR
Queue Stats
29W - 38L
1,059 Elo+
Solo
Neith
Neith
Monkey7717
Neith
Level 14
God Stats
16W - 13L
1,349 SR
Queue Stats
64W - 64L
1,269 Elo+
Party 2
Thanatos
Thanatos
PacifistSold1er
Thanatos
Level 17
God Stats
23W - 32L
1,197 SR
Queue Stats
60W - 66L
1,254 Elo+
Party 2
Merlin
Merlin
RorShack-
Merlin
Level 18
God Stats
2W - 5L
1,379 SR
Queue Stats
14W - 20L
1,277 Elo+
Solo
Amaterasu
Amaterasu
iWishiWasDGrohl
Amaterasu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 86L
1,345 Elo+
Solo
Team Averages
Level 16
1,331 SR
1,241 Elo+

VS

Team Averages
Level 24
1,506 SR
1,315 Elo+
Ao Kuang
Ao Kuang
Erflifeless
Ao Kuang
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,106 Elo+
Solo
Yemoja
Yemoja
GloryClean
Yemoja
Level 7
God Stats
4W - 3L
1,602 SR
Queue Stats
9W - 7L
1,356 Elo+
Party 1
Xbalanque
Xbalanque
Kingfeedback23
Xbalanque
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
258W - 314L
1,423 Elo+
Solo
Arachne
Arachne
Mathjoser
Arachne
Level 20
God Stats
5W - 4L
1,640 SR
Queue Stats
27W - 34L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
Mexican-Jalupa
Sun Wukong
Level 58
God Stats
1W - 5L
1,287 SR
Queue Stats
77W - 92L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DK-Tchuko
Yemoja
19
2 / 4 / 6
13,974
437
11,158
17,612
18,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
19
1 / 9 / 4
13,355
417
13,198
23,193
10,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
20
6 / 8 / 4
14,864
465
14,681
31,381
15,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Merlin
RorShack-
Merlin
18
2 / 8 / 4
12,760
399
15,240
19,848
9,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
iWishiWasDGrohl
Amaterasu
18
3 / 11 / 1
13,475
421
13,644
34,721
29,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Erflifeless
Ao Kuang
3
0 / 0 / 0
6,577
206
0
0
0
Yemoja
GloryClean
Yemoja
20
6 / 2 / 13
14,572
455
19,651
22,223
22,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Kingfeedback23
Xbalanque
20
6 / 3 / 11
15,395
481
17,275
22,519
8,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Mathjoser
Arachne
18
11 / 9 / 5
13,909
435
23,975
24,183
10,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Mexican-Jalupa
Sun Wukong
20
16 / 1 / 7
16,507
516
31,878
31,501
31,348
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
14
Kills
39
40
Deaths
15
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DK-Tchuko
Yemoja
2
4
6
1.25
L
Ao Kuang
Erflifeless
Ao Kuang
0
0
0
0
L
Yemoja
GloryClean
Yemoja
6
2
13
6.25
L
Xbalanque
Kingfeedback23
Xbalanque
6
3
11
3.83
L
Arachne
Mathjoser
Arachne
11
9
5
1.5
L
Sun Wukong
Mexican-Jalupa
Sun Wukong
16
1
7
19.5
W
Neith
1
9
4
0.33
W
Thanatos
6
8
4
1
W
Merlin
RorShack-
Merlin
2
8
4
0.5
W
Amaterasu
iWishiWasDGrohl
Amaterasu
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,921
Damage
92,779
126,755
Taken
100,426
83,352
Mitigated
72,485
33,473
Healing
39,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DK-Tchuko
Yemoja
11,158
2,672
3,607
1,656
17,612
18,861
769
3,203
14,309
58,011
0
L
Ao Kuang
Erflifeless
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
GloryClean
Yemoja
19,651
2,234
4,215
7,000
22,223
22,571
852
7,634
14,589
55,401
0
L
Xbalanque
Kingfeedback23
Xbalanque
17,275
11,542
0
6,507
22,519
8,405
3,403
6,982
15,537
0
103,761
L
Arachne
Mathjoser
Arachne
23,975
17,317
0
7,166
24,183
10,161
2,779
5,680
18,503
0
68,174
L
Sun Wukong
Mexican-Jalupa
Sun Wukong
31,878
8,784
0
14,690
31,501
31,348
3,166
6,242
25,259
0
122,540
W
Neith
13,198
7,269
0
4,512
23,193
10,615
9,026
7,062
15,911
0
84,876
W
Thanatos
14,681
5,060
0
16,391
31,381
15,090
261
3,341
27,757
140
102,047
W
Merlin
RorShack-
Merlin
15,240
854
0
0
19,848
9,189
0
4,161
15,405
70,608
0
W
Amaterasu
iWishiWasDGrohl
Amaterasu
13,644
6,124
0
7,307
34,721
29,597
3,140
1,884
32,245
0
79,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,428
Gold Earned
66,960
569
Minions Killed
502
0
Camps Cleared
0
2,594,000
Distance Traveled
2,167,150
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,974
437
86
3
0
530,493
0
L
Ao Kuang
6,577
206
0
0
0
0
0
L
Yemoja
14,572
455
56
2
0
557,263
1
L
Xbalanque
15,395
481
173
5
0
530,328
3
L
Arachne
13,909
435
91
3
0
474,297
0
L
Sun Wukong
16,507
516
182
6
0
605,262
5
W
Neith
13,355
417
139
4
0
458,734
0
W
Thanatos
14,864
465
128
4
0
521,583
0
W
Merlin
12,760
399
90
3
0
538,729
2
W
Amaterasu
13,475
421
126
4
0
544,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role