Player Matchup

Zhong Kui
Zhong Kui
Silver IV
Moff Thrawn
Zhong Kui
Silver IV
Level 124
God Stats
109W - 117L
1,349 SR
Queue Stats
285W - 288L
1,011 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Mystic Skyline
Tsukuyomi
Silver II
Level 68
God Stats
14W - 13L
1,522 SR
Queue Stats
463W - 484L
1,051 MMR
Solo
Chaac
Chaac
Silver III
NinoGbg415
Chaac
Silver III
Level 149
God Stats
11W - 14L
1,433 SR
Queue Stats
430W - 439L
1,004 MMR
Solo
Heimdallr
Heimdallr
Silver III
ag7yk
Heimdallr
Silver III
Level 94
God Stats
2W - 4L
1,375 SR
Queue Stats
65W - 73L
1,017 MMR
Solo
Chang'e
Chang'e
Silver II
xCertifiedHuncho
Chang'e
Silver II
Level 98
God Stats
53W - 56L
1,526 SR
Queue Stats
213W - 222L
1,004 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,441 SR
1,018 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,504 SR
1,017 MMR
Apollo
Apollo
Silver II
Gold_Luppichini
Apollo
Silver II
Level 86
God Stats
7W - 13L
1,370 SR
Queue Stats
613W - 632L
1,035 MMR
Solo
Pele
Pele
Silver II
KIoKane
Pele
Silver II
Level 48
God Stats
6W - 3L
1,694 SR
Queue Stats
70W - 81L
1,006 MMR
Solo
Sol
Sol
Silver II
Roy Da Goat
Sol
Silver II
Level 123
God Stats
37W - 42L
1,457 SR
Queue Stats
173W - 186L
1,006 MMR
Solo
Hades
Hades
Silver IV
TheExiledViking
Hades
Silver IV
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
999 MMR
Solo
Khepri
Khepri
Silver I
moman_feduck
Khepri
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Moff Thrawn
Zhong Kui
17
5 / 1 / 5
9,684
538
7,114
9,862
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Mystic Skyline
Tsukuyomi
16
6 / 5 / 5
9,936
552
10,751
15,415
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
18
9 / 1 / 3
11,681
649
18,085
17,800
13,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
ag7yk
Heimdallr
16
3 / 1 / 6
9,442
525
8,069
10,338
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 4 / 6
9,190
511
11,748
15,434
6,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetCthulhuDanzaburouCu ChulainnArachne

VS

Bans
HeraYmirMercuryZeusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,662
481
7,730
11,982
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
KIoKane
Pele
16
5 / 6 / 3
9,875
549
9,430
14,523
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 6 / 2
9,670
537
15,382
17,977
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 7 / 0
8,259
459
4,466
13,525
6,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
12
0 / 6 / 4
7,844
436
5,038
15,314
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
27
Kills
12
12
Deaths
27
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Pele
KIoKane
Pele
5
6
3
1.08
W
Zhong Kui
Moff Thrawn
Zhong Kui
5
1
5
7.5
W
Tsukuyomi
Mystic Skyline
Tsukuyomi
6
5
5
1.7
W
Chaac
9
1
3
10.5
L
3
6
2
0.67
L
2
7
0
0.29
W
Heimdallr
ag7yk
Heimdallr
3
1
6
6
L
Khepri
0
6
4
0.33
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,767
Damage
42,046
68,849
Taken
73,321
40,399
Mitigated
32,313
31,258
Healing
21,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,730
4,560
0
4,662
11,982
4,000
1,228
2,936
8,871
0
60,577
L
Pele
KIoKane
Pele
9,430
2,833
0
4,081
14,523
5,973
476
3,694
10,754
0
56,534
W
Zhong Kui
Moff Thrawn
Zhong Kui
7,114
1,040
0
3,664
9,862
10,220
1,300
2,149
7,713
50,351
0
W
Tsukuyomi
Mystic Skyline
Tsukuyomi
10,751
2,324
0
4,405
15,415
5,896
675
4,240
11,175
0
61,387
W
Chaac
18,085
6,759
0
11,090
17,800
13,490
2,042
6,169
11,631
0
83,675
L
15,382
4,995
0
7,730
17,977
5,903
2,798
7,583
10,344
76,091
0
L
4,466
881
120
2,808
13,525
6,737
0
923
12,602
31,137
0
W
Heimdallr
ag7yk
Heimdallr
8,069
6,375
0
4,186
10,338
4,402
1,179
3,374
6,964
0
53,651
L
Khepri
5,038
481
0
1,978
15,314
9,700
0
3,226
11,887
27,868
0
W
11,748
932
2,396
5,517
15,434
6,391
1,214
8,954
6,480
39,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,933
Gold Earned
44,310
487
Minions Killed
482
0
Camps Cleared
0
1,654,850
Distance Traveled
1,587,132
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,662
481
125
7
0
328,048
4
L
Pele
9,875
549
111
6
0
351,081
1
W
Zhong Kui
9,684
538
84
5
0
318,688
0
W
Tsukuyomi
9,936
552
95
5
0
364,653
0
W
Chaac
11,681
649
149
8
0
327,271
5
L
Sol
9,670
537
125
7
0
270,490
0
L
Hades
8,259
459
81
5
0
288,069
0
W
Heimdallr
9,442
525
101
6
0
308,575
2
L
Khepri
7,844
436
40
2
0
349,444
3
W
Chang'e
9,190
511
58
3
0
335,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role