Player Matchup

Ra
Ra
dwtdan
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,750 Elo+
Solo
Poseidon
Poseidon
kittenmittens69
Poseidon
Level 28
God Stats
2W - 4L
1,487 SR
Queue Stats
40W - 36L
1,653 Elo+
Solo
Anhur
Anhur
pwure
Anhur
Level 25
God Stats
0W - 5L
1,500 SR
Queue Stats
89W - 81L
1,617 Elo+
Party 1
Sun Wukong
Sun Wukong
sinfwul
Sun Wukong
Level 25
God Stats
4W - 1L
1,522 SR
Queue Stats
93W - 88L
1,617 Elo+
Party 1
He Bo
He Bo
thebestheboever
He Bo
Level 28
God Stats
1W - 4L
1,501 SR
Queue Stats
45W - 43L
1,679 Elo+
Solo
Team Averages
Level 22
1,502 SR
1,663 Elo+

VS

Team Averages
Level 24
1,648 SR
1,635 Elo+
King Arthur
King Arthur
Jackole
King Arthur
Level 18
God Stats
8W - 7L
1,579 SR
Queue Stats
49W - 49L
1,597 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nightstep
Tsukuyomi
Level 27
God Stats
13W - 12L
1,910 SR
Queue Stats
226W - 165L
1,682 Elo+
Party 2
Ares
Ares
Palatapus
Ares
Level 25
God Stats
14W - 14L
1,282 SR
Queue Stats
295W - 236L
1,671 Elo+
Party 2
Sol
Sol
TonyQc98
Sol
Level 25
God Stats
7W - 4L
1,699 SR
Queue Stats
12W - 14L
1,579 Elo+
Solo
Hachiman
Hachiman
elyk1016
Hachiman
Level 26
God Stats
15W - 12L
1,770 SR
Queue Stats
143W - 95L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
5 / 3 / 3
7,751
554
4,114
8,824
2,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
13
2 / 3 / 3
7,669
548
3,663
7,424
2,215
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
pwure
Anhur
11
0 / 4 / 6
7,082
506
3,501
9,987
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
sinfwul
Sun Wukong
12
1 / 4 / 1
7,140
510
7,447
13,955
8,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 4 / 4
7,935
567
8,114
8,544
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jackole
King Arthur
14
3 / 1 / 1
7,999
571
9,236
11,670
8,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Nightstep
Tsukuyomi
13
6 / 2 / 3
8,060
576
9,138
8,015
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
9
1 / 4 / 6
6,656
475
3,409
9,308
4,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 5 / 3
7,995
571
6,840
10,071
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
elyk1016
Hachiman
13
6 / 2 / 1
8,294
592
8,819
8,984
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
13
Kills
18
18
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Jackole
King Arthur
3
1
1
3.5
W
Tsukuyomi
Nightstep
Tsukuyomi
6
2
3
3.75
W
Ares
1
4
6
1
W
2
5
3
0.7
L
Ra
5
3
3
2.17
W
Hachiman
elyk1016
Hachiman
6
2
1
3.25
L
Poseidon
2
3
3
1.17
L
Anhur
pwure
Anhur
0
4
6
0.75
L
Sun Wukong
sinfwul
Sun Wukong
1
4
1
0.38
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,839
Damage
37,442
48,734
Taken
48,048
18,831
Mitigated
22,402
14,776
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Jackole
King Arthur
9,236
2,224
0
5,044
11,670
8,410
228
555
10,627
0
44,315
W
Tsukuyomi
Nightstep
Tsukuyomi
9,138
2,372
0
2,882
8,015
3,080
0
3,448
4,567
0
42,405
W
Ares
3,409
82
0
1,239
9,308
4,850
0
3,545
5,713
9,535
0
W
6,840
2,148
0
2,708
10,071
3,117
1,210
4,566
5,480
53,009
0
L
Ra
4,114
846
1,954
3,629
8,824
2,707
17
2,365
6,459
34,142
0
W
Hachiman
elyk1016
Hachiman
8,819
3,792
0
3,848
8,984
2,945
1,140
3,777
5,207
0
43,856
L
Poseidon
3,663
742
0
1,177
7,424
2,215
0
1,930
5,494
56,615
0
L
Anhur
pwure
Anhur
3,501
1,684
0
2,201
9,987
2,725
0
2,324
7,663
0
31,863
L
Sun Wukong
sinfwul
Sun Wukong
7,447
2,018
0
3,347
13,955
8,648
0
2,249
11,131
0
39,937
L
8,114
418
0
2,468
8,544
2,536
0
1,381
7,163
41,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
39,004
388
Minions Killed
367
0
Camps Cleared
0
1,354,314
Distance Traveled
1,348,025
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,999
571
95
7
0
304,339
1
W
Tsukuyomi
8,060
576
77
6
0
282,674
6
W
Ares
6,656
475
8
1
0
262,022
0
W
Sol
7,995
571
100
7
0
239,962
2
L
Ra
7,751
554
52
4
0
287,605
2
W
Hachiman
8,294
592
87
6
0
259,028
1
L
Poseidon
7,669
548
99
7
0
294,469
4
L
Anhur
7,082
506
72
5
0
233,336
5
L
Sun Wukong
7,140
510
92
7
0
263,207
3
L
He Bo
7,935
567
73
5
0
275,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role