Player Matchup

Achilles
Achilles
 
Achilles
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Djeizu27
Nike
Level 18
God Stats
3W - 3L
1,489 SR
Queue Stats
43W - 41L
1,297 Elo+
Solo
Artemis
Artemis
Pandinha1608
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 3
Bellona
Bellona
TODstroker
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,715 Elo+
Party 3
Cerberus
Cerberus
temp-665479
Cerberus
Level 12
God Stats
4W - 3L
1,582 SR
Queue Stats
13W - 15L
1,376 Elo+
Party 1
Team Averages
Level 12
1,514 SR
1,478 Elo+

VS

Team Averages
Level 15
1,347 SR
1,343 Elo+
Hera
Hera
ArtDeko
Hera
Level 6
God Stats
1W - 1L
1,205 SR
Queue Stats
5W - 8L
1,307 Elo+
Solo
Ra
Ra
Gu2000senn
Ra
Level 17
God Stats
4W - 4L
1,412 SR
Queue Stats
17W - 32L
1,333 Elo+
Party 2
Achilles
Achilles
Iachiro
Achilles
Level 18
God Stats
3W - 5L
1,320 SR
Queue Stats
16W - 27L
1,351 Elo+
Party 2
Izanami
Izanami
Zaafiira
Izanami
Level 18
God Stats
33W - 33L
1,290 SR
Queue Stats
38W - 39L
1,300 Elo+
Solo
Anhur
Anhur
yTooN
Anhur
Level 16
God Stats
3W - 1L
1,508 SR
Queue Stats
47W - 49L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
0 / 9 / 2
8,732
794
4,892
16,403
6,673
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
15
2 / 3 / 0
9,493
863
5,457
12,781
8,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Pandinha1608
Artemis
14
0 / 10 / 1
8,602
782
493
13,914
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TODstroker
Bellona
15
1 / 4 / 2
9,386
853
7,475
18,704
15,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
temp-665479
Cerberus
14
0 / 3 / 2
8,909
810
5,363
17,864
8,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ArtDeko
Hera
17
3 / 0 / 18
10,787
981
16,429
3,955
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 0 / 15
11,705
1,064
12,860
2,833
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Iachiro
Achilles
16
7 / 2 / 10
10,506
955
16,547
11,860
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Zaafiira
Izanami
17
4 / 1 / 19
10,928
993
10,235
3,757
1,207
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
yTooN
Anhur
18
7 / 0 / 16
11,154
1,014
17,214
9,010
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
107
3
Kills
29
29
Deaths
3
7
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
9
2
0.11
W
Hera
ArtDeko
Hera
3
0
18
12
L
Nike
2
3
0
0.67
W
8
0
15
15.5
W
Achilles
Iachiro
Achilles
7
2
10
6
L
Artemis
Pandinha1608
Artemis
0
10
1
0.05
L
Bellona
TODstroker
Bellona
1
4
2
0.5
W
Izanami
Zaafiira
Izanami
4
1
19
13.5
L
Cerberus
temp-665479
Cerberus
0
3
2
0.33
W
Anhur
yTooN
Anhur
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
73,285
79,666
Taken
31,415
44,670
Mitigated
17,575
2,790
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,892
1,809
0
94
16,403
6,673
0
3,493
12,760
0
18,512
W
Hera
ArtDeko
Hera
16,429
3,994
285
758
3,955
1,667
0
732
3,173
39,506
0
L
Nike
5,457
785
0
20
12,781
8,862
0
4,319
8,412
0
16,092
W
12,860
1,227
2,084
153
2,833
1,142
0
157
2,626
33,057
0
W
Achilles
Iachiro
Achilles
16,547
6,489
0
1,345
11,860
10,343
0
2,445
9,187
150
22,608
L
Artemis
Pandinha1608
Artemis
493
493
0
541
13,914
4,829
0
7,212
6,652
0
4,663
L
Bellona
TODstroker
Bellona
7,475
1,200
0
1,075
18,704
15,669
0
7,884
10,645
0
16,899
W
Izanami
Zaafiira
Izanami
10,235
8,689
0
0
3,757
1,207
0
701
2,946
0
30,267
L
Cerberus
temp-665479
Cerberus
5,363
0
0
1,060
17,864
8,637
0
6,531
11,208
19,439
0
W
Anhur
yTooN
Anhur
17,214
13,080
0
3,355
9,010
3,216
0
1,328
7,557
0
28,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,122
Gold Earned
55,080
105
Minions Killed
201
3
Camps Cleared
7
837,271
Distance Traveled
957,414
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,732
794
24
2
1
141,532
1
W
Hera
10,787
981
63
6
2
156,776
0
L
Nike
9,493
863
26
2
1
221,045
0
W
Ra
11,705
1,064
53
5
1
213,724
0
W
Achilles
10,506
955
11
1
0
208,659
0
L
Artemis
8,602
782
7
1
0
86,472
1
L
Bellona
9,386
853
24
2
0
197,380
1
W
Izanami
10,928
993
51
5
1
187,504
1
L
Cerberus
8,909
810
24
2
1
190,842
1
W
Anhur
11,154
1,014
23
2
3
190,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role