Player Matchup

Horus
Horus
K-swole24
Horus
Level 89
God Stats
7W - 1L
1,760 SR
Queue Stats
394W - 450L
1,448 Elo+
Party 1
Nemesis
Nemesis
Sernabes
Nemesis
Level 83
God Stats
6W - 8L
1,244 SR
Queue Stats
346W - 433L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
SuggestiveSorcer
Sun Wukong
Level 65
God Stats
30W - 42L
1,407 SR
Queue Stats
229W - 297L
1,401 Elo+
Party 1
Discordia
Discordia
TeddyBearNinja11
Discordia
Level 64
God Stats
29W - 38L
1,449 SR
Queue Stats
267W - 348L
1,364 Elo+
Party 1
Poseidon
Poseidon
jhopp9
Poseidon
Level 44
God Stats
3W - 4L
1,430 SR
Queue Stats
79W - 119L
1,383 Elo+
Party 1
Team Averages
Level 69
1,458 SR
1,399 Elo+

VS

Team Averages
Level 63
1,593 SR
1,587 Elo+
Anubis
Anubis
Dark-Psycho_Qc
Anubis
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
JPOFpiJKILL
Kukulkan
Level 10
God Stats
0W - 1L
1,791 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
MountainGuerilla
Apollo
Level 46
God Stats
51W - 46L
1,509 SR
Queue Stats
331W - 378L
1,355 Elo+
Solo
Ne Zha
Ne Zha
torokail
Ne Zha
Level 98
God Stats
0W - 1L
1,701 SR
Queue Stats
3W - 8L
1,789 Elo+
Party 2
Sylvanus
Sylvanus
valoux_27
Sylvanus
Level 82
God Stats
0W - 1L
1,465 SR
Queue Stats
2W - 9L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
K-swole24
Horus
15
5 / 0 / 22
10,122
533
11,007
12,764
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Sernabes
Nemesis
18
11 / 0 / 10
11,004
579
12,543
14,688
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SuggestiveSorcer
Sun Wukong
17
8 / 1 / 7
10,717
564
11,126
13,449
8,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
15
8 / 3 / 10
9,467
498
14,662
10,987
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
jhopp9
Poseidon
15
4 / 3 / 10
9,728
512
9,088
9,086
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 0
7,699
405
11,312
16,407
6,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
JPOFpiJKILL
Kukulkan
10
0 / 9 / 0
6,249
329
5,418
11,211
3,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
0 / 1 / 0
10,080
531
2,653
9,452
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
torokail
Ne Zha
13
5 / 8 / 1
8,834
465
12,033
15,712
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
valoux_27
Sylvanus
10
0 / 7 / 3
7,170
377
4,617
20,482
15,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
11
36
Kills
7
7
Deaths
36
59
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
11
0
0.18
L
Kukulkan
JPOFpiJKILL
Kukulkan
0
9
0
0
W
Horus
K-swole24
Horus
5
0
22
16
L
0
1
0
0
W
Nemesis
Sernabes
Nemesis
11
0
10
16
W
Sun Wukong
SuggestiveSorcer
Sun Wukong
8
1
7
11.5
W
Discordia
8
3
10
4.33
W
Poseidon
jhopp9
Poseidon
4
3
10
3
L
Ne Zha
torokail
Ne Zha
5
8
1
0.69
L
Sylvanus
valoux_27
Sylvanus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,426
Damage
36,033
60,974
Taken
73,264
32,921
Mitigated
35,024
27,456
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,312
511
222
3,895
16,407
6,533
32
5,419
10,474
41,581
0
L
Kukulkan
JPOFpiJKILL
Kukulkan
5,418
699
241
323
11,211
3,201
0
3,644
7,169
21,229
0
W
Horus
K-swole24
Horus
11,007
4,460
2,634
7,555
12,764
9,961
416
6,654
6,110
0
27,516
L
2,653
1,466
0
3,162
9,452
4,021
1,571
1,948
7,342
0
74,120
W
Nemesis
Sernabes
Nemesis
12,543
6,995
0
4,038
14,688
6,313
307
4,463
10,225
0
87,727
W
Sun Wukong
SuggestiveSorcer
Sun Wukong
11,126
2,044
0
5,556
13,449
8,842
1,346
2,848
10,601
0
65,677
W
Discordia
14,662
1,428
726
3,423
10,987
4,044
318
5,156
5,831
43,998
0
W
Poseidon
jhopp9
Poseidon
9,088
866
708
2,816
9,086
3,761
1,754
2,226
6,860
54,785
0
L
Ne Zha
torokail
Ne Zha
12,033
5,113
238
2,691
15,712
5,718
0
2,243
13,275
0
39,866
L
Sylvanus
valoux_27
Sylvanus
4,617
1,578
1,700
4,702
20,482
15,551
0
8,398
11,254
15,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
40,032
470
Minions Killed
339
0
Camps Cleared
0
1,858,381
Distance Traveled
1,590,027
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,699
405
63
3
0
262,332
5
L
Kukulkan
6,249
329
31
2
0
299,588
1
W
Horus
10,122
533
31
2
0
366,861
2
L
Apollo
10,080
531
163
9
0
387,209
2
W
Nemesis
11,004
579
130
7
0
444,082
0
W
Sun Wukong
10,717
564
134
7
0
364,639
3
W
Discordia
9,467
498
74
4
0
346,142
2
W
Poseidon
9,728
512
101
5
0
336,657
0
L
Ne Zha
8,834
465
65
3
0
330,893
0
L
Sylvanus
7,170
377
17
1
0
310,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role