Player Matchup

Olorun
Olorun
CLIP ViBeZz
Olorun
Level 17
God Stats
6W - 6L
1,398 SR
Queue Stats
53W - 43L
1,478 Elo+
Party 1
Hades
Hades
JackMadeLee
Hades
Level 27
God Stats
31W - 21L
1,635 SR
Queue Stats
106W - 119L
1,550 Elo+
Party 1
Awilix
Awilix
PoisonVenom22
Awilix
Level 74
God Stats
15W - 18L
1,217 SR
Queue Stats
620W - 625L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vl GIasslock
Cu Chulainn
Level 10
God Stats
1W - 2L
1,300 SR
Queue Stats
50W - 28L
1,569 Elo+
Party 1
Tiamat
Tiamat
bbre
Tiamat
Level 68
God Stats
12W - 8L
1,710 SR
Queue Stats
217W - 209L
1,457 Elo+
Party 1
Team Averages
Level 39
1,452 SR
1,505 Elo+

VS

Team Averages
Level 23
1,366 SR
1,442 Elo+
Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Darkoakjr
Neith
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 18L
1,644 Elo+
Party 2
Yemoja
Yemoja
Savage4Lyfe11
Yemoja
Level 26
God Stats
101W - 116L
1,313 SR
Queue Stats
182W - 215L
1,384 Elo+
Solo
Scylla
Scylla
SonOfBoi
Scylla
Level 22
God Stats
0W - 3L
1,189 SR
Queue Stats
146W - 208L
1,333 Elo+
Solo
Amaterasu
Amaterasu
Yovime-
Amaterasu
Level 8
God Stats
8W - 9L
1,327 SR
Queue Stats
55W - 68L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
2 / 3 / 2
5,350
594
2,744
5,991
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
3 / 1 / 1
5,512
612
2,494
4,471
2,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
8 / 0 / 2
6,226
692
5,582
4,311
1,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Vl GIasslock
Cu Chulainn
10
6 / 1 / 4
6,008
668
4,785
5,008
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
bbre
Tiamat
10
1 / 0 / 6
5,638
626
2,968
1,995
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
2 / 5 / 0
4,953
550
2,659
6,924
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Darkoakjr
Neith
7
3 / 4 / 1
4,831
537
3,045
5,433
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 3 / 1
4,316
480
1,633
3,562
1,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
SonOfBoi
Scylla
7
0 / 4 / 0
4,463
496
1,717
4,913
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Yovime-
Amaterasu
6
0 / 4 / 0
4,198
466
1,246
4,925
1,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
20
Kills
5
5
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
0
0.4
W
Olorun
2
3
2
1
L
Neith
Darkoakjr
Neith
3
4
1
0.88
W
3
1
1
3.5
W
8
0
2
9
L
0
3
1
0.17
L
Scylla
SonOfBoi
Scylla
0
4
0
0
W
Cu Chulainn
Vl GIasslock
Cu Chulainn
6
1
4
8
L
Amaterasu
Yovime-
Amaterasu
0
4
0
0
W
Tiamat
bbre
Tiamat
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,573
Damage
10,300
21,776
Taken
25,757
8,598
Mitigated
8,010
6,074
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,659
810
0
1,309
6,924
2,858
0
931
5,833
0
17,182
W
Olorun
2,744
1,198
4
1,900
5,991
1,827
570
946
5,045
20,838
0
L
Neith
Darkoakjr
Neith
3,045
1,616
0
1,313
5,433
1,328
0
2,668
2,757
0
12,494
W
2,494
213
57
868
4,471
2,293
887
122
4,349
16,837
0
W
5,582
2,766
0
0
4,311
1,165
595
835
3,438
0
24,562
L
1,633
363
328
206
3,562
1,072
0
707
2,843
10,270
0
L
Scylla
SonOfBoi
Scylla
1,717
127
0
992
4,913
1,258
185
1,824
2,783
14,812
0
W
Cu Chulainn
Vl GIasslock
Cu Chulainn
4,785
947
0
2,140
5,008
2,498
149
141
4,867
1,837
26,219
L
Amaterasu
Yovime-
Amaterasu
1,246
625
0
222
4,925
1,494
0
1,685
3,116
0
12,622
W
Tiamat
bbre
Tiamat
2,968
331
0
1,105
1,995
815
0
1,078
727
20,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
22,761
219
Minions Killed
141
0
Camps Cleared
0
914,277
Distance Traveled
810,906
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,953
550
40
4
0
206,256
2
W
Olorun
5,350
594
42
5
0
155,002
0
L
Neith
4,831
537
22
2
0
145,698
0
W
Hades
5,512
612
42
5
0
174,641
0
W
Awilix
6,226
692
47
5
0
203,105
0
L
Yemoja
4,316
480
22
2
0
144,797
0
L
Scylla
4,463
496
31
3
0
150,419
3
W
Cu Chulainn
6,008
668
45
5
0
184,492
1
L
Amaterasu
4,198
466
26
3
0
163,736
0
W
Tiamat
5,638
626
43
5
0
197,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role