Player Matchup

Chang'e
Chang'e
CadetKelly
Chang'e
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Hades
Hades
FanaticDrake519
Hades
Level 30
God Stats
6W - 6L
1,560 SR
Queue Stats
60W - 47L
1,562 Elo+
Solo
Set
Set
Homicidal Widow
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,585 Elo+
Party 1
King Arthur
King Arthur
Nargack
King Arthur
Level 27
God Stats
54W - 36L
1,658 SR
Queue Stats
121W - 103L
1,655 Elo+
Solo
Izanami
Izanami
SlayyyCoulee
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,585 Elo+
Party 1
Team Averages
Level 16
1,544 SR
1,577 Elo+

VS

Team Averages
Level 23
1,619 SR
1,566 Elo+
Tsukuyomi
Tsukuyomi
CloseSecunD
Tsukuyomi
Level 27
God Stats
10W - 7L
1,658 SR
Queue Stats
126W - 101L
1,596 Elo+
Solo
Merlin
Merlin
Cloyd Rivers69
Merlin
Level 27
God Stats
14W - 7L
1,661 SR
Queue Stats
78W - 70L
1,522 Elo+
Solo
Bellona
Bellona
Emeraldhands19
Bellona
Level 14
God Stats
8W - 5L
1,832 SR
Queue Stats
44W - 44L
1,695 Elo+
Solo
Horus
Horus
Jacobm4533
Horus
Level 18
God Stats
5W - 4L
1,442 SR
Queue Stats
88W - 96L
1,503 Elo+
Solo
Apollo
Apollo
THE_DR34M_SHAKER
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CadetKelly
Chang'e
10
0 / 6 / 3
6,707
395
5,781
10,688
2,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 4
8,926
525
9,837
13,371
7,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 2 / 4
10,533
620
9,926
16,289
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Nargack
King Arthur
18
8 / 0 / 1
10,856
639
13,110
11,386
9,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
SlayyyCoulee
Izanami
15
4 / 1 / 2
9,150
538
9,031
8,851
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CloseSecunD
Tsukuyomi
14
4 / 3 / 0
8,374
493
9,809
11,632
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 6 / 5
7,574
446
6,472
11,786
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 0
9,093
535
9,151
17,773
12,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
12
0 / 4 / 7
7,393
435
4,467
15,932
12,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 4 / 1
8,128
478
10,748
12,415
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
23
Kills
12
12
Deaths
23
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CadetKelly
Chang'e
0
6
3
0.25
L
Tsukuyomi
CloseSecunD
Tsukuyomi
4
3
0
1.33
L
1
6
5
0.58
L
2
6
0
0.33
W
2
3
4
1.33
W
9
2
4
5.5
L
Horus
0
4
7
0.88
W
King Arthur
Nargack
King Arthur
8
0
1
8.5
W
Izanami
SlayyyCoulee
Izanami
4
1
2
5
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,685
Damage
40,647
60,585
Taken
69,538
29,385
Mitigated
41,454
29,027
Healing
24,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CadetKelly
Chang'e
5,781
933
544
3,749
10,688
2,147
141
589
10,013
17,649
0
L
Tsukuyomi
CloseSecunD
Tsukuyomi
9,809
2,638
0
3,354
11,632
5,072
0
4,308
7,324
0
52,636
L
6,472
437
0
3,894
11,786
4,309
429
4,557
7,229
35,477
0
L
9,151
3,931
0
7,861
17,773
12,774
580
1,115
16,466
251
75,503
W
9,837
559
120
7,499
13,371
7,742
1,261
2,963
10,018
54,371
0
W
9,926
5,065
0
8,656
16,289
7,300
315
1,807
14,324
0
66,943
L
Horus
4,467
2,217
536
4,874
15,932
12,836
0
3,961
11,971
0
20,810
W
King Arthur
Nargack
King Arthur
13,110
2,612
0
3,167
11,386
9,772
348
638
10,701
0
71,041
W
Izanami
SlayyyCoulee
Izanami
9,031
6,133
0
5,292
8,851
2,424
1,185
0
8,851
0
71,048
L
10,748
7,363
0
4,081
12,415
6,463
0
1,677
10,738
0
60,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,172
Gold Earned
40,562
512
Minions Killed
431
0
Camps Cleared
0
1,542,914
Distance Traveled
1,474,468
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,707
395
18
1
0
294,626
2
L
Tsukuyomi
8,374
493
89
5
0
330,778
3
L
Merlin
7,574
446
75
4
0
276,011
0
L
Bellona
9,093
535
144
8
0
305,073
0
W
Hades
8,926
525
91
5
0
280,032
0
W
Set
10,533
620
108
6
0
340,752
0
L
Horus
7,393
435
20
1
0
309,304
4
W
King Arthur
10,856
639
155
9
0
333,290
2
W
Izanami
9,150
538
140
8
0
294,214
7
L
Apollo
8,128
478
103
6
0
253,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role