Player Matchup

Khepri
Khepri
DcRolex
Khepri
Level 129
God Stats
13W - 15L
1,647 SR
Queue Stats
566W - 561L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kxtmy
Tsukuyomi
Level 27
God Stats
17W - 17L
1,500 SR
Queue Stats
464W - 461L
1,346 Elo+
Party 1
Scylla
Scylla
lTl RaZieL lTl
Scylla
Level 97
God Stats
1W - 1L
1,503 SR
Queue Stats
17W - 20L
1,315 Elo+
Party 1
Team Averages
Level 84
1,550 SR
1,394 Elo+

VS

Team Averages
Level 77
1,536 SR
1,532 Elo+
Tiamat
Tiamat
Flarescence
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,710 Elo+
Party 2
Danzaburou
Danzaburou
Pwaplez
Danzaburou
Level 129
God Stats
0W - 2L
1,576 SR
Queue Stats
0W - 3L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
SharkyWaffle
Cthulhu
Level 12
God Stats
2W - 3L
1,531 SR
Queue Stats
13W - 14L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DcRolex
Khepri
14
0 / 2 / 21
11,539
721
8,555
18,528
20,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Kxtmy
Tsukuyomi
15
9 / 3 / 10
11,822
739
15,709
12,804
6,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
13 / 0 / 7
12,635
790
19,798
6,620
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 6 / 2
9,557
597
4,659
12,623
4,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Pwaplez
Danzaburou
13
3 / 8 / 1
10,272
642
14,526
18,164
6,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
SharkyWaffle
Cthulhu
12
1 / 8 / 2
10,261
641
7,349
20,595
15,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
22
Kills
5
5
Deaths
22
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
DcRolex
Khepri
0
2
21
5.25
L
Tiamat
1
6
2
0.33
W
Tsukuyomi
Kxtmy
Tsukuyomi
9
3
10
4.67
L
Danzaburou
Pwaplez
Danzaburou
3
8
1
0.44
L
Cthulhu
SharkyWaffle
Cthulhu
1
8
2
0.25
W
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,062
Damage
26,534
37,952
Taken
51,382
30,400
Mitigated
27,536
10,166
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DcRolex
Khepri
8,555
683
0
4,603
18,528
20,754
648
6,146
12,382
24,966
0
L
Tiamat
4,659
530
330
2,628
12,623
4,626
0
6,441
6,182
24,311
0
W
Tsukuyomi
Kxtmy
Tsukuyomi
15,709
5,165
1,105
1,982
12,804
6,715
468
3,886
8,918
0
32,664
L
Danzaburou
Pwaplez
Danzaburou
14,526
5,756
0
4,089
18,164
6,988
0
11,459
6,705
0
46,852
L
Cthulhu
SharkyWaffle
Cthulhu
7,349
359
99
0
20,595
15,922
0
10,505
10,090
27,259
0
W
19,798
1,253
200
2,276
6,620
2,931
1,449
2,012
4,608
70,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,996
Gold Earned
30,090
185
Minions Killed
139
0
Camps Cleared
0
927,540
Distance Traveled
762,941
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,539
721
28
2
0
324,110
1
L
Tiamat
9,557
597
28
2
0
252,679
0
W
Tsukuyomi
11,822
739
38
2
0
313,934
0
L
Danzaburou
10,272
642
60
4
0
246,112
1
L
Cthulhu
10,261
641
51
3
0
264,150
0
W
Scylla
12,635
790
119
7
0
289,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role