Player Matchup

Medusa
Medusa
FatBrantonio
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,056 Elo+
Solo
Cupid
Cupid
FluffyLump22
Cupid
Level 23
God Stats
1W - 0L
1,296 SR
Queue Stats
416W - 423L
1,343 Elo+
Solo
Neith
Neith
Redpandangel
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Awilix
Awilix
Vycka111
Awilix
Level 12
God Stats
6W - 14L
1,685 SR
Queue Stats
35W - 42L
1,325 Elo+
Solo
Olorun
Olorun
xKiddFeaRx19
Olorun
Level 21
God Stats
14W - 17L
1,426 SR
Queue Stats
22W - 34L
1,306 Elo+
Solo
Team Averages
Level 14
1,481 SR
1,306 Elo+

VS

Team Averages
Level 17
1,459 SR
1,315 Elo+
Anubis
Anubis
LyricalMite7787
Anubis
Level 21
God Stats
9W - 8L
1,566 SR
Queue Stats
134W - 144L
1,483 Elo+
Solo
King Arthur
King Arthur
ShawnyBoy300
King Arthur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
WhosKillsRThose
Sun Wukong
Level 3
God Stats
0W - 3L
1,252 SR
Queue Stats
9W - 11L
1,089 Elo+
Party 1
Neith
Neith
lordbeany1313
Neith
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 91L
1,309 Elo+
Solo
Hun Batz
Hun Batz
rodog60
Hun Batz
Level 15
God Stats
5W - 6L
1,477 SR
Queue Stats
111W - 153L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
5 / 4 / 2
12,014
546
13,821
12,689
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
14 / 0 / 1
14,137
643
21,775
19,114
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

4
0 / 0 / 0
6,873
312
130
762
107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Vycka111
Awilix
18
6 / 3 / 6
11,394
518
10,108
12,625
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
18
9 / 2 / 3
11,886
540
12,392
13,092
5,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 1
8,488
386
14,966
21,155
11,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ShawnyBoy300
King Arthur
13
2 / 5 / 1
8,734
397
3,472
15,190
5,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
WhosKillsRThose
Sun Wukong
14
1 / 9 / 3
9,108
414
8,699
22,074
14,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 3 / 2
10,877
494
8,234
11,667
4,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
rodog60
Hun Batz
16
1 / 7 / 0
9,632
438
1,307
16,631
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
34
Kills
9
9
Deaths
35
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
4
2
1.5
W
14
0
1
14.5
L
1
11
1
0.14
W
0
0
0
0
L
King Arthur
ShawnyBoy300
King Arthur
2
5
1
0.5
W
Awilix
Vycka111
Awilix
6
3
6
3
L
Sun Wukong
WhosKillsRThose
Sun Wukong
1
9
3
0.28
L
4
3
2
1.67
L
Hun Batz
rodog60
Hun Batz
1
7
0
0.14
W
Olorun
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,226
Damage
36,678
58,282
Taken
86,717
22,119
Mitigated
43,440
29,968
Healing
19,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,821
7,539
0
5,700
12,689
4,731
7,029
1,561
11,128
0
75,611
W
21,775
14,765
80
14,402
19,114
6,503
5,189
9,268
9,846
0
106,775
L
14,966
1,356
0
6,367
21,155
11,607
0
2,622
18,533
47,594
0
W
130
47
0
192
762
107
207
406
356
0
2,481
L
King Arthur
ShawnyBoy300
King Arthur
3,472
198
0
394
15,190
5,644
175
2,406
12,784
0
36,177
W
Awilix
Vycka111
Awilix
10,108
4,977
0
1,992
12,625
5,253
695
1,326
11,299
0
52,209
L
Sun Wukong
WhosKillsRThose
Sun Wukong
8,699
2,395
0
2,335
22,074
14,465
755
3,013
19,061
0
58,757
L
8,234
5,029
0
3,968
11,667
4,820
540
4,245
7,422
0
46,970
L
Hun Batz
rodog60
Hun Batz
1,307
165
0
5,990
16,631
6,904
328
106
16,525
0
68,800
W
Olorun
12,392
5,285
841
6,761
13,092
5,525
2,900
2,405
10,687
69,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,304
Gold Earned
46,839
488
Minions Killed
425
0
Camps Cleared
0
1,604,768
Distance Traveled
1,774,312
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,014
546
126
6
0
311,266
0
W
Cupid
14,137
643
166
8
0
385,976
1
L
Anubis
8,488
386
61
3
0
286,763
1
W
Neith
6,873
312
3
0
0
38,959
1
L
King Arthur
8,734
397
48
2
0
374,631
5
W
Awilix
11,394
518
83
4
0
456,924
0
L
Sun Wukong
9,108
414
110
5
0
336,855
0
L
Neith
10,877
494
85
4
0
400,569
4
L
Hun Batz
9,632
438
121
6
0
375,494
0
W
Olorun
11,886
540
110
5
0
411,643
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role