Player Matchup

Chaac
Chaac
G325 13th
Chaac
Level 107
God Stats
1W - 4L
1,179 SR
Queue Stats
411W - 367L
1,500 Elo+
Solo
Achilles
Achilles
I_Am_The_Meta
Achilles
Level 135
God Stats
3W - 2L
1,556 SR
Queue Stats
175W - 148L
1,571 Elo+
Solo
Skadi
Skadi
TheYoungHusk
Skadi
Level 87
God Stats
2W - 2L
1,755 SR
Queue Stats
473W - 426L
1,500 Elo+
Party 1
Hera
Hera
Tortoisegecko
Hera
Level 115
God Stats
5W - 5L
1,409 SR
Queue Stats
185W - 174L
1,513 Elo+
Party 1
Da Ji
Da Ji
xstrikerx29x
Da Ji
Level 97
God Stats
11W - 7L
1,490 SR
Queue Stats
331W - 278L
1,502 Elo+
Party 1
Team Averages
Level 108
1,478 SR
1,517 Elo+

VS

Team Averages
Level 108
1,636 SR
1,537 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Angryprime
Ymir
Level 118
God Stats
2W - 1L
1,770 SR
Queue Stats
68W - 60L
1,537 Elo+
Party 2
Agni
Agni
PumbADark4779
Agni
Level 148
God Stats
28W - 16L
1,850 SR
Queue Stats
257W - 213L
1,587 Elo+
Solo
Cernunnos
Cernunnos
TygenRenji
Cernunnos
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 39L
1,518 Elo+
Party 2
Horus
Horus
xAAron2234x
Horus
Level 72
God Stats
7W - 4L
1,560 SR
Queue Stats
182W - 169L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
G325 13th
Chaac
11
1 / 0 / 0
5,694
569
3,382
7,095
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
I_Am_The_Meta
Achilles
8
2 / 2 / 1
5,485
549
2,636
6,414
2,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 6 / 2
4,972
497
2,322
6,953
1,392
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 0
5,876
588
2,199
4,190
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 3
5,413
541
3,843
6,636
1,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 0
6,063
606
4,677
6,337
7,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
4 / 1 / 4
5,559
556
4,796
5,034
4,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 1
5,514
551
3,094
4,149
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
TygenRenji
Cernunnos
9
2 / 2 / 6
5,556
556
4,227
5,212
1,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 1 / 0
5,878
588
2,381
4,800
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
11
11
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
0
1
W
4
1
4
6
L
Chaac
G325 13th
Chaac
1
0
0
1
L
Achilles
I_Am_The_Meta
Achilles
2
2
1
1.25
W
0
1
1
0.5
L
0
6
2
0.17
L
2
0
0
2
W
Cernunnos
TygenRenji
Cernunnos
2
2
6
2.5
W
4
1
0
4
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,382
Damage
19,175
31,288
Taken
25,532
11,457
Mitigated
16,970
8,344
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,677
1,316
0
3,736
6,337
7,133
0
0
6,051
30,547
5,767
W
4,796
1,409
258
1,450
5,034
4,615
0
0
5,034
20,115
0
L
Chaac
G325 13th
Chaac
3,382
1,074
0
3,964
7,095
3,917
0
3,617
3,478
0
30,990
L
Achilles
I_Am_The_Meta
Achilles
2,636
796
0
791
6,414
2,970
0
1,796
4,572
0
17,151
W
3,094
396
0
1,525
4,149
1,081
0
1,676
2,314
26,780
0
L
2,322
789
0
677
6,953
1,392
0
2,510
4,443
0
22,767
L
2,199
289
0
1,746
4,190
1,253
0
2,294
1,722
25,738
0
W
Cernunnos
TygenRenji
Cernunnos
4,227
2,043
0
2,252
5,212
1,277
0
0
5,212
0
23,309
W
2,381
538
112
782
4,800
2,864
0
324
4,436
0
31,253
L
3,843
1,360
0
1,166
6,636
1,925
0
1,834
4,743
0
21,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
28,570
245
Minions Killed
251
0
Camps Cleared
0
1,013,849
Distance Traveled
935,730
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,063
606
67
7
0
154,376
2
W
Ymir
5,559
556
22
2
0
200,330
5
L
Chaac
5,694
569
74
7
0
209,502
2
L
Achilles
5,485
549
23
2
0
208,328
3
W
Agni
5,514
551
59
6
0
182,841
4
L
Skadi
4,972
497
46
5
0
172,685
1
L
Hera
5,876
588
61
6
0
204,959
2
W
Cernunnos
5,556
556
46
5
0
180,378
3
W
Horus
5,878
588
57
6
0
217,805
4
L
Da Ji
5,413
541
41
4
0
218,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role