Player Matchup

Ymir
Ymir
Ayoub4325
Ymir
Level 26
God Stats
3W - 2L
1,600 SR
Queue Stats
30W - 48L
1,217 Elo+
Solo
Bellona
Bellona
Bujoki
Bellona
Level 16
God Stats
5W - 1L
1,806 SR
Queue Stats
39W - 24L
1,479 Elo+
Party 2
Anubis
Anubis
Muggetsu
Anubis
Level 28
God Stats
9W - 7L
1,437 SR
Queue Stats
54W - 53L
1,478 Elo+
Solo
Nemesis
Nemesis
TruckLuck
Nemesis
Level 13
God Stats
5W - 1L
1,716 SR
Queue Stats
79W - 55L
1,732 Elo+
Solo
Neith
Neith
iswhatever
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,428 Elo+
Party 2
Team Averages
Level 18
1,612 SR
1,467 Elo+

VS

Team Averages
Level 24
1,633 SR
1,572 Elo+
Heimdallr
Heimdallr
Bootie
Heimdallr
Level 26
God Stats
1W - 1L
1,670 SR
Queue Stats
35W - 25L
1,483 Elo+
Party 1
Persephone
Persephone
Elitevanity
Persephone
Level 28
God Stats
0W - 1L
1,741 SR
Queue Stats
17W - 16L
1,618 Elo+
Solo
Nemesis
Nemesis
Kiuriu
Nemesis
Level 29
God Stats
1W - 1L
1,753 SR
Queue Stats
113W - 104L
1,505 Elo+
Solo
Yemoja
Yemoja
PavillionFlux
Yemoja
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 17L
1,806 Elo+
Party 1
Set
Set
StrellMD
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 1 / 5
8,549
503
4,471
11,001
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Bujoki
Bellona
15
7 / 1 / 4
9,971
587
7,560
8,235
7,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Muggetsu
Anubis
17
5 / 2 / 6
10,125
596
7,315
5,990
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TruckLuck
Nemesis
18
10 / 0 / 3
11,356
668
10,492
9,542
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
12
2 / 3 / 5
8,028
472
6,463
6,702
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bootie
Heimdallr
13
3 / 4 / 1
7,690
452
9,968
14,173
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Elitevanity
Persephone
15
1 / 5 / 1
9,114
536
4,170
9,625
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Kiuriu
Nemesis
14
2 / 5 / 1
8,010
471
3,076
10,499
6,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 3
7,155
421
4,157
10,725
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 7 / 0
6,026
354
2,331
10,418
6,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
25
Kills
7
7
Deaths
25
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
5
3.5
L
Heimdallr
Bootie
Heimdallr
3
4
1
0.88
W
Bellona
Bujoki
Bellona
7
1
4
9
L
Persephone
Elitevanity
Persephone
1
5
1
0.3
L
Nemesis
Kiuriu
Nemesis
2
5
1
0.5
W
Anubis
Muggetsu
Anubis
5
2
6
4
L
1
4
3
0.63
L
0
7
0
0
W
Nemesis
TruckLuck
Nemesis
10
0
3
11.5
W
Neith
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,301
Damage
23,702
41,470
Taken
55,440
22,808
Mitigated
27,633
8,464
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,471
854
0
936
11,001
6,147
730
2,313
8,688
27,371
0
L
Heimdallr
Bootie
Heimdallr
9,968
4,866
0
5,459
14,173
5,387
277
2,395
11,778
0
60,329
W
Bellona
Bujoki
Bellona
7,560
2,640
0
2,097
8,235
7,469
1,122
1,222
6,685
0
43,891
L
Persephone
Elitevanity
Persephone
4,170
234
0
2,227
9,625
2,860
912
2,487
7,134
53,480
0
L
Nemesis
Kiuriu
Nemesis
3,076
935
0
855
10,499
6,170
0
2,855
7,644
0
53,687
W
Anubis
Muggetsu
Anubis
7,315
325
0
2,317
5,990
2,673
809
2,258
3,410
67,976
0
L
4,157
1,004
1,183
2,206
10,725
6,657
52
2,729
7,996
17,626
0
L
2,331
877
0
1,362
10,418
6,559
19
1,319
9,099
0
17,346
W
Nemesis
TruckLuck
Nemesis
10,492
6,947
0
725
9,542
4,881
0
442
9,017
0
104,762
W
Neith
6,463
3,073
0
2,389
6,702
1,638
1,402
1,717
4,983
0
27,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,029
Gold Earned
37,995
425
Minions Killed
389
0
Camps Cleared
0
1,730,900
Distance Traveled
1,399,720
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,549
503
56
3
0
324,507
4
L
Heimdallr
7,690
452
115
7
0
256,863
2
W
Bellona
9,971
587
79
5
0
379,023
0
L
Persephone
9,114
536
123
7
0
261,872
1
L
Nemesis
8,010
471
91
5
0
357,975
0
W
Anubis
10,125
596
110
6
0
310,619
2
L
Yemoja
7,155
421
25
1
0
269,087
3
L
Set
6,026
354
35
2
0
253,923
0
W
Nemesis
11,356
668
138
8
0
395,370
0
W
Neith
8,028
472
42
2
0
321,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role