Player Matchup

Zeus
Zeus
Th3_Reap3rX12
Zeus
Level 129
God Stats
4W - 2L
1,712 SR
Queue Stats
396W - 254L
1,662 Elo+
Party 2
Vamana
Vamana
XxGOLDO-JAMESxX
Vamana
Level 103
God Stats
3W - 0L
1,816 SR
Queue Stats
399W - 361L
1,563 Elo+
Party 2
Ravana
Ravana
xShadow_Ghost-PR
Ravana
Level 15
God Stats
3W - 0L
1,849 SR
Queue Stats
186W - 79L
1,819 Elo+
Party 2
Team Averages
Level 82
1,792 SR
1,681 Elo+

VS

Team Averages
Level 38
1,496 SR
1,540 Elo+
Hou Yi
Hou Yi
Frostee223
Hou Yi
Level 68
God Stats
0W - 4L
1,345 SR
Queue Stats
174W - 184L
1,526 Elo+
Party 1
Chaac
Chaac
MacAttack5017
Chaac
Level 16
God Stats
21W - 15L
1,643 SR
Queue Stats
51W - 51L
1,546 Elo+
Solo
Chang'e
Chang'e
juice_box_323
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 6
15,976
666
32,914
17,960
6,025
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 9
15,537
647
15,133
25,873
32,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 5 / 7
15,247
635
13,134
16,872
9,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Frostee223
Hou Yi
14
3 / 8 / 4
13,206
550
8,383
22,606
8,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 3 / 7
15,074
628
25,852
31,679
28,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
18
5 / 6 / 7
14,447
602
19,047
23,453
13,726
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
17
Kills
13
13
Deaths
17
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Frostee223
Hou Yi
3
8
4
0.63
L
5
3
7
2.83
W
8
6
6
1.83
W
4
2
9
4.25
L
Chang'e
5
6
7
1.42
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,181
Damage
53,282
60,705
Taken
77,738
47,745
Mitigated
50,670
18,963
Healing
34,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Frostee223
Hou Yi
8,383
3,910
0
5,132
22,606
8,363
333
6,758
15,848
0
52,363
L
25,852
5,333
0
17,209
31,679
28,581
1,360
14,746
16,933
0
86,326
W
32,914
1,479
0
5,373
17,960
6,025
629
6,267
10,965
124,626
0
W
15,133
5,512
438
8,201
25,873
32,640
403
7,405
17,204
0
57,351
L
Chang'e
19,047
1,005
3,616
9,037
23,453
13,726
216
11,785
11,668
58,147
0
W
13,134
5,040
0
4,951
16,872
9,080
1,428
3,940
12,250
0
68,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,760
Gold Earned
42,727
289
Minions Killed
223
0
Camps Cleared
0
1,287,955
Distance Traveled
1,231,175
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,206
550
51
2
0
354,252
5
L
Chaac
15,074
628
108
5
0
479,201
0
W
Zeus
15,976
666
148
6
0
361,006
5
W
Vamana
15,537
647
51
2
0
487,784
1
L
Chang'e
14,447
602
64
3
0
397,722
4
W
Ravana
15,247
635
90
4
0
439,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role