Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DepressedSlug
Hachiman
Level 79
God Stats
5W - 3L
1,347 SR
Queue Stats
567W - 530L
1,547 Elo+
Party 1
Chang'e
Chang'e
NamesKai
Chang'e
Level 102
God Stats
7W - 4L
1,634 SR
Queue Stats
124W - 122L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
solar__myotosis
Kuzenbo
Level 33
God Stats
7W - 9L
1,370 SR
Queue Stats
94W - 84L
1,524 Elo+
Party 1
Tiamat
Tiamat
xDreadtheDawnx
Tiamat
Level 142
God Stats
83W - 58L
1,665 SR
Queue Stats
678W - 646L
1,617 Elo+
Party 1
Team Averages
Level 90
1,503 SR
1,548 Elo+

VS

Team Averages
Level 45
1,548 SR
1,377 Elo+
Skadi
Skadi
FillingNikel58
Skadi
Level 83
God Stats
50W - 52L
1,542 SR
Queue Stats
135W - 151L
1,424 Elo+
Party 2
Set
Set
MysT Baller
Set
Level 60
God Stats
7W - 14L
1,251 SR
Queue Stats
573W - 584L
1,324 Elo+
Party 3
Bellona
Bellona
SGBROTHERS22
Bellona
Level 26
God Stats
18W - 31L
1,404 SR
Queue Stats
27W - 46L
1,348 Elo+
Party 2
Ao Kuang
Ao Kuang
fylyppo_best06
Ao Kuang
Level 29
God Stats
29W - 20L
1,664 SR
Queue Stats
83W - 96L
1,407 Elo+
Party 2
Ymir
Ymir
xBIG LEBOWSKIxx
Ymir
Level 25
God Stats
1W - 2L
1,881 SR
Queue Stats
89W - 91L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
10 / 0 / 8
14,625
563
11,535
17,849
7,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
DepressedSlug
Hachiman
20
3 / 4 / 6
13,319
512
11,567
18,483
8,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
NamesKai
Chang'e
20
12 / 0 / 7
15,875
611
25,324
15,067
7,063
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 0 / 10
12,808
493
7,541
13,818
16,120
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 1 / 13
15,888
611
21,310
9,562
8,574
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 2
10,883
419
10,297
18,361
6,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 7 / 1
9,296
358
4,878
19,735
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SGBROTHERS22
Bellona
18
0 / 9 / 1
11,213
431
2,686
21,020
14,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
15
2 / 8 / 1
11,176
430
5,933
24,175
8,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 8 / 2
8,461
325
4,624
21,068
14,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
38
Kills
5
5
Deaths
38
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
10
0
8
14
W
Hachiman
DepressedSlug
Hachiman
3
4
6
1.5
L
2
6
2
0.5
L
1
7
1
0.21
W
Chang'e
NamesKai
Chang'e
12
0
7
15.5
L
Bellona
SGBROTHERS22
Bellona
0
9
1
0.06
L
Ao Kuang
2
8
1
0.31
W
5
0
10
10
L
0
8
2
0.13
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,277
Damage
28,418
74,779
Taken
104,359
47,882
Mitigated
50,564
34,807
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,535
2,255
0
6,604
17,849
7,914
676
2,192
15,657
0
121,332
W
Hachiman
DepressedSlug
Hachiman
11,567
9,092
0
7,630
18,483
8,211
1,646
4,431
14,052
4,744
98,256
L
10,297
3,411
0
302
18,361
6,253
0
7,435
10,898
0
96,397
L
4,878
1,772
0
3,744
19,735
7,681
0
11,513
7,974
0
57,659
W
Chang'e
NamesKai
Chang'e
25,324
1,133
1,309
10,547
15,067
7,063
3,231
1,631
13,436
114,152
0
L
Bellona
SGBROTHERS22
Bellona
2,686
673
301
1,753
21,020
14,109
890
12,930
7,721
0
61,361
L
Ao Kuang
5,933
1,435
58
3,125
24,175
8,069
0
7,852
16,255
47,416
0
W
7,541
3,503
0
4,240
13,818
16,120
573
3,010
10,808
37,339
0
L
4,624
334
0
315
21,068
14,452
0
13,605
7,336
28,963
0
W
21,310
2,949
0
4,477
9,562
8,574
2,054
2,125
7,437
138,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,515
Gold Earned
51,029
728
Minions Killed
513
0
Camps Cleared
0
2,528,080
Distance Traveled
2,272,197
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,625
563
157
6
0
574,710
6
W
Hachiman
13,319
512
126
5
0
411,614
2
L
Skadi
10,883
419
156
6
0
418,092
5
L
Set
9,296
358
88
3
0
508,428
2
W
Chang'e
15,875
611
200
8
0
480,757
7
L
Bellona
11,213
431
155
6
0
439,532
3
L
Ao Kuang
11,176
430
70
3
0
452,838
0
W
Kuzenbo
12,808
493
55
2
0
515,555
1
L
Ymir
8,461
325
44
2
0
453,307
3
W
Tiamat
15,888
611
190
7
0
545,444
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role