Player Matchup

Baron Samedi
Baron Samedi
Desolate-Groove
Baron Samedi
Level 54
God Stats
7W - 11L
1,626 SR
Queue Stats
160W - 170L
1,406 Elo+
Party 3
Hel
Hel
Desolate-Kxdd
Hel
Level 70
God Stats
0W - 1L
1,715 SR
Queue Stats
377W - 382L
1,421 Elo+
Party 3
Tiamat
Tiamat
Sllimey_Raptors
Tiamat
Level 81
God Stats
13W - 11L
1,640 SR
Queue Stats
165W - 159L
1,477 Elo+
Party 3
Jing Wei
Jing Wei
h3ftys_5ad
Jing Wei
Level 28
God Stats
5W - 7L
1,455 SR
Queue Stats
44W - 41L
1,510 Elo+
Party 3
Neith
Neith
xXs3npa1UwUXx
Neith
Level 21
God Stats
18W - 20L
1,562 SR
Queue Stats
19W - 23L
1,484 Elo+
Party 3
Team Averages
Level 51
1,600 SR
1,460 Elo+

VS

Team Averages
Level 50
1,741 SR
1,481 Elo+
Chaac
Chaac
 
Chaac
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
CrocAttackZ
Xing Tian
Level 63
God Stats
22W - 19L
1,848 SR
Queue Stats
248W - 254L
1,478 Elo+
Party 1
Izanami
Izanami
NiboBibo
Izanami
Level 18
God Stats
36W - 18L
1,651 SR
Queue Stats
58W - 50L
1,546 Elo+
Party 1
Pele
Pele
purpleumi
Pele
Level 45
God Stats
3W - 3L
1,790 SR
Queue Stats
149W - 177L
1,384 Elo+
Party 2
Chronos
Chronos
wizard lizzerd
Chronos
Level 67
God Stats
9W - 9L
1,917 SR
Queue Stats
288W - 303L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Desolate-Groove
Baron Samedi
14
0 / 0 / 1
7,815
558
10,185
9,222
8,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 5 / 1
6,452
461
4,847
7,654
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 4 / 1
7,319
523
8,814
10,815
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
h3ftys_5ad
Jing Wei
10
0 / 3 / 1
6,093
435
6,081
9,992
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 5 / 1
7,079
506
7,033
9,786
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 0 / 1
7,997
571
6,596
12,972
9,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
CrocAttackZ
Xing Tian
9
1 / 1 / 6
6,493
464
3,734
10,765
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
NiboBibo
Izanami
12
5 / 0 / 2
7,124
509
7,929
8,850
2,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
13
6 / 0 / 2
7,834
560
5,389
10,075
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 4 / 2
8,047
575
7,027
10,929
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
17
17
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
1
0.5
W
Xing Tian
CrocAttackZ
Xing Tian
1
1
6
4
L
Baron Samedi
Desolate-Groove
Baron Samedi
0
0
1
0.5
L
1
5
1
0.3
W
Izanami
NiboBibo
Izanami
5
0
2
6
L
2
4
1
0.63
L
Jing Wei
h3ftys_5ad
Jing Wei
0
3
1
0.17
W
Pele
6
0
2
7
W
5
4
2
1.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,960
Damage
30,675
47,469
Taken
53,591
22,052
Mitigated
24,892
18,976
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,596
957
0
7,609
12,972
9,358
0
9,459
3,513
0
54,457
W
Xing Tian
CrocAttackZ
Xing Tian
3,734
276
0
1,372
10,765
5,030
0
4,936
5,673
16,006
0
L
Baron Samedi
Desolate-Groove
Baron Samedi
10,185
1,097
138
5,620
9,222
8,811
0
258
8,452
55,474
0
L
4,847
337
1,255
2,691
7,654
1,885
116
1,390
6,264
22,578
0
W
Izanami
NiboBibo
Izanami
7,929
4,493
0
1,694
8,850
2,926
989
2,232
6,394
0
40,677
L
8,814
629
0
4,140
10,815
5,676
0
1,350
9,415
43,642
0
L
Jing Wei
h3ftys_5ad
Jing Wei
6,081
4,492
0
3,369
9,992
2,497
614
1,209
8,783
0
30,530
W
Pele
5,389
1,165
0
3,940
10,075
3,442
0
4,544
5,505
0
42,862
W
7,027
3,630
0
2,931
10,929
4,136
0
2,241
8,660
41,084
0
L
7,033
3,355
0
1,763
9,786
3,183
1,050
6,554
3,232
0
35,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,758
Gold Earned
37,495
360
Minions Killed
376
0
Camps Cleared
0
1,297,440
Distance Traveled
1,431,048
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,997
571
123
9
0
314,352
5
W
Xing Tian
6,493
464
19
1
0
287,570
7
L
Baron Samedi
7,815
558
106
8
0
260,592
3
L
Hel
6,452
461
47
3
0
251,531
2
W
Izanami
7,124
509
83
6
0
282,041
0
L
Tiamat
7,319
523
86
6
0
258,905
1
L
Jing Wei
6,093
435
57
4
0
269,885
0
W
Pele
7,834
560
75
5
0
290,060
0
W
Chronos
8,047
575
76
5
0
257,025
0
L
Neith
7,079
506
64
5
0
256,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role