Player Matchup

Scylla
Scylla
A1Supreme
Scylla
Level 18
God Stats
6W - 5L
1,547 SR
Queue Stats
19W - 19L
1,392 Elo+
Party 1
Ymir
Ymir
Gajjjy2
Ymir
Level 25
God Stats
31W - 18L
1,589 SR
Queue Stats
131W - 106L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
Luffy_MLC
Danzaburou
Level 27
God Stats
2W - 0L
1,703 SR
Queue Stats
17W - 5L
1,704 Elo+
Party 2
Bellona
Bellona
Reportedv21
Bellona
Level 23
God Stats
17W - 16L
1,578 SR
Queue Stats
18W - 21L
1,508 Elo+
Party 1
Arachne
Arachne
toasterguyXD
Arachne
Level 104
God Stats
7W - 2L
1,656 SR
Queue Stats
111W - 103L
1,490 Elo+
Party 1
Team Averages
Level 39
1,615 SR
1,527 Elo+

VS

Team Averages
Level 17
1,419 SR
1,331 Elo+
Anhur
Anhur
Banyar17
Anhur
Level 7
God Stats
6W - 6L
1,538 SR
Queue Stats
59W - 52L
1,352 Elo+
Solo
Scylla
Scylla
CactusMeteor
Scylla
Level 25
God Stats
8W - 8L
1,496 SR
Queue Stats
43W - 54L
1,431 Elo+
Solo
Yemoja
Yemoja
HandicapGamer
Yemoja
Level 26
God Stats
0W - 2L
1,180 SR
Queue Stats
1W - 3L
1,368 Elo+
Solo
Neith
Neith
Savage4Lyfe11
Neith
Level 26
God Stats
28W - 29L
1,615 SR
Queue Stats
182W - 215L
1,391 Elo+
Solo
Thor
Thor
yheyfye7eu
Thor
Level 2
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A1Supreme
Scylla
14
2 / 1 / 7
8,616
663
3,942
5,400
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Gajjjy2
Ymir
12
2 / 1 / 7
7,698
592
2,866
7,902
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Luffy_MLC
Danzaburou
11
5 / 1 / 5
7,055
543
3,667
4,517
1,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Reportedv21
Bellona
12
1 / 0 / 3
7,051
542
6,225
5,101
4,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
toasterguyXD
Arachne
14
9 / 0 / 2
8,496
654
6,517
7,623
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Banyar17
Anhur
10
0 / 4 / 0
5,939
457
1,647
9,623
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
10
1 / 5 / 0
6,115
470
2,095
5,624
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 5 / 2
5,240
403
4,120
7,173
2,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 2
5,179
398
1,736
5,944
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 1 / 0
4,068
313
0
955
217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
19
Kills
1
3
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
A1Supreme
Scylla
2
1
7
5.5
L
Anhur
Banyar17
Anhur
0
4
0
0
L
Scylla
1
5
0
0.2
W
Ymir
Gajjjy2
Ymir
2
1
7
5.5
L
0
5
2
0.2
W
Danzaburou
Luffy_MLC
Danzaburou
5
1
5
7.5
W
Bellona
Reportedv21
Bellona
1
0
3
2.5
L
0
5
2
0.2
W
Arachne
toasterguyXD
Arachne
9
0
2
10
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,217
Damage
9,598
30,543
Taken
29,319
13,666
Mitigated
8,820
12,702
Healing
3,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
A1Supreme
Scylla
3,942
1,041
0
1,680
5,400
1,647
1,801
1,625
3,531
51,823
0
L
Anhur
Banyar17
Anhur
1,647
942
0
1,877
9,623
2,814
560
678
8,520
0
25,684
L
Scylla
2,095
173
0
300
5,624
1,464
0
2,454
3,043
20,705
0
W
Ymir
Gajjjy2
Ymir
2,866
0
0
2,194
7,902
3,859
676
1,866
6,036
16,893
0
L
4,120
727
445
150
7,173
2,986
0
1,955
5,176
20,411
0
W
Danzaburou
Luffy_MLC
Danzaburou
3,667
1,215
0
1,841
4,517
1,308
1,703
1,354
3,163
0
28,609
W
Bellona
Reportedv21
Bellona
6,225
1,336
414
1,442
5,101
4,172
1,305
385
4,688
0
31,473
L
1,736
45
0
664
5,944
1,339
0
1,015
4,929
0
17,499
W
Arachne
toasterguyXD
Arachne
6,517
4,907
99
5,032
7,623
2,680
2,171
709
6,910
0
39,507
L
0
0
0
106
955
217
0
498
393
0
1,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,916
Gold Earned
26,541
334
Minions Killed
165
0
Camps Cleared
0
1,310,075
Distance Traveled
839,834
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,616
663
115
9
0
245,382
5
L
Anhur
5,939
457
48
4
0
200,691
0
L
Scylla
6,115
470
45
3
0
194,814
0
W
Ymir
7,698
592
35
3
0
249,898
5
L
Yemoja
5,240
403
35
3
0
201,972
1
W
Danzaburou
7,055
543
55
4
0
220,034
0
W
Bellona
7,051
542
54
4
0
298,692
5
L
Neith
5,179
398
34
3
0
187,609
0
W
Arachne
8,496
654
75
6
0
296,069
0
L
Thor
4,068
313
3
0
0
54,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role