Player Matchup

Scylla
Scylla
AdamantKaizer
Scylla
Level 19
God Stats
2W - 6L
1,544 SR
Queue Stats
268W - 263L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
DeathJR302
Cthulhu
Level 18
God Stats
3W - 4L
1,465 SR
Queue Stats
407W - 462L
1,376 Elo+
Solo
Thor
Thor
MGurs
Thor
Level 24
God Stats
5W - 1L
1,852 SR
Queue Stats
140W - 130L
1,447 Elo+
Party 3
Skadi
Skadi
Nonimonster
Skadi
Level 18
God Stats
23W - 13L
1,496 SR
Queue Stats
223W - 223L
1,384 Elo+
Party 1
Anhur
Anhur
S2S Burdy
Anhur
Level 27
God Stats
37W - 27L
1,609 SR
Queue Stats
94W - 83L
1,397 Elo+
Party 3
Team Averages
Level 21
1,593 SR
1,402 Elo+

VS

Team Averages
Level 24
1,689 SR
1,368 Elo+
Achilles
Achilles
ChickenJoe69
Achilles
Level 14
God Stats
6W - 3L
1,552 SR
Queue Stats
14W - 17L
1,325 Elo+
Solo
Jormungandr
Jormungandr
DawDawg75
Jormungandr
Level 29
God Stats
27W - 58L
1,718 SR
Queue Stats
48W - 141L
1,378 Elo+
Party 2
Izanami
Izanami
bronsonbandy
Izanami
Level 36
God Stats
21W - 16L
1,754 SR
Queue Stats
102W - 221L
1,394 Elo+
Party 2
Anubis
Anubis
floppytaco18
Anubis
Level 14
God Stats
24W - 42L
1,670 SR
Queue Stats
37W - 90L
1,368 Elo+
Party 2
Tsukuyomi
Tsukuyomi
thatkiddfoshee
Tsukuyomi
Level 28
God Stats
28W - 60L
1,752 SR
Queue Stats
85W - 208L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 11 / 6
15,136
505
24,877
25,482
10,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DeathJR302
Cthulhu
18
5 / 9 / 7
13,146
438
14,138
33,017
39,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
MGurs
Thor
13
0 / 9 / 9
10,243
341
4,063
11,565
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 10 / 3
15,703
523
18,305
26,017
11,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
S2S Burdy
Anhur
20
9 / 9 / 8
15,384
513
28,819
31,228
12,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChickenJoe69
Achilles
20
7 / 1 / 6
15,937
531
16,000
23,757
29,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
DawDawg75
Jormungandr
19
3 / 8 / 19
14,195
473
11,248
28,133
31,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
bronsonbandy
Izanami
20
22 / 4 / 8
18,509
617
40,931
28,614
12,522
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
18
4 / 9 / 19
13,029
434
14,616
18,276
7,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
thatkiddfoshee
Tsukuyomi
20
12 / 11 / 10
15,948
532
22,710
32,104
13,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
110
32
Kills
48
48
Deaths
33
33
Assists
62
Player
Kills
Deaths
Assists
KDA
L
12
11
6
1.36
W
Achilles
ChickenJoe69
Achilles
7
1
6
10
W
Jormungandr
DawDawg75
Jormungandr
3
8
19
1.56
L
Cthulhu
DeathJR302
Cthulhu
5
9
7
0.94
L
Thor
MGurs
Thor
0
9
9
0.5
L
6
10
3
0.75
L
Anhur
S2S Burdy
Anhur
9
9
8
1.44
W
Izanami
bronsonbandy
Izanami
22
4
8
6.5
W
Anubis
4
9
19
1.5
W
Tsukuyomi
thatkiddfoshee
Tsukuyomi
12
11
10
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,202
Damage
105,505
127,309
Taken
130,884
77,963
Mitigated
95,221
21,735
Healing
34,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,877
3,881
159
7,178
25,482
10,074
264
3,047
22,435
69,688
0
W
Achilles
ChickenJoe69
Achilles
16,000
4,733
0
6,298
23,757
29,794
1,903
7,798
15,959
0
94,296
W
Jormungandr
DawDawg75
Jormungandr
11,248
2,679
0
1,482
28,133
31,699
400
9,449
18,684
53,306
0
L
Cthulhu
DeathJR302
Cthulhu
14,138
592
214
941
33,017
39,972
31
11,904
21,113
65,731
0
L
Thor
MGurs
Thor
4,063
586
0
1,002
11,565
3,267
0
2,889
8,676
0
17,693
L
18,305
9,520
0
4,964
26,017
11,754
1,690
2,653
23,364
0
109,478
L
Anhur
S2S Burdy
Anhur
28,819
14,952
0
7,277
31,228
12,896
3,621
5,371
25,857
0
92,049
W
Izanami
bronsonbandy
Izanami
40,931
32,190
0
16,782
28,614
12,522
11,415
5,694
22,920
0
153,742
W
Anubis
14,616
641
0
3,441
18,276
7,751
782
7,034
11,242
32,550
0
W
Tsukuyomi
thatkiddfoshee
Tsukuyomi
22,710
4,914
0
6,980
32,104
13,455
599
9,040
23,064
0
107,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,612
Gold Earned
77,618
533
Minions Killed
607
0
Camps Cleared
0
1,986,751
Distance Traveled
2,727,913
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,136
505
102
3
0
409,246
6
W
Achilles
15,937
531
158
5
0
602,480
0
W
Jormungandr
14,195
473
57
2
0
536,790
2
L
Cthulhu
13,146
438
62
2
0
548,372
2
L
Thor
10,243
341
38
1
0
200,221
0
L
Skadi
15,703
523
188
6
0
409,029
2
L
Anhur
15,384
513
143
5
0
419,883
0
W
Izanami
18,509
617
223
7
0
499,637
0
W
Anubis
13,029
434
39
1
0
521,705
0
W
Tsukuyomi
15,948
532
130
4
0
567,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role