Player Matchup

Ymir
Ymir
Gold V
BiggNutss_1265
Ymir
Gold V
Level 47
God Stats
3W - 0L
1,854 SR
Queue Stats
83W - 94L
1,495 MMR
Party 1
Anhur
Anhur
Gold IV
Sanqtuhfy
Anhur
Gold IV
Level 51
God Stats
12W - 7L
1,569 SR
Queue Stats
54W - 39L
1,519 MMR
Party 1
Cerberus
Cerberus
Silver I
xWolfGangPac0
Cerberus
Silver I
Level 75
God Stats
20W - 10L
1,592 SR
Queue Stats
72W - 61L
1,306 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 58
1,672 SR
1,440 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,584 SR
1,424 MMR
Baba Yaga
Baba Yaga
Silver I
JohnNYchimpO719
Baba Yaga
Silver I
Level 145
God Stats
30W - 25L
1,584 SR
Queue Stats
268W - 305L
1,337 MMR
Solo
Chang'e
Chang'e
Silver II
RamboBright
Chang'e
Silver II
Level 84
God Stats
25W - 32L
1,542 SR
Queue Stats
29W - 43L
1,483 MMR
Solo
Vulcan
Vulcan
Bronze III
YourTexasGod
Vulcan
Bronze III
Level 129
God Stats
3W - 3L
1,626 SR
Queue Stats
4W - 7L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 9
14,985
652
5,139
28,294
39,764
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Sanqtuhfy
Anhur
19
10 / 9 / 4
16,476
716
19,632
27,187
9,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
xWolfGangPac0
Cerberus
18
2 / 5 / 10
14,981
651
19,754
33,121
45,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThothScyllaAphroditeBastetCu Chulainn

VS

Bans
ChaacOdinThe MorriganSobekZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JohnNYchimpO719
Baba Yaga
16
6 / 7 / 5
13,922
605
20,925
22,923
7,436
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
RamboBright
Chang'e
18
4 / 6 / 10
15,023
653
11,076
21,709
9,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
19
7 / 3 / 6
14,758
642
32,661
13,378
4,575
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
15
Kills
17
17
Deaths
16
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Baba Yaga
JohnNYchimpO719
Baba Yaga
6
7
5
1.21
L
Chang'e
RamboBright
Chang'e
4
6
10
1.5
W
Anhur
Sanqtuhfy
Anhur
10
9
4
1.33
L
Vulcan
7
3
6
3.33
W
Cerberus
xWolfGangPac0
Cerberus
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,525
Damage
64,662
88,602
Taken
58,010
94,984
Mitigated
21,940
16,176
Healing
20,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,139
683
0
1,964
28,294
39,764
322
20,735
7,559
32,371
0
L
Baba Yaga
JohnNYchimpO719
Baba Yaga
20,925
1,317
0
3,876
22,923
7,436
488
8,375
14,548
48,183
0
L
Chang'e
RamboBright
Chang'e
11,076
294
5,193
8,281
21,709
9,929
784
8,749
12,960
65,997
0
W
Anhur
Sanqtuhfy
Anhur
19,632
9,833
0
6,614
27,187
9,670
3,368
21,592
5,595
0
117,602
L
Vulcan
32,661
19,224
0
3,291
13,378
4,575
1,028
7,904
5,474
102,385
0
W
Cerberus
xWolfGangPac0
Cerberus
19,754
650
0
7,598
33,121
45,550
0
22,420
10,701
68,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,442
Gold Earned
43,703
325
Minions Killed
264
0
Camps Cleared
0
1,251,320
Distance Traveled
1,171,443
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,985
652
32
1
0
430,076
0
L
Baba Yaga
13,922
605
61
3
0
376,595
0
L
Chang'e
15,023
653
81
4
0
370,493
6
W
Anhur
16,476
716
171
7
0
376,402
0
L
Vulcan
14,758
642
122
5
0
424,355
8
W
Cerberus
14,981
651
122
5
0
444,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role