Player Matchup

He Bo
He Bo
Crono_45
He Bo
Level 85
God Stats
7W - 5L
1,614 SR
Queue Stats
142W - 119L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
Fear_UMG
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,654 Elo+
Party 1
Fenrir
Fenrir
Joshman0
Fenrir
Level 101
God Stats
4W - 2L
1,504 SR
Queue Stats
148W - 128L
1,547 Elo+
Party 1
Team Averages
Level 71
1,539 SR
1,588 Elo+

VS

Team Averages
Level 91
1,505 SR
1,426 Elo+
Anhur
Anhur
FumblsTwnklbotm
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,515 Elo+
Party 2
Khepri
Khepri
Koala61
Khepri
Level 127
God Stats
3W - 7L
1,573 SR
Queue Stats
52W - 47L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
PUNKs0ulBR0thER
Baron Samedi
Level 19
God Stats
8W - 6L
1,443 SR
Queue Stats
9W - 17L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Crono_45
He Bo
17
9 / 2 / 8
12,193
717
15,725
12,496
4,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Fear_UMG
Cthulhu
13
2 / 6 / 13
10,541
620
5,389
14,095
11,116
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Joshman0
Fenrir
15
7 / 1 / 11
11,903
700
16,980
16,508
6,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 8 / 0
11,154
656
9,932
15,111
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Koala61
Khepri
13
0 / 3 / 8
10,318
607
7,856
16,449
18,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
PUNKs0ulBR0thER
Baron Samedi
13
1 / 7 / 7
10,328
608
5,818
12,475
7,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
18
Kills
8
9
Deaths
18
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
Crono_45
He Bo
9
2
8
6.5
W
Cthulhu
Fear_UMG
Cthulhu
2
6
13
1.42
L
7
8
0
0.88
W
Fenrir
Joshman0
Fenrir
7
1
11
12.5
L
Khepri
Koala61
Khepri
0
3
8
1.33
L
Baron Samedi
PUNKs0ulBR0thER
Baron Samedi
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,094
Damage
23,606
43,099
Taken
44,035
22,842
Mitigated
30,817
14,530
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Crono_45
He Bo
15,725
1,077
451
6,517
12,496
4,794
890
5,056
7,440
54,424
0
W
Cthulhu
Fear_UMG
Cthulhu
5,389
161
533
819
14,095
11,116
396
3,738
10,357
20,944
0
L
9,932
5,020
0
2,029
15,111
5,132
576
6,065
9,046
0
46,843
W
Fenrir
Joshman0
Fenrir
16,980
5,536
0
6,210
16,508
6,932
1,101
5,016
11,492
0
71,323
L
Khepri
Koala61
Khepri
7,856
922
0
897
16,449
18,339
42
9,960
6,489
21,831
0
L
Baron Samedi
PUNKs0ulBR0thER
Baron Samedi
5,818
338
968
1,614
12,475
7,346
90
5,199
7,276
24,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
31,800
178
Minions Killed
119
0
Camps Cleared
0
865,036
Distance Traveled
785,819
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,193
717
74
4
0
274,583
1
W
Cthulhu
10,541
620
30
2
0
264,919
1
L
Anhur
11,154
656
72
4
0
235,514
2
W
Fenrir
11,903
700
74
4
0
325,534
5
L
Khepri
10,318
607
12
1
0
283,708
4
L
Baron Samedi
10,328
608
35
2
0
266,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role