Player Matchup

Fafnir
Fafnir
Akellabeth
Fafnir
Level 14
God Stats
9W - 16L
1,190 SR
Queue Stats
93W - 115L
1,412 Elo+
Solo
Mulan
Mulan
KNBrisson
Mulan
Level 24
God Stats
0W - 2L
1,315 SR
Queue Stats
30W - 26L
1,504 Elo+
Solo
Hera
Hera
Tideflow
Hera
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 65L
1,476 Elo+
Solo
Bellona
Bellona
acornthorn
Bellona
Level 9
God Stats
3W - 4L
1,478 SR
Queue Stats
17W - 21L
1,487 Elo+
Solo
Anhur
Anhur
mangoose416
Anhur
Level 29
God Stats
2W - 4L
1,377 SR
Queue Stats
79W - 78L
1,448 Elo+
Solo
Team Averages
Level 19
1,372 SR
1,465 Elo+

VS

Team Averages
Level 70
1,586 SR
1,511 Elo+
Zeus
Zeus
Khaositcc
Zeus
Level 149
God Stats
4W - 2L
1,698 SR
Queue Stats
224W - 191L
1,544 Elo+
Party 1
Ganesha
Ganesha
Oscar8bit
Ganesha
Level 29
God Stats
28W - 13L
1,516 SR
Queue Stats
149W - 140L
1,517 Elo+
Solo
Neith
Neith
Puppydonkey
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,435 Elo+
Party 1
Erlang Shen
Erlang Shen
Víbe
Erlang Shen
Level 159
God Stats
7W - 2L
1,717 SR
Queue Stats
274W - 267L
1,568 Elo+
Party 1
Bellona
Bellona
Xpblast
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Akellabeth
Fafnir
9
1 / 5 / 2
6,620
414
1,846
9,072
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
KNBrisson
Mulan
12
2 / 5 / 5
7,815
488
6,538
13,887
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
12
3 / 9 / 3
7,814
488
4,108
10,021
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
acornthorn
Bellona
17
8 / 1 / 0
10,024
627
8,672
8,901
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 6 / 4
7,794
487
6,818
12,630
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
13 / 4 / 4
10,629
664
12,305
7,233
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Oscar8bit
Ganesha
12
0 / 1 / 10
7,855
491
3,567
9,608
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 3
7,277
455
7,792
7,894
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Víbe
Erlang Shen
16
11 / 2 / 3
9,911
619
11,107
10,881
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Xpblast
Bellona
11
0 / 6 / 0
6,982
436
2,949
10,610
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
17
Kills
26
26
Deaths
17
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Akellabeth
Fafnir
1
5
2
0.4
L
Mulan
KNBrisson
Mulan
2
5
5
0.9
W
Zeus
13
4
4
3.75
W
Ganesha
Oscar8bit
Ganesha
0
1
10
5
W
2
4
3
0.88
L
Hera
3
9
3
0.5
W
Erlang Shen
Víbe
Erlang Shen
11
2
3
6.25
W
Bellona
Xpblast
Bellona
0
6
0
0
L
Bellona
acornthorn
Bellona
8
1
0
8
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,982
Damage
37,720
54,511
Taken
46,226
25,472
Mitigated
22,770
7,145
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Akellabeth
Fafnir
1,846
735
0
659
9,072
7,170
0
2,109
6,922
9,689
0
L
Mulan
KNBrisson
Mulan
6,538
1,773
0
2,688
13,887
4,900
0
3,834
9,871
0
39,844
W
Zeus
12,305
1,171
0
1,713
7,233
2,133
496
1,805
5,211
62,236
0
W
Ganesha
Oscar8bit
Ganesha
3,567
41
0
2,397
9,608
4,077
513
2,062
7,408
21,313
0
W
7,792
4,794
0
2,148
7,894
3,032
735
1,171
6,679
0
32,703
L
Hera
4,108
723
0
500
10,021
3,199
0
5,994
3,679
31,775
0
W
Erlang Shen
Víbe
Erlang Shen
11,107
7,143
0
1,456
10,881
5,758
0
536
10,264
0
75,195
W
Bellona
Xpblast
Bellona
2,949
956
0
2,843
10,610
7,770
144
54
10,281
0
28,339
L
Bellona
acornthorn
Bellona
8,672
4,051
0
1,092
8,901
6,955
150
449
8,452
54
58,213
L
6,818
3,545
0
2,206
12,630
3,248
0
2,787
9,715
0
33,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,067
Gold Earned
42,654
344
Minions Killed
381
0
Camps Cleared
0
1,339,759
Distance Traveled
1,428,637
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,620
414
13
1
0
201,833
0
L
Mulan
7,815
488
67
4
0
310,616
2
W
Zeus
10,629
664
126
8
0
282,049
2
W
Ganesha
7,855
491
6
0
0
299,779
0
W
Neith
7,277
455
69
4
0
239,566
1
L
Hera
7,814
488
68
4
0
253,857
2
W
Erlang Shen
9,911
619
116
7
0
355,220
0
W
Bellona
6,982
436
64
4
0
252,023
3
L
Bellona
10,024
627
138
9
0
308,708
1
L
Anhur
7,794
487
58
4
0
264,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role