Player Matchup

Chernobog
Chernobog
Batatoso
Chernobog
Level 28
God Stats
1W - 3L
1,288 SR
Queue Stats
69W - 57L
1,535 Elo+
Party 3
Set
Set
KanekiTeOdio
Set
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Maudomato25
Ymir
Level 17
God Stats
2W - 1L
1,756 SR
Queue Stats
2W - 2L
1,712 Elo+
Party 3
Bellona
Bellona
TKkirito
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
TUSKL
Merlin
Level 19
God Stats
4W - 3L
1,764 SR
Queue Stats
14W - 15L
1,603 Elo+
Party 3
Team Averages
Level 16
1,562 SR
1,570 Elo+

VS

Team Averages
Level 33
1,606 SR
1,525 Elo+
Chiron
Chiron
ChuvadeVenus
Chiron
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,485 Elo+
Party 1
Tiamat
Tiamat
EduJah4i20
Tiamat
Level 8
God Stats
1W - 0L
1,472 SR
Queue Stats
10W - 2L
1,691 Elo+
Party 1
Tyr
Tyr
StuartLitri
Tyr
Level 22
God Stats
4W - 5L
1,722 SR
Queue Stats
16W - 19L
1,517 Elo+
Party 1
Arachne
Arachne
viccenzo
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,397 Elo+
Party 1
Yemoja
Yemoja
ybilbo
Yemoja
Level 17
God Stats
3W - 3L
1,834 SR
Queue Stats
10W - 9L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Batatoso
Chernobog
11
1 / 8 / 3
6,656
370
4,322
11,797
4,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 7 / 4
8,320
462
6,420
15,004
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 5 / 3
6,666
370
6,746
12,326
9,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
TKkirito
Bellona
13
2 / 4 / 3
8,566
476
7,378
9,822
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
TUSKL
Merlin
13
4 / 3 / 2
8,385
466
15,671
7,570
3,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
12 / 2 / 8
9,916
551
18,100
13,356
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
EduJah4i20
Tiamat
12
0 / 4 / 7
7,371
410
4,665
13,787
7,445
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 2 / 5
9,850
547
8,602
11,354
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
viccenzo
Arachne
13
6 / 2 / 8
8,751
486
5,769
10,541
3,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
ybilbo
Yemoja
13
3 / 2 / 15
9,128
507
6,763
10,867
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
12
Kills
27
27
Deaths
12
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Batatoso
Chernobog
1
8
3
0.31
W
Chiron
12
2
8
8
W
Tiamat
EduJah4i20
Tiamat
0
4
7
0.88
L
4
7
4
0.86
L
1
5
3
0.5
W
6
2
5
4.25
L
Bellona
TKkirito
Bellona
2
4
3
0.88
L
Merlin
TUSKL
Merlin
4
3
2
1.67
W
Arachne
viccenzo
Arachne
6
2
8
5
W
Yemoja
ybilbo
Yemoja
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,537
Damage
43,899
56,519
Taken
59,905
32,762
Mitigated
33,686
13,435
Healing
25,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Batatoso
Chernobog
4,322
2,166
662
1,809
11,797
4,201
0
3,189
8,583
0
23,171
W
Chiron
18,100
6,736
1,852
6,476
13,356
5,116
2,165
5,094
8,205
0
57,061
W
Tiamat
EduJah4i20
Tiamat
4,665
634
638
2,804
13,787
7,445
267
6,195
7,592
31,877
0
L
6,420
2,203
0
4,281
15,004
6,235
0
2,027
12,881
0
39,895
L
6,746
152
1,347
1,848
12,326
9,894
0
3,379
8,922
20,029
0
W
8,602
1,575
0
4,609
11,354
9,577
1,191
2,585
8,494
0
47,750
L
Bellona
TKkirito
Bellona
7,378
1,932
0
1,961
9,822
9,253
622
940
8,632
0
37,694
L
Merlin
TUSKL
Merlin
15,671
788
462
1,065
7,570
3,179
596
1,893
5,627
52,138
0
W
Arachne
viccenzo
Arachne
5,769
3,417
0
2,846
10,541
3,574
107
3,835
6,656
0
27,708
W
Yemoja
ybilbo
Yemoja
6,763
1,220
3,937
1,857
10,867
7,974
308
4,701
6,116
21,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,593
Gold Earned
45,016
295
Minions Killed
325
0
Camps Cleared
0
1,622,709
Distance Traveled
1,540,696
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,656
370
27
2
0
325,097
1
W
Chiron
9,916
551
102
6
0
294,107
4
W
Tiamat
7,371
410
45
3
0
273,748
0
L
Set
8,320
462
59
3
0
312,945
1
L
Ymir
6,666
370
37
2
0
316,215
1
W
Tyr
9,850
547
98
5
0
333,037
3
L
Bellona
8,566
476
82
5
0
354,243
2
L
Merlin
8,385
466
90
5
0
314,209
4
W
Arachne
8,751
486
54
3
0
344,511
4
W
Yemoja
9,128
507
26
1
0
295,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role