Player Matchup

Hera
Hera
 
Hera
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BallsForYouAndMe
Artio
Level 63
God Stats
5W - 6L
1,563 SR
Queue Stats
152W - 136L
1,503 Elo+
Party 2
Nemesis
Nemesis
CVOID 199746
Nemesis
Level 67
God Stats
4W - 1L
1,541 SR
Queue Stats
297W - 274L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Yung-Slippery
Cthulhu
Level 102
God Stats
7W - 6L
1,867 SR
Queue Stats
452W - 371L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yung-Burst
Ah Muzen Cab
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 236L
1,395 Elo+
Party 2
Team Averages
Level 84
1,594 SR
1,496 Elo+

VS

Team Averages
Level 104
1,622 SR
1,539 Elo+
Cerberus
Cerberus
AverageThug
Cerberus
Level 127
God Stats
31W - 14L
1,692 SR
Queue Stats
312W - 296L
1,511 Elo+
Solo
Bellona
Bellona
DeeSavagee-_-
Bellona
Level 103
God Stats
3W - 2L
1,888 SR
Queue Stats
58W - 50L
1,518 Elo+
Solo
Rama
Rama
GokuBlack_Icy
Rama
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
399W - 378L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
jimothy_gem
Guan Yu
Level 104
God Stats
5W - 2L
1,780 SR
Queue Stats
295W - 281L
1,562 Elo+
Solo
Nox
Nox
mathewkiller12
Nox
Level 100
God Stats
3W - 4L
1,248 SR
Queue Stats
98W - 85L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
6 / 4 / 1
9,285
546
7,748
9,044
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 4
8,578
505
4,476
14,143
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
CVOID 199746
Nemesis
13
3 / 1 / 5
8,715
513
6,617
8,908
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
16
5 / 1 / 4
10,098
594
14,058
11,980
11,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
yung-Burst
Ah Muzen Cab
13
3 / 6 / 3
8,533
502
9,758
11,701
3,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AverageThug
Cerberus
15
0 / 5 / 4
8,315
489
5,706
14,478
11,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
15
4 / 1 / 4
8,919
525
6,416
13,150
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 3 / 1
8,825
519
5,567
10,618
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
jimothy_gem
Guan Yu
11
0 / 1 / 5
7,371
434
4,875
11,960
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 8 / 2
8,232
484
6,409
10,857
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
18
Kills
11
13
Deaths
18
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
4
1
1.63
L
Cerberus
AverageThug
Cerberus
0
5
4
0.4
W
1
1
4
3
W
Nemesis
CVOID 199746
Nemesis
3
1
5
5.5
L
Bellona
4
1
4
6
L
4
3
1
1.5
W
Cthulhu
5
1
4
7
L
Guan Yu
jimothy_gem
Guan Yu
0
1
5
2.5
L
3
8
2
0.5
W
Ah Muzen Cab
yung-Burst
Ah Muzen Cab
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,657
Damage
28,973
55,776
Taken
61,063
28,966
Mitigated
35,317
19,567
Healing
15,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,748
1,792
0
1,547
9,044
2,719
934
2,602
6,396
57,838
0
L
Cerberus
AverageThug
Cerberus
5,706
312
0
5,162
14,478
11,235
0
7,522
6,361
56,131
0
W
4,476
351
482
6,964
14,143
6,388
0
4,039
9,989
29,973
0
W
Nemesis
CVOID 199746
Nemesis
6,617
2,669
0
2,931
8,908
5,494
0
1,915
6,952
0
51,128
L
Bellona
6,416
1,985
0
778
13,150
6,707
0
5,622
7,478
0
64,626
L
5,567
4,482
0
2,832
10,618
3,130
0
1,525
9,093
0
65,622
W
Cthulhu
14,058
1,422
659
5,904
11,980
11,125
0
3,767
8,195
66,953
0
L
Guan Yu
jimothy_gem
Guan Yu
4,875
429
1,290
3,663
11,960
10,488
0
4,342
7,528
0
30,657
L
6,409
423
0
1,973
10,857
3,757
32
6,461
4,321
36,290
0
W
Ah Muzen Cab
yung-Burst
Ah Muzen Cab
9,758
4,216
0
1,080
11,701
3,240
1,498
2,342
9,317
0
47,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,209
Gold Earned
41,662
430
Minions Killed
479
0
Camps Cleared
0
1,752,117
Distance Traveled
1,632,304
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,285
546
106
6
0
309,408
1
L
Cerberus
8,315
489
125
7
0
299,377
3
W
Artio
8,578
505
44
3
0
384,174
4
W
Nemesis
8,715
513
84
5
0
406,866
8
L
Bellona
8,919
525
102
6
0
373,074
4
L
Rama
8,825
519
130
8
0
298,263
3
W
Cthulhu
10,098
594
130
8
0
345,230
2
L
Guan Yu
7,371
434
46
3
0
354,835
3
L
Nox
8,232
484
76
4
0
306,755
5
W
Ah Muzen Cab
8,533
502
66
4
0
306,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role