Player Matchup

Arachne
Arachne
CashmereChaos
Arachne
Level 66
God Stats
9W - 7L
1,662 SR
Queue Stats
145W - 139L
1,589 Elo+
Party 3
Geb
Geb
Kleptomanticore
Geb
Level 32
God Stats
11W - 15L
1,566 SR
Queue Stats
315W - 345L
1,593 Elo+
Party 3
Medusa
Medusa
ProposterSauce
Medusa
Level 48
God Stats
8W - 6L
1,565 SR
Queue Stats
130W - 131L
1,525 Elo+
Party 3
Chang'e
Chang'e
Stormsae
Chang'e
Level 25
God Stats
39W - 28L
1,547 SR
Queue Stats
308W - 240L
1,606 Elo+
Party 1
Scylla
Scylla
Vrisic
Scylla
Level 146
God Stats
22W - 7L
1,692 SR
Queue Stats
281W - 204L
1,613 Elo+
Party 1
Team Averages
Level 63
1,606 SR
1,585 Elo+

VS

Team Averages
Level 58
1,529 SR
1,564 Elo+
Danzaburou
Danzaburou
BlakChivesMatter
Danzaburou
Level 60
God Stats
4W - 5L
1,539 SR
Queue Stats
90W - 81L
1,623 Elo+
Party 2
Zeus
Zeus
DualStilz
Zeus
Level 119
God Stats
9W - 3L
1,664 SR
Queue Stats
121W - 100L
1,666 Elo+
Party 4
Horus
Horus
McLoVeN20
Horus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,336 Elo+
Solo
Tiamat
Tiamat
Trapzilla42069
Tiamat
Level 47
God Stats
26W - 26L
1,734 SR
Queue Stats
91W - 94L
1,631 Elo+
Party 4
Cthulhu
Cthulhu
derbqueen95
Cthulhu
Level 21
God Stats
0W - 1L
1,210 SR
Queue Stats
45W - 42L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
4 / 2 / 7
10,199
1,020
7,148
11,956
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 8
10,369
1,037
6,772
13,586
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 0 / 7
10,666
1,067
14,089
12,353
4,627
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Stormsae
Chang'e
16
0 / 1 / 9
9,307
931
6,263
12,451
4,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Vrisic
Scylla
17
5 / 0 / 6
10,516
1,052
20,124
4,387
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

273

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlakChivesMatter
Danzaburou
15
2 / 3 / 1
9,766
977
10,225
11,642
4,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
15
0 / 4 / 2
8,962
896
15,302
9,101
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
McLoVeN20
Horus
14
0 / 4 / 2
8,437
844
3,075
13,598
8,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 1
8,554
855
9,924
9,219
7,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
derbqueen95
Cthulhu
15
1 / 3 / 2
8,957
896
11,536
15,399
11,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
18
Kills
3
3
Deaths
18
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlakChivesMatter
Danzaburou
2
3
1
0.83
W
Arachne
4
2
7
3.75
L
Zeus
0
4
2
0.25
W
3
0
8
7
L
Horus
McLoVeN20
Horus
0
4
2
0.25
W
6
0
7
9.5
W
Chang'e
Stormsae
Chang'e
0
1
9
4.5
L
0
4
1
0.13
W
Scylla
Vrisic
Scylla
5
0
6
8
L
Cthulhu
derbqueen95
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,396
Damage
50,062
54,733
Taken
58,959
27,932
Mitigated
34,756
14,887
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlakChivesMatter
Danzaburou
10,225
4,152
0
1,131
11,642
4,653
0
5,918
5,566
0
32,386
W
Arachne
7,148
4,820
243
2,719
11,956
4,531
0
7,706
4,107
0
17,078
L
Zeus
15,302
1,950
1,459
1,950
9,101
3,358
0
4,646
4,349
35,954
0
W
6,772
189
648
2,154
13,586
12,769
0
9,519
3,663
19,022
0
L
Horus
McLoVeN20
Horus
3,075
1,682
1,883
1,281
13,598
8,200
0
7,512
5,878
0
8,042
W
14,089
5,817
519
723
12,353
4,627
0
8,456
3,759
0
26,913
W
Chang'e
Stormsae
Chang'e
6,263
660
3,801
3,521
12,451
4,579
0
7,540
4,739
30,311
0
L
9,924
631
1,110
746
9,219
7,189
0
5,397
3,597
26,536
0
W
Scylla
Vrisic
Scylla
20,124
573
0
559
4,387
1,426
0
2,562
1,703
45,149
0
L
Cthulhu
derbqueen95
Cthulhu
11,536
506
836
3,246
15,399
11,356
0
8,729
6,410
30,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,057
Gold Earned
44,676
214
Minions Killed
223
11
Camps Cleared
4
1,048,027
Distance Traveled
985,182
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,766
977
75
8
1
209,191
0
W
Arachne
10,199
1,020
18
2
8
206,877
0
L
Zeus
8,962
896
46
5
1
181,679
1
W
Geb
10,369
1,037
32
3
0
245,574
0
L
Horus
8,437
844
8
1
0
175,536
0
W
Medusa
10,666
1,067
42
4
0
196,601
0
W
Chang'e
9,307
931
46
5
2
199,021
0
L
Tiamat
8,554
855
50
5
2
209,251
0
W
Scylla
10,516
1,052
76
8
1
199,954
0
L
Cthulhu
8,957
896
44
4
0
209,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role