Player Matchup

Chronos
Chronos
DodenVenter
Chronos
Level 27
God Stats
2W - 2L
1,656 SR
Queue Stats
83W - 82L
1,532 Elo+
Solo
Geb
Geb
I3rydon
Geb
Level 4
God Stats
9W - 6L
1,500 SR
Queue Stats
91W - 96L
1,500 Elo+
Party 1
Hachiman
Hachiman
Milk_Shake_Ninho
Hachiman
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 89L
1,749 Elo+
Solo
Erlang Shen
Erlang Shen
jayms25
Erlang Shen
Level 15
God Stats
1W - 3L
1,454 SR
Queue Stats
67W - 71L
1,891 Elo+
Party 1
Pele
Pele
ur_mudders_box
Pele
Level 27
God Stats
8W - 6L
1,572 SR
Queue Stats
23W - 20L
1,568 Elo+
Solo
Team Averages
Level 16
1,536 SR
1,648 Elo+

VS

Team Averages
Level 13
1,550 SR
1,533 Elo+
Jing Wei
Jing Wei
Bigears richy02
Jing Wei
Level 21
God Stats
1W - 1L
1,732 SR
Queue Stats
89W - 95L
1,558 Elo+
Solo
Fenrir
Fenrir
Da VK 2L
Fenrir
Level 17
God Stats
12W - 11L
1,554 SR
Queue Stats
37W - 31L
1,587 Elo+
Solo
Hades
Hades
Gianfranconake
Hades
Level 15
God Stats
84W - 108L
1,466 SR
Queue Stats
104W - 154L
1,549 Elo+
Party 2
Thor
Thor
Naaando420
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 138L
1,477 Elo+
Party 2
Nemesis
Nemesis
soupcantom
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DodenVenter
Chronos
11
5 / 0 / 2
6,663
666
5,050
4,370
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Geb
8
1 / 3 / 7
5,458
546
2,256
4,149
1,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
6 / 1 / 2
5,960
596
5,503
4,944
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
jayms25
Erlang Shen
9
1 / 1 / 7
5,833
583
2,000
6,075
2,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 1
6,327
633
1,279
3,546
1,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
7
2 / 4 / 2
4,688
469
2,595
5,156
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Da VK 2L
Fenrir
8
2 / 1 / 1
5,185
519
866
6,037
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 1
4,509
451
3,564
5,092
2,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 3 / 2
4,264
426
655
5,032
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
soupcantom
Nemesis
6
0 / 3 / 2
4,202
420
978
5,442
2,473
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
5
5
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
4
2
0.75
L
Fenrir
Da VK 2L
Fenrir
2
1
1
2.5
W
Chronos
DodenVenter
Chronos
5
0
2
6
L
0
4
1
0.13
W
Geb
1
3
7
1.5
W
6
1
2
7
L
1
3
2
0.67
W
Erlang Shen
jayms25
Erlang Shen
1
1
7
4.5
L
Nemesis
soupcantom
Nemesis
0
3
2
0.33
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,088
Damage
8,658
23,084
Taken
26,759
8,058
Mitigated
9,763
10,154
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,595
1,852
0
345
5,156
1,269
140
1,301
3,855
0
14,342
L
Fenrir
Da VK 2L
Fenrir
866
152
0
3,010
6,037
1,898
0
831
5,131
0
20,731
W
Chronos
DodenVenter
Chronos
5,050
1,434
0
2,847
4,370
1,331
1,082
1,437
2,933
32,507
0
L
3,564
458
50
919
5,092
2,864
0
2,484
2,585
13,089
0
W
Geb
2,256
332
0
467
4,149
1,532
447
471
3,678
10,199
0
W
5,503
2,875
0
2,984
4,944
1,157
1,280
0
4,944
0
23,849
L
655
217
0
324
5,032
1,259
0
783
4,224
0
9,159
W
Erlang Shen
jayms25
Erlang Shen
2,000
1,211
0
2,314
6,075
2,311
0
1,252
4,823
0
23,429
L
Nemesis
soupcantom
Nemesis
978
188
0
472
5,442
2,473
600
1,907
3,535
0
9,472
W
1,279
204
0
1,542
3,546
1,727
0
404
3,142
0
36,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,241
Gold Earned
22,848
268
Minions Killed
137
0
Camps Cleared
0
943,432
Distance Traveled
824,504
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,688
469
30
3
0
160,885
0
L
Fenrir
5,185
519
43
4
0
170,775
2
W
Chronos
6,663
666
61
6
0
182,670
0
L
Hades
4,509
451
30
3
0
158,568
0
W
Geb
5,458
546
20
2
0
179,768
0
W
Hachiman
5,960
596
38
4
0
164,747
2
L
Thor
4,264
426
14
1
0
161,075
1
W
Erlang Shen
5,833
583
57
6
0
219,092
1
L
Nemesis
4,202
420
20
2
0
173,201
1
W
Pele
6,327
633
92
9
0
197,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role