Player Matchup

Cthulhu
Cthulhu
CoffeeMaster904
Cthulhu
Level 18
God Stats
2W - 3L
1,290 SR
Queue Stats
17W - 27L
1,436 Elo+
Solo
Guan Yu
Guan Yu
DayG1474
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,559 Elo+
Solo
Skadi
Skadi
Dr BendThat
Skadi
Level 26
God Stats
47W - 53L
1,340 SR
Queue Stats
147W - 159L
1,438 Elo+
Solo
Zeus
Zeus
TrbTimes
Zeus
Level 29
God Stats
5W - 9L
1,611 SR
Queue Stats
83W - 108L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
ethaniscool77
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,558 Elo+
Solo
Team Averages
Level 24
1,448 SR
1,500 Elo+

VS

Team Averages
Level 12
1,472 SR
1,438 Elo+
Ah Muzen Cab
Ah Muzen Cab
Heve_Starvy
Ah Muzen Cab
Level 7
God Stats
2W - 1L
1,937 SR
Queue Stats
8W - 8L
1,663 Elo+
Solo
He Bo
He Bo
Sbro Gillie
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,547 Elo+
Solo
Ares
Ares
Vickybest
Ares
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,596 Elo+
Solo
King Arthur
King Arthur
jingahegami
King Arthur
Level 8
God Stats
0W - 2L
1,211 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Ra
Ra
rexks
Ra
Level 3
God Stats
0W - 2L
1,211 SR
Queue Stats
0W - 5L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,901
393
1,745
5,046
2,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
DayG1474
Guan Yu
14
6 / 1 / 7
8,924
595
5,925
8,491
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 0 / 5
7,998
533
7,595
5,506
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
14
14 / 3 / 3
9,268
618
9,543
9,226
2,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
ethaniscool77
Ao Kuang
15
11 / 0 / 8
9,410
627
8,613
9,527
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Heve_Starvy
Ah Muzen Cab
12
1 / 1 / 0
7,128
475
4,344
6,031
1,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 9 / 1
6,998
467
4,094
11,454
2,867
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
9
0 / 4 / 1
6,236
416
1,529
9,394
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
jingahegami
King Arthur
6
0 / 13 / 2
5,398
360
2,569
13,261
5,577
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ra
8
1 / 12 / 0
5,904
394
3,383
10,029
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
37
Kills
5
5
Deaths
39
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Guan Yu
DayG1474
Guan Yu
6
1
7
9.5
W
6
0
5
8.5
L
Ah Muzen Cab
Heve_Starvy
Ah Muzen Cab
1
1
0
1
L
3
9
1
0.39
W
Zeus
14
3
3
5.17
L
Ares
0
4
1
0.13
W
Ao Kuang
ethaniscool77
Ao Kuang
11
0
8
15
L
King Arthur
jingahegami
King Arthur
0
13
2
0.08
L
Ra
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,421
Damage
15,919
37,796
Taken
50,169
17,148
Mitigated
18,293
13,233
Healing
6,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,745
36
0
178
5,046
2,655
0
819
4,227
14,003
0
W
Guan Yu
DayG1474
Guan Yu
5,925
703
215
3,797
8,491
6,915
1,616
2,657
5,834
0
38,820
W
7,595
3,414
0
3,228
5,506
1,376
1,841
993
4,513
0
36,759
L
Ah Muzen Cab
Heve_Starvy
Ah Muzen Cab
4,344
2,732
0
2,524
6,031
1,930
0
1,949
4,058
0
47,250
L
4,094
908
36
1,949
11,454
2,867
533
4,544
6,660
21,705
0
W
Zeus
9,543
2,013
0
2,792
9,226
2,674
597
2,006
7,220
53,280
0
L
Ares
1,529
195
0
1,500
9,394
4,940
0
2,996
6,366
18,104
0
W
Ao Kuang
ethaniscool77
Ao Kuang
8,613
3,478
0
3,023
9,527
3,528
60
2,531
6,996
60,458
0
L
King Arthur
jingahegami
King Arthur
2,569
1,099
0
0
13,261
5,577
128
6,278
6,771
0
8,426
L
Ra
3,383
629
194
421
10,029
2,979
337
3,763
6,114
26,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,501
Gold Earned
31,664
358
Minions Killed
204
0
Camps Cleared
0
1,268,353
Distance Traveled
1,176,860
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,901
393
24
2
0
189,966
0
W
Guan Yu
8,924
595
88
6
0
270,776
2
W
Skadi
7,998
533
66
4
0
250,861
0
L
Ah Muzen Cab
7,128
475
94
6
0
263,886
4
L
He Bo
6,998
467
33
2
0
189,583
0
W
Zeus
9,268
618
83
6
0
262,255
5
L
Ares
6,236
416
23
2
0
229,345
7
W
Ao Kuang
9,410
627
97
6
0
294,495
2
L
King Arthur
5,398
360
9
1
0
263,481
2
L
Ra
5,904
394
45
3
0
230,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role