Player Matchup

Pele
Pele
ALB3RT1K1NG
Pele
Level 56
God Stats
10W - 4L
1,883 SR
Queue Stats
302W - 336L
1,487 Elo+
Party 4
Artemis
Artemis
GrahmuelAdams
Artemis
Level 29
God Stats
0W - 1L
1,559 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1
Ymir
Ymir
Osmincito1
Ymir
Level 13
God Stats
7W - 9L
1,543 SR
Queue Stats
16W - 25L
1,488 Elo+
Party 4
Olorun
Olorun
Z1SOU
Olorun
Level 47
God Stats
23W - 30L
1,439 SR
Queue Stats
188W - 213L
1,444 Elo+
Party 4
Hades
Hades
the chuckie p
Hades
Level 64
God Stats
4W - 9L
1,723 SR
Queue Stats
14W - 27L
1,340 Elo+
Party 1
Team Averages
Level 42
1,630 SR
1,454 Elo+

VS

Team Averages
Level 63
1,511 SR
1,461 Elo+
Apollo
Apollo
CG Acrobat
Apollo
Level 27
God Stats
1W - 1L
1,317 SR
Queue Stats
7W - 13L
1,295 Elo+
Party 3
Sylvanus
Sylvanus
Stache66
Sylvanus
Level 58
God Stats
1W - 1L
1,532 SR
Queue Stats
44W - 47L
1,490 Elo+
Party 3
Thanatos
Thanatos
StealthyAaaaa
Thanatos
Level 87
God Stats
9W - 14L
1,500 SR
Queue Stats
266W - 282L
1,494 Elo+
Party 2
Discordia
Discordia
oODAVIDxX
Discordia
Level 34
God Stats
18W - 20L
1,572 SR
Queue Stats
485W - 480L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
xMONEYxC
Sun Wukong
Level 107
God Stats
4W - 4L
1,636 SR
Queue Stats
770W - 784L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
10,095
439
9,330
18,149
6,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
14
1 / 6 / 0
8,857
385
9,513
16,529
6,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 7 / 1
8,013
348
4,021
15,655
13,234
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Z1SOU
Olorun
17
2 / 4 / 2
10,305
448
10,452
15,755
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 6 / 2
8,378
364
10,072
16,625
7,928
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CG Acrobat
Apollo
18
3 / 1 / 0
12,581
547
3,997
13,506
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Stache66
Sylvanus
17
2 / 3 / 15
12,015
522
9,495
19,369
19,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
StealthyAaaaa
Thanatos
20
8 / 2 / 9
13,230
575
13,879
18,041
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
oODAVIDxX
Discordia
19
7 / 1 / 11
13,232
575
18,297
13,137
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
xMONEYxC
Sun Wukong
20
10 / 1 / 5
14,754
641
16,396
22,787
19,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
8
Kills
30
30
Deaths
8
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Apollo
CG Acrobat
Apollo
3
1
0
3
L
Artemis
1
6
0
0.17
L
2
7
1
0.36
W
Sylvanus
Stache66
Sylvanus
2
3
15
3.17
W
Thanatos
StealthyAaaaa
Thanatos
8
2
9
6.25
L
Olorun
Z1SOU
Olorun
2
4
2
0.75
W
Discordia
oODAVIDxX
Discordia
7
1
11
12.5
L
0
6
2
0.17
W
Sun Wukong
xMONEYxC
Sun Wukong
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,388
Damage
62,064
82,713
Taken
86,840
39,836
Mitigated
55,691
14,699
Healing
51,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,330
2,817
111
2,644
18,149
6,493
0
5,226
12,729
0
83,035
W
Apollo
CG Acrobat
Apollo
3,997
2,244
0
6,704
13,506
4,427
5,884
6,605
6,901
0
100,428
L
Artemis
9,513
3,727
0
0
16,529
6,718
72
3,398
13,011
0
55,523
L
4,021
642
669
759
15,655
13,234
104
5,960
9,501
22,478
0
W
Sylvanus
Stache66
Sylvanus
9,495
1,204
3,753
8,726
19,369
19,030
389
8,219
11,150
36,196
0
W
Thanatos
StealthyAaaaa
Thanatos
13,879
4,200
0
17,023
18,041
7,904
1,366
3,216
14,825
0
92,537
L
Olorun
Z1SOU
Olorun
10,452
4,462
591
6,715
15,755
5,463
884
4,449
11,206
71,193
0
W
Discordia
oODAVIDxX
Discordia
18,297
1,320
231
5,201
13,137
5,285
2,711
5,905
7,232
87,233
0
L
10,072
826
251
2,959
16,625
7,928
822
7,650
8,474
41,017
0
W
Sun Wukong
xMONEYxC
Sun Wukong
16,396
2,246
0
10,238
22,787
19,045
1,774
4,285
18,502
0
104,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,648
Gold Earned
65,812
424
Minions Killed
603
0
Camps Cleared
0
1,832,203
Distance Traveled
2,147,042
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,095
439
131
6
0
405,503
2
W
Apollo
12,581
547
140
6
0
393,462
0
L
Artemis
8,857
385
87
4
0
368,160
0
L
Ymir
8,013
348
32
1
0
318,482
2
W
Sylvanus
12,015
522
41
2
0
413,925
7
W
Thanatos
13,230
575
123
5
0
476,822
0
L
Olorun
10,305
448
116
5
0
376,552
2
W
Discordia
13,232
575
125
5
0
436,975
4
L
Hades
8,378
364
58
3
0
363,506
0
W
Sun Wukong
14,754
641
174
8
0
425,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role