Player Matchup

Baron Samedi
Baron Samedi
Angryprime
Baron Samedi
Level 118
God Stats
12W - 8L
1,624 SR
Queue Stats
68W - 60L
1,528 Elo+
Party 2
Sobek
Sobek
BruhMoment523
Sobek
Level 69
God Stats
36W - 24L
1,617 SR
Queue Stats
177W - 144L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
TygenRenji
Tsukuyomi
Level 79
God Stats
4W - 3L
1,502 SR
Queue Stats
52W - 39L
1,509 Elo+
Party 2
Neith
Neith
Zarellic
Neith
Level 109
God Stats
25W - 21L
1,331 SR
Queue Stats
48W - 45L
1,494 Elo+
Solo
Raijin
Raijin
xAAron2234x
Raijin
Level 72
God Stats
6W - 4L
1,509 SR
Queue Stats
182W - 169L
1,535 Elo+
Solo
Team Averages
Level 89
1,517 SR
1,520 Elo+

VS

Team Averages
Level 107
1,542 SR
1,439 Elo+
Izanami
Izanami
BountyHunter987
Izanami
Level 114
God Stats
0W - 4L
1,566 SR
Queue Stats
92W - 91L
1,434 Elo+
Party 1
Vamana
Vamana
Meow_Dawgz
Vamana
Level 72
God Stats
1W - 7L
1,532 SR
Queue Stats
35W - 61L
1,397 Elo+
Party 1
Chang'e
Chang'e
brad2778
Chang'e
Level 120
God Stats
1W - 1L
1,548 SR
Queue Stats
35W - 48L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
hungryboiii
Sylvanus
Level 121
God Stats
5W - 6L
1,525 SR
Queue Stats
140W - 127L
1,501 Elo+
Solo
Serqet
Serqet
iCryptic_Aurora
Serqet
Level 110
God Stats
0W - 1L
1,541 SR
Queue Stats
36W - 54L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angryprime
Baron Samedi
16
7 / 3 / 14
10,313
543
18,267
15,083
16,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 15
10,203
537
13,640
22,570
28,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
TygenRenji
Tsukuyomi
18
10 / 2 / 12
11,042
581
17,046
13,178
7,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Zarellic
Neith
16
5 / 2 / 8
10,219
538
14,427
11,276
3,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
17
1 / 2 / 10
10,208
537
12,852
11,360
6,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,499
447
9,144
11,975
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
Meow_Dawgz
Vamana
13
3 / 9 / 1
8,086
426
11,801
23,483
17,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
brad2778
Chang'e
14
0 / 4 / 1
8,354
440
8,882
15,409
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
hungryboiii
Sylvanus
13
1 / 6 / 3
8,256
435
9,983
30,236
17,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 7 / 3
9,459
498
12,096
14,877
5,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
29
Kills
11
11
Deaths
29
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Angryprime
Baron Samedi
7
3
14
4.67
L
1
3
4
1
W
6
2
15
6.75
L
Vamana
Meow_Dawgz
Vamana
3
9
1
0.39
W
Tsukuyomi
TygenRenji
Tsukuyomi
10
2
12
8
W
Neith
Zarellic
Neith
5
2
8
4.5
L
Chang'e
brad2778
Chang'e
0
4
1
0.13
L
Sylvanus
hungryboiii
Sylvanus
1
6
3
0.42
L
6
7
3
1.07
W
Raijin
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,232
Damage
51,906
73,467
Taken
95,980
62,889
Mitigated
51,130
33,325
Healing
32,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Angryprime
Baron Samedi
18,267
1,978
4,367
5,958
15,083
16,687
600
3,569
10,228
47,446
0
L
9,144
5,834
0
1,372
11,975
6,061
0
4,110
7,865
0
64,092
W
13,640
2,385
0
7,469
22,570
28,026
37
7,238
15,026
32,597
0
L
Vamana
Meow_Dawgz
Vamana
11,801
5,007
0
4,210
23,483
17,159
333
10,383
12,506
0
31,545
W
Tsukuyomi
TygenRenji
Tsukuyomi
17,046
4,991
0
4,477
13,178
7,994
1,992
1,585
11,443
0
70,418
W
Neith
Zarellic
Neith
14,427
6,967
1,305
5,419
11,276
3,998
3,422
2,599
8,304
0
74,195
L
Chang'e
brad2778
Chang'e
8,882
802
3,355
6,949
15,409
5,265
0
6,860
8,474
64,137
0
L
Sylvanus
hungryboiii
Sylvanus
9,983
1,790
3,456
13,165
30,236
17,547
0
17,009
13,047
22,782
0
L
12,096
1,874
0
0
14,877
5,098
0
5,318
9,329
0
40,856
W
Raijin
12,852
1,154
0
4,330
11,360
6,184
963
3,874
6,992
80,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,985
Gold Earned
42,654
492
Minions Killed
393
0
Camps Cleared
0
1,792,658
Distance Traveled
1,642,677
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,313
543
72
4
0
320,331
2
L
Izanami
8,499
447
116
6
0
341,596
0
W
Sobek
10,203
537
31
2
0
358,827
0
L
Vamana
8,086
426
43
2
0
339,212
0
W
Tsukuyomi
11,042
581
109
6
0
424,693
5
W
Neith
10,219
538
119
6
0
339,061
4
L
Chang'e
8,354
440
131
7
0
326,339
3
L
Sylvanus
8,256
435
27
1
0
286,569
9
L
Serqet
9,459
498
76
4
0
348,961
2
W
Raijin
10,208
537
161
8
0
349,746
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role