Player Matchup

Guan Yu
Guan Yu
MRH4nds
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
MarcazoD
Nemesis
Level 17
God Stats
5W - 7L
1,409 SR
Queue Stats
43W - 47L
1,230 Elo+
Party 1
Fenrir
Fenrir
Shaffer0800
Fenrir
Level 14
God Stats
15W - 22L
1,399 SR
Queue Stats
54W - 69L
1,233 Elo+
Party 1
Hel
Hel
pedropaulol
Hel
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,720 Elo+
Party 2
Neith
Neith
xXAmaralXxx
Neith
Level 6
God Stats
1W - 1L
1,300 SR
Queue Stats
10W - 10L
1,438 Elo+
Solo
Team Averages
Level 16
1,421 SR
1,424 Elo+

VS

Team Averages
Level 18
1,437 SR
1,371 Elo+
Neith
Neith
Mannu2020
Neith
Level 13
God Stats
5W - 8L
1,447 SR
Queue Stats
62W - 63L
1,435 Elo+
Solo
Ganesha
Ganesha
Natan75AN
Ganesha
Level 17
God Stats
0W - 1L
1,345 SR
Queue Stats
95W - 91L
1,423 Elo+
Solo
Loki
Loki
Phoenix29-_-
Loki
Level 20
God Stats
3W - 6L
1,452 SR
Queue Stats
149W - 203L
1,375 Elo+
Solo
Heimdallr
Heimdallr
Samuel5485
Heimdallr
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 49L
1,322 Elo+
Solo
Olorun
Olorun
YolkyQuasar7212
Olorun
Level 29
God Stats
10W - 12L
1,442 SR
Queue Stats
70W - 77L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MRH4nds
Guan Yu
12
6 / 1 / 6
7,995
615
6,777
9,822
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
MarcazoD
Nemesis
12
5 / 3 / 7
7,796
600
4,836
9,227
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
11
4 / 0 / 2
6,923
533
3,724
3,953
1,168
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 3 / 0
7,019
540
4,515
5,063
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 2 / 7
6,982
537
8,173
9,494
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mannu2020
Neith
11
0 / 1 / 1
6,654
512
958
7,616
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Natan75AN
Ganesha
8
0 / 5 / 1
5,590
430
4,839
9,367
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 3 / 0
7,158
551
6,017
8,826
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Samuel5485
Heimdallr
11
2 / 7 / 1
6,147
473
5,435
10,350
3,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 0
6,916
532
2,501
11,556
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
9
9
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
MRH4nds
Guan Yu
6
1
6
9
L
Neith
Mannu2020
Neith
0
1
1
0.5
W
Nemesis
MarcazoD
Nemesis
5
3
7
2.83
L
Ganesha
Natan75AN
Ganesha
0
5
1
0.1
L
5
3
0
1.67
L
Heimdallr
Samuel5485
Heimdallr
2
7
1
0.36
W
Fenrir
4
0
2
5
L
2
4
0
0.5
W
1
3
0
0.33
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,025
Damage
19,750
37,559
Taken
47,715
16,402
Mitigated
15,931
15,109
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
MRH4nds
Guan Yu
6,777
1,155
2,616
5,758
9,822
6,514
467
1,529
8,293
0
12,344
L
Neith
Mannu2020
Neith
958
632
0
4,416
7,616
2,713
698
3,885
3,731
0
26,769
W
Nemesis
MarcazoD
Nemesis
4,836
954
0
1,322
9,227
4,316
865
3,730
5,497
4,763
29,051
L
Ganesha
Natan75AN
Ganesha
4,839
527
0
1,172
9,367
3,520
310
272
9,095
15,590
0
L
6,017
1,809
0
2,175
8,826
2,372
0
769
8,057
0
34,672
L
Heimdallr
Samuel5485
Heimdallr
5,435
1,815
699
1,947
10,350
3,160
183
0
10,350
0
30,314
W
Fenrir
3,724
897
0
808
3,953
1,168
17
472
3,481
0
17,550
L
2,501
2,050
202
4,759
11,556
4,166
1,230
340
11,216
38,179
0
W
4,515
1,143
0
741
5,063
1,709
1,223
0
5,063
27,327
0
W
8,173
4,007
0
3,864
9,494
2,695
1,783
1,609
7,885
0
38,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,715
Gold Earned
32,465
242
Minions Killed
258
0
Camps Cleared
0
1,257,261
Distance Traveled
986,612
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,995
615
11
1
0
284,182
2
L
Neith
6,654
512
70
5
0
164,841
1
W
Nemesis
7,796
600
68
5
0
253,399
4
L
Ganesha
5,590
430
1
0
0
206,949
2
L
Loki
7,158
551
65
5
0
266,618
2
L
Heimdallr
6,147
473
54
4
0
188,904
1
W
Fenrir
6,923
533
33
3
0
236,345
4
L
Olorun
6,916
532
68
5
0
159,300
0
W
Hel
7,019
540
65
5
0
212,552
1
W
Neith
6,982
537
65
5
0
270,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role