Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MaczacRevol
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Th3pp
Fafnir
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 78L
1,606 Elo+
Party 2
Hel
Hel
roughnecks
Hel
Level 108
God Stats
7W - 10L
1,359 SR
Queue Stats
626W - 612L
1,577 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
toxic0311
Ah Muzen Cab
Level 99
God Stats
6W - 5L
1,706 SR
Queue Stats
522W - 503L
1,614 Elo+
Party 2
Team Averages
Level 104
1,513 SR
1,559 Elo+

VS

Team Averages
Level 109
1,360 SR
1,567 Elo+
Thanatos
Thanatos
AnonCarbon
Thanatos
Level 129
God Stats
3W - 3L
1,447 SR
Queue Stats
147W - 121L
1,600 Elo+
Solo
Baron Samedi
Baron Samedi
Castor33
Baron Samedi
Level 144
God Stats
13W - 14L
1,087 SR
Queue Stats
852W - 880L
1,472 Elo+
Solo
Tiamat
Tiamat
Malik1070
Tiamat
Level 117
God Stats
1W - 2L
1,266 SR
Queue Stats
65W - 57L
1,638 Elo+
Party 1
Sobek
Sobek
XxCoolHwipxX
Sobek
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 45L
1,619 Elo+
Party 1
Poseidon
Poseidon
xSaintMychaelx
Poseidon
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
528W - 517L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
8 / 2 / 14
11,053
850
12,386
25,880
19,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 3 / 21
10,445
803
15,356
18,184
7,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Th3pp
Fafnir
16
2 / 4 / 19
10,936
841
5,551
18,226
24,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 5 / 14
10,324
794
9,742
18,222
13,836
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
toxic0311
Ah Muzen Cab
18
8 / 3 / 18
11,161
859
25,545
14,423
6,153
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnonCarbon
Thanatos
17
6 / 6 / 5
10,221
786
12,960
16,039
6,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Castor33
Baron Samedi
17
4 / 6 / 11
10,285
791
15,588
13,745
6,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Malik1070
Tiamat
16
4 / 5 / 7
9,272
713
15,734
14,070
10,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 15
9,309
716
10,651
24,830
32,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
16
2 / 6 / 8
9,577
737
15,514
10,161
3,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
63
28
Kills
17
17
Deaths
28
86
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
2
14
7.5
L
Thanatos
AnonCarbon
Thanatos
6
6
5
1.42
L
Baron Samedi
Castor33
Baron Samedi
4
6
11
1.58
W
3
3
21
4.5
L
Tiamat
Malik1070
Tiamat
4
5
7
1.5
W
Fafnir
Th3pp
Fafnir
2
4
19
2.88
L
1
5
15
1.7
W
7
5
14
2.8
W
Ah Muzen Cab
toxic0311
Ah Muzen Cab
8
3
18
5.67
L
Poseidon
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,580
Damage
70,447
94,935
Taken
78,845
70,916
Mitigated
59,862
56,481
Healing
39,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,386
1,785
3,047
10,734
25,880
19,106
1,123
15,301
10,579
0
22,610
L
Thanatos
AnonCarbon
Thanatos
12,960
2,347
1,205
9,080
16,039
6,998
1,048
2,173
13,866
0
19,324
L
Baron Samedi
Castor33
Baron Samedi
15,588
1,847
5,971
4,190
13,745
6,394
624
2,749
10,996
32,383
0
W
15,356
7,294
2,942
4,121
18,184
7,008
1,630
13,121
5,063
0
30,981
L
Tiamat
Malik1070
Tiamat
15,734
783
1,857
4,392
14,070
10,354
0
3,503
10,567
27,875
0
W
Fafnir
Th3pp
Fafnir
5,551
1,570
2,876
3,849
18,226
24,813
279
10,309
7,917
13,474
0
L
10,651
703
2,070
9,684
24,830
32,487
0
4,688
20,142
18,056
0
W
9,742
152
14,550
7,572
18,222
13,836
405
8,991
9,231
18,701
0
W
Ah Muzen Cab
toxic0311
Ah Muzen Cab
25,545
14,343
2,390
4,400
14,423
6,153
1,490
9,765
4,658
0
45,470
L
Poseidon
15,514
1,721
1,008
440
10,161
3,629
587
2,180
7,981
32,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,919
Gold Earned
48,664
121
Minions Killed
137
0
Camps Cleared
0
1,192,229
Distance Traveled
1,143,294
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,053
850
21
2
0
255,925
5
L
Thanatos
10,221
786
18
1
0
250,790
0
L
Baron Samedi
10,285
791
45
3
0
176,558
1
W
Anhur
10,445
803
37
3
0
217,623
0
L
Tiamat
9,272
713
20
2
0
254,748
1
W
Fafnir
10,936
841
12
1
0
239,852
1
L
Sobek
9,309
716
9
1
0
254,890
1
W
Hel
10,324
794
23
2
0
235,807
0
W
Ah Muzen Cab
11,161
859
28
2
0
243,022
0
L
Poseidon
9,577
737
45
3
0
206,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role