Player Matchup

Hun Batz
Hun Batz
EagleGamerYT
Hun Batz
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 145L
1,363 Elo+
Solo
Janus
Janus
GonzoWhales
Janus
Level 16
God Stats
0W - 2L
1,938 SR
Queue Stats
6W - 11L
1,264 Elo+
Solo
Athena
Athena
SGTVegeta06
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,301 Elo+
Party 2
Achilles
Achilles
iRayvn
Achilles
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 29L
1,269 Elo+
Party 2
Danzaburou
Danzaburou
iSlayrzZ
Danzaburou
Level 17
God Stats
3W - 7L
1,500 SR
Queue Stats
114W - 110L
1,481 Elo+
Solo
Team Averages
Level 15
1,588 SR
1,336 Elo+

VS

Team Averages
Level 22
1,435 SR
1,365 Elo+
Scylla
Scylla
Candlecurious
Scylla
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 42L
1,296 Elo+
Party 1
Apollo
Apollo
CapitalistWombat
Apollo
Level 17
God Stats
4W - 9L
1,079 SR
Queue Stats
75W - 84L
1,274 Elo+
Party 1
Tyr
Tyr
EvenMoreNutz
Tyr
Level 27
God Stats
27W - 14L
1,589 SR
Queue Stats
417W - 367L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
GangstaJobz
Kuzenbo
Level 20
God Stats
6W - 6L
1,504 SR
Queue Stats
156W - 153L
1,315 Elo+
Party 1
Bastet
Bastet
Kasyy
Bastet
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 124L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EagleGamerYT
Hun Batz
15
9 / 5 / 1
10,554
503
7,930
14,310
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 12 / 1
9,683
461
9,094
15,572
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
13
0 / 7 / 2
8,436
402
1,415
16,870
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
iRayvn
Achilles
16
0 / 4 / 2
9,737
464
3,126
12,342
11,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
iSlayrzZ
Danzaburou
16
3 / 6 / 6
10,435
497
14,390
17,391
7,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 8
11,234
535
5,175
6,722
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 8 / 6
9,802
467
6,922
19,997
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 1 / 7
13,122
625
17,602
9,160
7,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
GangstaJobz
Kuzenbo
15
3 / 2 / 7
10,315
491
5,168
10,955
11,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Kasyy
Bastet
19
12 / 0 / 11
12,680
604
17,279
13,600
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
13
Kills
34
34
Deaths
13
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
1
8
6
0.5
L
Hun Batz
EagleGamerYT
Hun Batz
9
5
1
1.9
W
16
1
7
19.5
W
Kuzenbo
GangstaJobz
Kuzenbo
3
2
7
3.25
L
1
12
1
0.13
W
Bastet
Kasyy
Bastet
12
0
11
17.5
L
Athena
0
7
2
0.14
L
Achilles
iRayvn
Achilles
0
4
2
0.25
L
Danzaburou
iSlayrzZ
Danzaburou
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,955
Damage
52,146
76,485
Taken
60,434
40,851
Mitigated
33,578
14,269
Healing
17,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,175
904
0
1,588
6,722
1,898
1,069
4,215
2,139
58,472
0
W
6,922
3,116
178
6,936
19,997
7,043
2,737
1,452
18,497
0
62,969
L
Hun Batz
EagleGamerYT
Hun Batz
7,930
2,284
0
4,263
14,310
5,533
428
1,638
12,664
0
53,259
W
17,602
3,216
0
2,987
9,160
7,414
1,366
2,349
6,707
0
75,445
W
Kuzenbo
GangstaJobz
Kuzenbo
5,168
1,663
0
1,668
10,955
11,038
316
1,052
9,869
14,494
0
L
9,094
1,275
0
1,214
15,572
5,007
0
2,838
12,486
62,130
0
W
Bastet
Kasyy
Bastet
17,279
6,771
0
4,294
13,600
6,185
2,103
885
12,713
0
80,458
L
Athena
1,415
981
0
650
16,870
11,382
476
1,541
15,209
24,405
0
L
Achilles
iRayvn
Achilles
3,126
1,198
0
1,903
12,342
11,408
1,579
1,451
10,851
0
55,151
L
Danzaburou
iSlayrzZ
Danzaburou
14,390
6,238
0
6,239
17,391
7,521
410
2,459
14,932
0
64,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,845
Gold Earned
57,153
481
Minions Killed
487
0
Camps Cleared
0
1,677,785
Distance Traveled
2,025,831
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,234
535
143
7
0
375,883
2
W
Apollo
9,802
467
95
5
0
309,164
3
L
Hun Batz
10,554
503
91
4
0
362,991
4
W
Tyr
13,122
625
115
5
0
468,443
8
W
Kuzenbo
10,315
491
25
1
0
413,495
5
L
Janus
9,683
461
116
6
0
296,269
0
W
Bastet
12,680
604
109
5
0
458,846
2
L
Athena
8,436
402
39
2
0
303,322
2
L
Achilles
9,737
464
123
6
0
393,486
1
L
Danzaburou
10,435
497
112
5
0
321,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role