Player Matchup

Pele
Pele
Athena__xoxo
Pele
Level 26
God Stats
17W - 24L
1,487 SR
Queue Stats
258W - 264L
1,580 Elo+
Solo
Bastet
Bastet
El Bicho689987
Bastet
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 90L
1,649 Elo+
Solo
Chiron
Chiron
FizzleBeef21
Chiron
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,853 Elo+
Solo
Sun Wukong
Sun Wukong
GatesOnDeck
Sun Wukong
Level 19
God Stats
32W - 27L
1,685 SR
Queue Stats
76W - 68L
1,614 Elo+
Solo
Tiamat
Tiamat
steelhip
Tiamat
Level 6
God Stats
1W - 1L
1,347 SR
Queue Stats
2W - 1L
1,795 Elo+
Solo
Team Averages
Level 14
1,504 SR
1,698 Elo+

VS

Team Averages
Level 27
1,581 SR
1,597 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Brendan_2503
Terra
Level 26
God Stats
3W - 1L
1,701 SR
Queue Stats
38W - 28L
1,585 Elo+
Solo
Chang'e
Chang'e
Osirus812
Chang'e
Level 24
God Stats
4W - 5L
1,444 SR
Queue Stats
41W - 38L
1,685 Elo+
Solo
Osiris
Osiris
Sagekeeper8701
Osiris
Level 28
God Stats
11W - 8L
1,758 SR
Queue Stats
32W - 21L
1,714 Elo+
Solo
Danzaburou
Danzaburou
Solosoti
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,807
484
2,301
9,468
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 5 / 0
6,656
555
6,288
6,226
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
10
3 / 3 / 0
6,219
518
7,402
7,738
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
GatesOnDeck
Sun Wukong
10
0 / 4 / 0
5,869
489
3,903
8,206
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
steelhip
Tiamat
7
0 / 8 / 1
4,662
389
2,169
6,036
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
4 / 3 / 4
6,424
535
4,227
6,298
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 2 / 2
5,928
494
3,682
8,250
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Osirus812
Chang'e
12
6 / 1 / 2
7,138
595
5,368
7,020
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 1 / 1
7,353
613
8,563
8,561
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Solosoti
Danzaburou
10
1 / 1 / 3
6,490
541
4,818
6,684
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
21
21
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
3
4
2
L
0
1
4
2
W
2
2
2
1.5
L
4
5
0
0.8
L
Chiron
3
3
0
1
L
Sun Wukong
GatesOnDeck
Sun Wukong
0
4
0
0
W
Chang'e
Osirus812
Chang'e
6
1
2
7
W
8
1
1
8.5
W
Danzaburou
Solosoti
Danzaburou
1
1
3
2.5
L
Tiamat
steelhip
Tiamat
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,063
Damage
26,658
37,674
Taken
36,813
17,114
Mitigated
13,694
6,942
Healing
16,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,227
387
0
1,609
6,298
1,462
450
890
5,228
25,964
0
L
2,301
671
210
1,972
9,468
3,925
231
3,703
5,765
0
18,944
W
3,682
945
681
2,193
8,250
3,330
0
245
7,953
15,967
0
L
6,288
1,552
0
0
6,226
3,047
0
2,369
3,857
0
34,382
L
Chiron
7,402
2,898
227
2,154
7,738
2,124
461
2,312
5,426
0
33,088
L
Sun Wukong
GatesOnDeck
Sun Wukong
3,903
1,160
0
2,003
8,206
4,446
298
599
7,607
0
32,214
W
Chang'e
Osirus812
Chang'e
5,368
912
633
3,762
7,020
1,965
0
632
6,266
42,822
0
W
8,563
4,053
0
5,632
8,561
5,140
149
61
8,108
0
39,917
W
Danzaburou
Solosoti
Danzaburou
4,818
1,086
0
1,678
6,684
1,797
0
0
6,684
0
29,765
L
Tiamat
steelhip
Tiamat
2,169
412
0
376
6,036
3,572
0
4,294
1,742
10,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,213
Gold Earned
33,333
271
Minions Killed
300
0
Camps Cleared
0
1,067,549
Distance Traveled
1,138,272
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,424
535
49
4
0
176,586
0
L
Pele
5,807
484
39
3
0
220,642
0
W
Terra
5,928
494
21
2
0
253,002
3
L
Bastet
6,656
555
67
6
0
227,527
2
L
Chiron
6,219
518
59
5
0
195,795
1
L
Sun Wukong
5,869
489
72
6
0
226,377
5
W
Chang'e
7,138
595
95
8
0
244,285
4
W
Osiris
7,353
613
78
7
0
225,204
0
W
Danzaburou
6,490
541
57
5
0
239,195
4
L
Tiamat
4,662
389
34
3
0
197,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role