Player Matchup

Tiamat
Tiamat
Irohdragon
Tiamat
Level 98
God Stats
2W - 4L
1,467 SR
Queue Stats
93W - 104L
1,247 Elo+
Solo
Artemis
Artemis
genia-22
Artemis
Level 46
God Stats
3W - 3L
1,544 SR
Queue Stats
4W - 4L
1,263 Elo+
Solo
He Bo
He Bo
kicksomething
He Bo
Level 145
God Stats
0W - 1L
1,396 SR
Queue Stats
68W - 102L
1,273 Elo+
Solo
Team Averages
Level 96
1,469 SR
1,261 Elo+

VS

Team Averages
Level 93
1,464 SR
1,413 Elo+
Tsukuyomi
Tsukuyomi
Coca isBetter
Tsukuyomi
Level 54
God Stats
4W - 1L
1,403 SR
Queue Stats
7W - 9L
1,489 Elo+
Party 1
Anhur
Anhur
Mxrky23
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,489 Elo+
Party 1
Tiamat
Tiamat
N0M5T3R_Official
Tiamat
Level 97
God Stats
4W - 6L
1,489 SR
Queue Stats
104W - 194L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Irohdragon
Tiamat
13
3 / 5 / 4
10,197
680
8,617
13,381
9,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
genia-22
Artemis
12
4 / 4 / 3
10,052
670
7,497
11,537
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 7 / 3
9,113
608
3,150
10,749
5,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Coca isBetter
Tsukuyomi
13
7 / 3 / 5
10,797
720
8,057
6,051
2,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Mxrky23
Anhur
16
9 / 2 / 6
11,566
771
15,598
11,157
4,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 3 / 9
9,964
664
7,279
12,231
9,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
16
16
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Coca isBetter
Tsukuyomi
7
3
5
3.17
L
Tiamat
Irohdragon
Tiamat
3
5
4
1
W
Anhur
Mxrky23
Anhur
9
2
6
6
W
0
3
9
1.5
L
Artemis
genia-22
Artemis
4
4
3
1.38
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,264
Damage
30,934
35,667
Taken
29,439
18,317
Mitigated
16,034
7,707
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Coca isBetter
Tsukuyomi
8,057
901
462
1,179
6,051
2,246
0
1,161
4,728
0
39,493
L
Tiamat
Irohdragon
Tiamat
8,617
915
0
2,959
13,381
9,410
0
2,322
11,059
23,299
0
W
Anhur
Mxrky23
Anhur
15,598
7,752
0
3,024
11,157
4,166
2,450
5,504
5,289
0
42,792
W
7,279
508
282
4,314
12,231
9,622
32
4,409
7,451
47,603
0
L
Artemis
genia-22
Artemis
7,497
3,531
284
2,204
11,537
3,841
0
3,294
8,243
0
27,610
L
3,150
466
827
1,433
10,749
5,066
0
1,709
9,040
26,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,362
Gold Earned
32,327
141
Minions Killed
204
0
Camps Cleared
0
749,451
Distance Traveled
770,719
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,797
720
48
3
0
248,252
1
L
Tiamat
10,197
680
34
2
0
281,086
2
W
Anhur
11,566
771
79
5
0
245,783
1
W
Tiamat
9,964
664
77
5
0
276,684
1
L
Artemis
10,052
670
57
4
0
243,061
1
L
He Bo
9,113
608
50
3
0
225,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role