Player Matchup

Fenrir
Fenrir
Andarktica
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,893 Elo+
Party 1
Guan Yu
Guan Yu
Hoopa 338067
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,893 Elo+
Party 1
Chang'e
Chang'e
OTWBrucie
Chang'e
Level 26
God Stats
45W - 18L
1,998 SR
Queue Stats
247W - 190L
1,893 Elo+
Party 1
Heimdallr
Heimdallr
PelesHot
Heimdallr
Level 8
God Stats
3W - 0L
1,798 SR
Queue Stats
17W - 7L
1,893 Elo+
Party 1
Athena
Athena
Sturv
Athena
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,934 Elo+
Party 1
Team Averages
Level 16
1,659 SR
1,901 Elo+

VS

Team Averages
Level 18
1,602 SR
1,634 Elo+
Thanatos
Thanatos
AWSArxhitect
Thanatos
Level 11
God Stats
8W - 1L
1,878 SR
Queue Stats
35W - 14L
1,723 Elo+
Solo
Eset
Eset
DevilDog2018369
Eset
Level 24
God Stats
0W - 2L
1,518 SR
Queue Stats
55W - 62L
1,557 Elo+
Solo
Set
Set
IGnoran_c_e
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,654 Elo+
Solo
Chaac
Chaac
Omir315
Chaac
Level 16
God Stats
18W - 10L
1,624 SR
Queue Stats
20W - 13L
1,564 Elo+
Solo
Mulan
Mulan
PRIIDEv
Mulan
Level 26
God Stats
14W - 19L
1,492 SR
Queue Stats
310W - 339L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andarktica
Fenrir
20
23 / 4 / 4
16,345
681
28,219
26,633
22,057
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Hoopa 338067
Guan Yu
20
4 / 4 / 13
13,363
557
16,528
25,385
39,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
OTWBrucie
Chang'e
18
2 / 7 / 10
11,954
498
9,512
18,022
7,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
PelesHot
Heimdallr
17
3 / 2 / 5
11,905
496
7,636
13,034
8,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Sturv
Athena
18
4 / 3 / 20
13,108
546
13,654
27,700
38,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AWSArxhitect
Thanatos
20
12 / 6 / 1
13,774
574
15,470
21,270
11,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 9 / 4
10,353
431
10,513
16,940
6,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 7 / 3
9,910
413
10,700
24,979
17,306
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chaac
Omir315
Chaac
18
3 / 6 / 1
11,645
485
9,924
19,249
15,415
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
PRIIDEv
Mulan
17
3 / 8 / 3
11,233
468
13,931
24,742
18,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
36
Kills
18
20
Deaths
36
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AWSArxhitect
Thanatos
12
6
1
2.08
W
Fenrir
Andarktica
Fenrir
23
4
4
6.25
L
0
9
4
0.22
W
Guan Yu
Hoopa 338067
Guan Yu
4
4
13
2.63
L
0
7
3
0.21
W
Chang'e
OTWBrucie
Chang'e
2
7
10
1
L
Chaac
Omir315
Chaac
3
6
1
0.58
L
Mulan
PRIIDEv
Mulan
3
8
3
0.56
W
Heimdallr
PelesHot
Heimdallr
3
2
5
2.75
W
Athena
Sturv
Athena
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,549
Damage
60,538
110,774
Taken
107,180
115,683
Mitigated
68,916
43,307
Healing
36,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AWSArxhitect
Thanatos
15,470
5,264
0
18,231
21,270
11,365
2,231
4,927
16,052
0
87,985
W
Fenrir
Andarktica
Fenrir
28,219
14,378
0
9,044
26,633
22,057
5,724
2,335
24,124
0
138,698
L
10,513
873
417
3,586
16,940
6,282
690
4,605
12,238
63,908
0
W
Guan Yu
Hoopa 338067
Guan Yu
16,528
3,241
6,203
9,309
25,385
39,590
397
1,166
24,159
0
81,035
L
10,700
3,676
0
3,129
24,979
17,306
481
3,978
20,859
68
68,377
W
Chang'e
OTWBrucie
Chang'e
9,512
2,085
5,730
6,056
18,022
7,811
1,202
3,163
14,649
68,750
0
L
Chaac
Omir315
Chaac
9,924
2,045
0
8,002
19,249
15,415
828
2,902
15,828
0
62,439
L
Mulan
PRIIDEv
Mulan
13,931
2,105
0
3,062
24,742
18,548
13
6,231
18,271
0
79,051
W
Heimdallr
PelesHot
Heimdallr
7,636
4,140
0
4,559
13,034
8,070
567
0
13,034
0
74,278
W
Athena
Sturv
Athena
13,654
5,438
0
2,406
27,700
38,155
375
4,636
22,648
43,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,675
Gold Earned
56,915
595
Minions Killed
588
0
Camps Cleared
0
2,127,911
Distance Traveled
2,010,845
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,774
574
140
6
0
424,868
2
W
Fenrir
16,345
681
173
7
0
472,717
0
L
Eset
10,353
431
98
4
0
405,892
6
W
Guan Yu
13,363
557
126
5
0
447,748
3
L
Set
9,910
413
102
4
0
382,438
7
W
Chang'e
11,954
498
114
5
0
406,728
6
L
Chaac
11,645
485
108
5
0
381,799
2
L
Mulan
11,233
468
140
6
0
415,848
0
W
Heimdallr
11,905
496
108
5
0
338,127
7
W
Athena
13,108
546
74
3
0
462,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role