Player Matchup

King Arthur
King Arthur
Marief500
King Arthur
Level 73
God Stats
1W - 1L
1,279 SR
Queue Stats
40W - 25L
1,501 Elo+
Party 2
Ullr
Ullr
miguelete13
Ullr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 39L
1,432 Elo+
Party 2
Discordia
Discordia
rppino16
Discordia
Level 62
God Stats
2W - 1L
1,518 SR
Queue Stats
65W - 36L
1,444 Elo+
Party 2
Team Averages
Level 72
1,432 SR
1,459 Elo+

VS

Team Averages
Level 59
1,512 SR
1,535 Elo+
Anhur
Anhur
Odeshe
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,534 Elo+
Party 1
Tyr
Tyr
jareo01
Tyr
Level 29
God Stats
16W - 11L
1,613 SR
Queue Stats
126W - 134L
1,510 Elo+
Solo
Tiamat
Tiamat
maxymilian1987
Tiamat
Level 140
God Stats
7W - 6L
1,423 SR
Queue Stats
44W - 34L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Marief500
King Arthur
20
9 / 3 / 12
17,639
630
29,935
38,610
53,019
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 5 / 9
18,337
655
19,693
26,050
11,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
rppino16
Discordia
20
5 / 8 / 16
17,120
611
32,564
20,932
8,965
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Odeshe
Anhur
19
3 / 13 / 4
16,641
594
12,806
25,874
10,706
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tyr
20
9 / 3 / 4
18,705
668
32,354
48,427
70,161
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 10 / 6
17,329
619
25,429
27,637
23,793
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
26
Kills
16
16
Deaths
26
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Marief500
King Arthur
9
3
12
5
W
Anhur
Odeshe
Anhur
3
13
4
0.38
W
Tyr
9
3
4
3.67
W
4
10
6
0.7
L
12
5
9
3.3
L
Discordia
rppino16
Discordia
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,192
Damage
70,589
85,592
Taken
101,938
73,909
Mitigated
104,660
31,433
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Marief500
King Arthur
29,935
2,731
1,003
20,228
38,610
53,019
168
10,342
28,268
0
90,416
W
Anhur
Odeshe
Anhur
12,806
5,687
0
1,716
25,874
10,706
1,538
9,615
15,443
0
51,455
W
Tyr
32,354
4,939
0
14,220
48,427
70,161
1,264
11,934
34,474
0
122,677
W
25,429
2,681
0
8,808
27,637
23,793
940
9,496
17,248
85,539
2,652
L
19,693
10,289
0
4,323
26,050
11,925
0
9,853
16,197
0
91,557
L
Discordia
rppino16
Discordia
32,564
1,175
0
5,879
20,932
8,965
305
5,774
15,158
104,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,096
Gold Earned
52,675
298
Minions Killed
282
0
Camps Cleared
0
1,445,217
Distance Traveled
1,356,529
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
17,639
630
80
3
0
540,824
5
W
Anhur
16,641
594
61
2
0
349,094
0
W
Tyr
18,705
668
120
4
0
593,846
3
W
Tiamat
17,329
619
101
4
0
413,589
2
L
Ullr
18,337
655
80
3
0
454,820
1
L
Discordia
17,120
611
138
5
0
449,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role