Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CavalierSun0
Jormungandr
Level 124
God Stats
8W - 14L
1,200 SR
Queue Stats
100W - 90L
1,507 Elo+
Party 1
Apollo
Apollo
JacketedSphinx
Apollo
Level 81
God Stats
9W - 12L
1,579 SR
Queue Stats
260W - 306L
1,523 Elo+
Solo
Hades
Hades
Ultradragon8008
Hades
Level 57
God Stats
90W - 90L
1,523 SR
Queue Stats
130W - 144L
1,412 Elo+
Party 1
Medusa
Medusa
masta ultime
Medusa
Level 154
God Stats
11W - 11L
1,533 SR
Queue Stats
235W - 201L
1,605 Elo+
Party 1
Team Averages
Level 113
1,467 SR
1,509 Elo+

VS

Team Averages
Level 102
1,624 SR
1,526 Elo+
King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Durango_514
Ullr
Level 124
God Stats
6W - 5L
1,652 SR
Queue Stats
425W - 386L
1,493 Elo+
Solo
Mercury
Mercury
MysticalFiber27
Mercury
Level 106
God Stats
9W - 2L
1,880 SR
Queue Stats
237W - 232L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
TheHowardTheory
Aphrodite
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,713 Elo+
Party 2
Izanami
Izanami
mattlocascio
Izanami
Level 107
God Stats
22W - 15L
1,587 SR
Queue Stats
154W - 131L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
11 / 2 / 2
10,274
604
6,108
10,222
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
CavalierSun0
Jormungandr
13
1 / 1 / 7
8,449
497
6,555
13,773
12,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 3 / 3
8,968
528
7,086
9,806
5,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 5
9,145
538
8,322
10,116
7,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
1 / 2 / 8
9,185
540
9,940
10,616
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 2 / 1
9,617
566
9,048
16,245
13,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 3 / 1
7,783
458
3,722
11,722
3,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 2
8,225
484
6,595
11,900
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
TheHowardTheory
Aphrodite
11
0 / 5 / 2
6,744
397
4,358
10,339
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
mattlocascio
Izanami
6
1 / 2 / 0
5,982
352
818
2,798
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
17
Kills
9
9
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
2
2
6
L
King Arthur
 
King Arthur
3
2
1
1.75
W
Jormungandr
CavalierSun0
Jormungandr
1
1
7
4.5
L
2
3
1
0.83
W
1
3
3
0.83
L
3
5
2
0.8
L
Aphrodite
TheHowardTheory
Aphrodite
0
5
2
0.2
W
3
1
5
5.5
W
Medusa
1
2
8
2.5
L
Izanami
mattlocascio
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,011
Damage
24,541
54,533
Taken
53,004
33,443
Mitigated
26,187
19,912
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,108
1,127
0
1,686
10,222
4,695
800
535
9,687
0
49,262
L
King Arthur
 
King Arthur
9,048
1,548
0
4,879
16,245
13,367
0
4,349
11,896
195
57,464
W
Jormungandr
CavalierSun0
Jormungandr
6,555
1,143
0
3,243
13,773
12,497
158
2,549
11,199
36,450
0
L
3,722
2,050
0
2,649
11,722
3,861
38
1,245
10,477
0
46,399
W
7,086
3,777
0
2,070
9,806
5,293
872
0
9,331
0
50,903
L
6,595
2,298
0
242
11,900
4,219
0
3,243
8,657
0
44,857
L
Aphrodite
TheHowardTheory
Aphrodite
4,358
109
2,158
4,477
10,339
3,981
76
4,494
5,845
32,357
0
W
8,322
777
1,263
5,611
10,116
7,108
1,518
770
9,321
48,173
0
W
Medusa
9,940
4,343
477
5,562
10,616
3,850
2,144
683
9,908
0
68,948
L
Izanami
mattlocascio
Izanami
818
637
0
575
2,798
759
245
1,546
1,252
0
17,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,021
Gold Earned
38,351
434
Minions Killed
401
0
Camps Cleared
0
1,536,754
Distance Traveled
1,373,322
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,274
604
78
5
0
340,367
3
L
King Arthur
9,617
566
121
7
0
314,484
4
W
Jormungandr
8,449
497
52
3
0
273,019
3
L
Ullr
7,783
458
91
5
0
304,834
6
W
Apollo
8,968
528
107
6
0
313,372
0
L
Mercury
8,225
484
86
5
0
371,552
1
L
Aphrodite
6,744
397
59
3
0
288,886
0
W
Hades
9,145
538
93
5
0
307,549
0
W
Medusa
9,185
540
104
6
0
302,447
5
L
Izanami
5,982
352
44
3
0
93,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role