Player Matchup

Mulan
Mulan
DeathFaceAngel
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,408 Elo+
Solo
Izanami
Izanami
DerProMitEinKlo
Izanami
Level 24
God Stats
3W - 0L
1,690 SR
Queue Stats
5W - 1L
1,361 Elo+
Party 2
Ullr
Ullr
Destrioger
Ullr
Level 21
God Stats
5W - 8L
1,877 SR
Queue Stats
66W - 75L
1,404 Elo+
Party 2
Artio
Artio
LuIspM
Artio
Level 24
God Stats
4W - 2L
1,584 SR
Queue Stats
38W - 53L
1,343 Elo+
Party 2
Thor
Thor
seryirobles
Thor
Level 15
God Stats
16W - 17L
1,468 SR
Queue Stats
20W - 26L
1,355 Elo+
Party 2
Team Averages
Level 20
1,624 SR
1,374 Elo+

VS

Team Averages
Level 38
1,500 SR
1,327 Elo+
Tyr
Tyr
DeepSero
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,305 Elo+
Party 1
Neith
Neith
EmoBalboa
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,271 Elo+
Party 1
Baron Samedi
Baron Samedi
aryastark8
Baron Samedi
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Fafnir
Fafnir
boykamc
Fafnir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,312 Elo+
Party 3
Hun Batz
Hun Batz
sadomazo59
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 2
11,007
579
12,687
15,986
10,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
13 / 4 / 4
11,455
603
20,271
16,253
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 11
9,332
491
9,181
11,372
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
LuIspM
Artio
16
7 / 2 / 7
10,935
576
7,405
15,107
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 0 / 10
10,049
529
5,075
10,605
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
9,177
483
9,323
15,006
10,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
EmoBalboa
Neith
9
1 / 4 / 1
6,914
364
2,947
4,079
729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
aryastark8
Baron Samedi
13
1 / 10 / 3
8,133
428
9,150
13,673
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
boykamc
Fafnir
13
2 / 6 / 4
8,410
443
5,136
14,677
13,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
sadomazo59
Hun Batz
16
5 / 5 / 3
9,993
526
13,552
18,870
8,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
30
Kills
13
14
Deaths
30
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
5
2
1.6
L
4
5
1
0.9
W
13
4
4
3.75
W
2
3
11
2.5
L
Neith
EmoBalboa
Neith
1
4
1
0.38
W
Artio
LuIspM
Artio
7
2
7
5.25
L
Baron Samedi
aryastark8
Baron Samedi
1
10
3
0.25
L
Fafnir
boykamc
Fafnir
2
6
4
0.67
L
Hun Batz
sadomazo59
Hun Batz
5
5
3
1.3
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,619
Damage
40,108
69,323
Taken
66,305
33,127
Mitigated
39,083
29,617
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,687
2,792
0
6,210
15,986
10,252
1,813
933
14,753
40
76,050
L
9,323
2,249
0
2,123
15,006
10,341
214
643
14,013
0
32,674
W
20,271
15,699
0
6,316
16,253
6,278
3,056
7,259
8,944
0
68,168
W
9,181
5,161
0
3,883
11,372
4,159
2,121
1,368
10,004
0
52,845
L
Neith
EmoBalboa
Neith
2,947
1,795
0
109
4,079
729
25
412
3,642
0
18,272
W
Artio
LuIspM
Artio
7,405
676
947
8,183
15,107
8,245
849
2,928
12,129
43,144
0
L
Baron Samedi
aryastark8
Baron Samedi
9,150
1,151
289
1,024
13,673
6,283
599
2,019
11,611
30,589
0
L
Fafnir
boykamc
Fafnir
5,136
969
0
1,810
14,677
13,100
362
1,756
12,871
22,036
0
L
Hun Batz
sadomazo59
Hun Batz
13,552
4,485
0
3,550
18,870
8,630
193
2,615
16,180
0
60,171
W
5,075
1,479
0
4,078
10,605
4,193
291
1,798
8,782
0
68,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,778
Gold Earned
42,627
540
Minions Killed
306
0
Camps Cleared
0
1,697,986
Distance Traveled
1,402,707
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,007
579
149
8
0
301,315
4
L
Tyr
9,177
483
57
3
0
333,921
1
W
Izanami
11,455
603
120
6
0
296,575
7
W
Ullr
9,332
491
77
4
0
318,342
2
L
Neith
6,914
364
48
3
0
148,955
0
W
Artio
10,935
576
73
4
0
345,591
3
L
Baron Samedi
8,133
428
49
3
0
274,815
4
L
Fafnir
8,410
443
39
2
0
306,061
0
L
Hun Batz
9,993
526
113
6
0
338,955
4
W
Thor
10,049
529
121
6
0
436,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role