Player Matchup

Cu Chulainn
Cu Chulainn
AsuraTheFallen
Cu Chulainn
Level 74
God Stats
1W - 2L
1,630 SR
Queue Stats
20W - 10L
1,659 Elo+
Party 1
Bacchus
Bacchus
BearisLife
Bacchus
Level 28
God Stats
2W - 1L
1,885 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 1
Ratatoskr
Ratatoskr
Karibouu
Ratatoskr
Level 25
God Stats
4W - 13L
1,325 SR
Queue Stats
18W - 32L
1,310 Elo+
Party 3
Agni
Agni
Thelostpogo
Agni
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
1,629 Elo+
Party 1
Apollo
Apollo
m4th4
Apollo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 42L
1,283 Elo+
Party 3
Team Averages
Level 51
1,568 SR
1,520 Elo+

VS

Team Averages
Level 94
1,584 SR
1,603 Elo+
Merlin
Merlin
CallMeCorndog
Merlin
Level 136
God Stats
16W - 17L
1,500 SR
Queue Stats
213W - 177L
1,648 Elo+
Party 2
Medusa
Medusa
DinoDecaf
Medusa
Level 38
God Stats
9W - 17L
1,286 SR
Queue Stats
183W - 205L
1,435 Elo+
Solo
Ymir
Ymir
JANUSDID911
Ymir
Level 158
God Stats
17W - 12L
1,774 SR
Queue Stats
261W - 200L
1,675 Elo+
Party 2
Thanatos
Thanatos
Obaketears
Thanatos
Level 29
God Stats
27W - 11L
1,788 SR
Queue Stats
84W - 55L
1,663 Elo+
Party 2
Tiamat
Tiamat
blurdemon
Tiamat
Level 107
God Stats
23W - 27L
1,573 SR
Queue Stats
295W - 300L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AsuraTheFallen
Cu Chulainn
15
1 / 5 / 4
8,964
472
8,151
16,958
14,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
BearisLife
Bacchus
11
0 / 4 / 0
6,302
332
2,586
10,310
6,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Karibouu
Ratatoskr
13
2 / 8 / 3
8,473
446
3,131
16,769
5,291
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 6 / 2
9,746
513
10,023
13,966
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
m4th4
Apollo
11
0 / 11 / 3
7,202
379
3,735
13,803
4,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 2
11,647
613
11,698
8,971
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
DinoDecaf
Medusa
18
14 / 1 / 5
11,634
612
16,292
11,579
5,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 12
10,394
547
7,289
13,864
14,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Obaketears
Thanatos
16
3 / 3 / 7
10,276
541
7,558
13,270
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
blurdemon
Tiamat
17
5 / 1 / 3
10,765
567
10,397
7,925
7,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
7
Kills
34
34
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AsuraTheFallen
Cu Chulainn
1
5
4
0.6
L
Bacchus
BearisLife
Bacchus
0
4
0
0
W
10
1
2
11
W
Medusa
DinoDecaf
Medusa
14
1
5
16.5
W
2
1
12
8
L
Ratatoskr
Karibouu
Ratatoskr
2
8
3
0.44
W
Thanatos
Obaketears
Thanatos
3
3
7
2.17
L
4
6
2
0.83
W
Tiamat
blurdemon
Tiamat
5
1
3
6.5
L
Apollo
m4th4
Apollo
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
53,234
71,806
Taken
55,609
34,405
Mitigated
36,898
11,836
Healing
22,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AsuraTheFallen
Cu Chulainn
8,151
305
0
2,028
16,958
14,311
0
10,053
6,267
2,025
48,988
L
Bacchus
BearisLife
Bacchus
2,586
160
0
1,116
10,310
6,335
99
1,556
8,716
15,465
0
W
11,698
972
344
2,802
8,971
4,222
2,384
2,654
6,272
81,863
0
W
Medusa
DinoDecaf
Medusa
16,292
8,915
0
3,496
11,579
5,031
480
3,095
8,459
0
73,862
W
7,289
774
0
2,198
13,864
14,477
171
3,562
10,211
42,862
0
L
Ratatoskr
Karibouu
Ratatoskr
3,131
431
0
4,530
16,769
5,291
0
6,991
9,632
0
38,058
W
Thanatos
Obaketears
Thanatos
7,558
2,119
0
9,088
13,270
5,490
4,763
3,591
9,579
0
69,331
L
10,023
985
0
2,405
13,966
4,400
0
7,200
6,498
49,594
0
W
Tiamat
blurdemon
Tiamat
10,397
1,074
0
4,444
7,925
7,678
3,620
608
7,047
65,388
0
L
Apollo
m4th4
Apollo
3,735
1,520
0
1,757
13,803
4,068
274
2,540
11,215
0
34,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,687
Gold Earned
54,716
408
Minions Killed
571
0
Camps Cleared
0
1,557,021
Distance Traveled
1,714,427
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,964
472
113
6
0
359,034
0
L
Bacchus
6,302
332
35
2
0
317,633
0
W
Merlin
11,647
613
151
8
0
354,595
3
W
Medusa
11,634
612
117
6
0
332,060
2
W
Ymir
10,394
547
65
3
0
340,006
7
L
Ratatoskr
8,473
446
80
4
0
278,101
0
W
Thanatos
10,276
541
109
6
0
361,893
1
L
Agni
9,746
513
115
6
0
331,277
1
W
Tiamat
10,765
567
129
7
0
325,873
0
L
Apollo
7,202
379
65
3
0
270,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role